Zone 66
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Zone 66 | |
---|---|
Developer(s) | Renaissance |
Publisher(s) | Epic MegaGames |
Designer(s) | Thomas Pytel |
Release date(s) | 1993 |
Genre(s) | Topdown Shooter |
Mode(s) | Single player |
Platform(s) | PC |
Media | Floppy disk |
System requirements | 386 |
Zone 66 is a top down shooting video game released in 1993 for the PC, that initially was released using the Shareware model. The game involved controlling a number of aircraft over various landscapes destroying various targets.
The game was created by a North American Demo Scene group called Renaissance, and was published by Epic Megagames (now Epic). Because Demo Scene programmers involve maximising hardware performance the group developed a 386 protected-mode (PMODE) extender to enable the game to play on 386 with 16 MHz with full screen updates.
[edit] Credits
- Thomas Pytel - Design
- Thomas Pytel - Programming
- Joe Hitchens - Graphics / Artwork
- Kenny Chow - Music
- Charles Scheffold - Sound
Special Thanks To
- Mark A. Rein
- Charles Scheffold
- Tim Sweeney