Talk:3/4 perspective
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[edit] Misnomer
I think 3/4 perspective is synonymous with isometric perspective. Any sources that say otherwise? SharkD 17:37, 20 July 2007 (UTC)
- I wanted to back the article up with references some time ago, did some quick googling and changed it a bit, but couldn't find any proper sources either. Some google links definitely used it for something else though. I put an unreferenced tag, maybe that will give it more attention by someone who actually knows? --Allefant 19:24, 20 July 2007 (UTC)
Ok, I did extensive googling now, still not definitive answer found though. But this might be a hint that at least the term "3/4 view" has a definition, the paper says "An obvious candidate for such a view is the 3/4 view, located around the middle point between a full-face (or frontal) view and profile view.". Now, one theory I'm making up, 3/4 perspective is just a general term meaning anything not either frontal or profile, so (non-technical/scientific) players of computer games just term anything 3/4 view which is not clearly top-down or side-view. So, there are "isometric" games as well as the one shown on this site, which both would be called "3/4" by various people. --Allefant 20:07, 20 July 2007 (UTC)
- That makes sense. SharkD 22:57, 20 July 2007 (UTC)
- I'm starting to think that 3/4 view is anything that is not a plan view or side view (see here). This conflicts with your source. Also, I'm not sure that "view" necessarily equates to "graphical projection". The graphical projection article makes heavy use of the word "protocol" to define the term. SharkD (talk) 06:04, 19 December 2007 (UTC)
- Yes, I guess there is no real formal definition - this source also just uses the term to mean neither "frontal" nor "profile" for their faces. Would be nice finding a source dealing with the term itself. About "view" and "projection", they obviously are not the same, but following the protocol in one of the graphical projections results in a picture representing a scene from some view. And in reality, it's all just words, so when a game reviewer says "isometric view/projection/perspective/angle" it's the same :P --Allefant (talk) 15:01, 19 December 2007 (UTC)