CSI: 3 Dimensions of Murder
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CSI: 3 Dimensions of Murder | |
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Developer(s) | Telltale Games |
Publisher(s) | Ubisoft |
Designer(s) | Greg Land |
Platform(s) | PC, PlayStation 2 |
Release date | March 2006 (PC) September 25, 2007 (PlayStation 2) |
Genre(s) | Adventure |
Mode(s) | Single player |
Rating(s) | ESRB: Mature (17+) |
Media | DVD (1) |
System requirements | 1 GHz CPU, 256MB RAM, 1.4GB HD space, Windows 98/2000/ME/XP |
CSI: 3 Dimensions of Murder is a computer game based on the CSI: Crime Scene Investigation television series. Unlike the previous CSI games, this game was developed by Telltale Games, rather than 369 Interactive. It was published by Ubisoft, and was released for the PC in March 2006.
The game uses a new 3D engine, which changes the gameplay and graphical look of the game, in comparison to 369 Interactive's CSI games.
This game, like the previous CSI games CSI: Crime Scene Investigation, CSI: Miami, and CSI: Dark Motives, follows a distinct pattern of five cases, with the fifth case tying together the previous four.
A PlayStation 2 version of this game was released on the September 25, 2007 in the United States. This version was made by Ubisoft's stufio in Sofia, Bulgaria. The PlayStation 2 version is not the same as the PC version. The player has free movement and control of the view, which was required by Sony America. This change created extraordinary difficulties for the developer. Another difference with the PC version is the addition of a sixth case; which incidentally is from CSI: Hard Evidence. This is also the first CSI games to feature six cases.
Contents |
[edit] The cases
[edit] Case 1: Pictures at an Execution
A rich out-of-towner is bludgeoned to death in a posh art gallery the day before her wedding. The suspected murder weapon? An expensive hawk statue that's flown the coop. You work with Warrick Brown on this case.
[edit] Case 2: First Person Shooter
You are working with Nick Stokes to uncover the truth behind what occurred at a video game expo gone wrong. The CEO of a video game company on the verge of a high-profile release is shot dead at the biggest gaming trade show of the year. Life imitating art, or something more sinister?
This case is a dramaticized, humorous send-up of the cancellation and subsequent fan reaction surrounding Sam & Max Freelance Police, a game many Telltale employees had worked on pre-cancellation.
The 3 Dimensions of Murder demo features a portion of this case.
[edit] Case 3: Daddy's Girl
A casino heiress has been victimized in her apartment. The crime scene is crawling with blood spatters, fibers, and fingerprints — all that's missing is the body. In this case the player works with Sara Sidle.
[edit] Case 4: Rough Cut
The son of a prominent real estate developer is found dead in a remote area of the Nevada desert. Is he a victim of poison, politics, or promiscuity? You work with Greg Sanders on this case.
[edit] Case 5: The Big White Lie
A sleazy private investigator has been shot to death in an alley. Retracing his final steps reveals a web of deceit, lies, and corruption. Who — and how many — pulled the trigger? You work with Gil Grissom and Catherine Willows on this case.
[edit] Case 6: Poor Mom, Rich Mom
A pregnant woman is stabbed multiple times and she survives. Every suspect has a motive in this case. You work with Catherine Willows on this case. This case is also on CSI: Hard Evidence, where it is called Double Down.
[edit] External links
- Official CSI: 3 Dimensions of Murder website
- CSI: 3 Dimensions of Murder review at IGN
- Immersed in the World of CSI - Developer's diary by CSI: 3 Dimensions of Murder writer/designer Greg Land
- CSI: Dimensions of Murder Game Help
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