Zoat
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The Zoats were a race of centaur-like lizard creatures that appeared in Games Workshops Warhammer Fantasy and Warhammer 40,000 settings but have since been written out of the background.
They were large, strange, powerful creatures, centauroid in appearance, with two powerful arms, and a lack of oral organs. The Zoats communicated telepathically, and had a prodigious ability to assimilate the cultures (language, customs, practices) of other races. Zoats in Warhammer Fantasy fought with heavy maces, while those in WH40K were equipped with futuristic organic weapons.
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[edit] Warhammer Fantasy Battle and Role-play
Zoats were not included in the "bestiary" for the first and second editions of Warhammer Fantasy Battle but were brought into the 3rd edition and appeared in Warhammer Armies as an ally available to the Wood Elf army. Warhammer Fantasy Roleplay was derived from 3rd Edition WFB and they were given an entry in the Bestiary for the 1st Edition and subsequent reprints.
In the Warhammer fantasy setting they are a mystic druid-like race who could be found deep in the forests.
[edit] Warhammer 40,000
The Zoats were introduced in the first release of the 40K game Rogue Trader where they are described as an alien race separate from, but subservient to, the Tyranids. At the time the Tyranids described were only the "hunter slayers" now known as Termagants. They were discontinued by Games Workshop in the second edition of Warhammer 40,000, and have since disappeared completely from the mainstream. They were elite fighters, possessing a high toughness and strength, and were also very powerful psykers. An army was generally allowed to have 1-3 Zoats per force.
The Zoat's exact links to the Tyranid Race are lost outside of the Warhammer 40,000 galaxy, but what has been gleaned from ancient encounters is that the Tyranids did not assimilate the Zoats as per the norm, but instead enslaved them to do their bidding. They were large, strange, powerful creatures, centauroid in appearance, with two powerful arms, and a lack of oral organs. The Zoats communicated telepathically, and had a prodigious ability to assimilate the cultures (language, customs, practices) of other races, thus acting as diplomatic conduits for the otherwise uncompromising hive mind. [1]
In this role, they were said to excel, but were discontinued from use by the Tyranid race once the Zoat rebelled against their pitiless enslavers.
Though used for communicating with other races and other diplomatic tasks, the Zoat were proficient fighters, said to be savage, ruthless and ferocious in battle. Even so, all out war between a small sub-part and the rest of the Tyranid race could have only one outcome, and the majority of the Zoat race fled from the Hive fleets.
As such, they were one of the first Tyranic organisms to reach the Eastern Fringe, and have been the only Tyranic organisms so far to have actually established contact with the Imperium of Man. The Zoats were regarded with great curiosity by those they encountered, and were said to travel in fleets of "great, conch-like ships". However, their general nature and frequent contact with other alien races in the sector, as well as frequent attempts to settle on worlds caused the Imperium to declare them "Xenos Horibillis", sparking the violent Zorastra-Atilla war in the 38th millennium, which lasted fifty years, culminating in the destruction of the last of their strange colossal ships over the planet of Zorastra. As there were no subsequent records of contact with the Zoat, it is assumed that the Zoats have been purged from the galaxy.
[edit] Models
[edit] Warhammer 40,000
Four full production models were released during the Rogue Trader era of Warhammer 40,000 with their sales being limited once the race was withdrawn from the game although Games Workshop continued to make the models available via mail order for some years. All four Zoats were two-part, each using the same lower torso, with the variants being in the upper torso component. The four Warhammer 40,000 variants were, with their catalogue names:
- "Gharg" - Zoat officer armed with flamer and power fist (originally termed "power glove")
- "Loorg" - Zoat hero armed with two fleshborers (originally termed "bolters")
- "Sheaar" - Zoat heavy weapons trooper armed with missile launcher
- "Slaarsh" - Zoat trooper armed with fleshborer (originally termed "bolter")
In 2005 The US Games Workshop online fanzine Black Gobbo included an article which described a number of 'lost Tyranid races, of which one the "Colossus" resembles the Zoat though the models (conversions of existing Citadel models) look less like the Zoats of old.
[edit] Warhammer Fantasy Battle
Two full production models were released for Warhammer Fantasy, again with their sales being limited once they were withdrawn. As with the Warhammer 40,000 Zoats, both full production variants were two-part models utilising the same lower body as their sci-fi counterparts, with variant torsos. The full production variants comprised the following:
- Zoat mage with mace and orb
- Zoat mage with mace
In addition to the above there are two other known fantasy Zoats:
- Limited edition Zoat mage with staff (a single piece casting, significantly smaller than the full production Zoats
- Unreleased baby Zoat with staff (also a single piece casting and much smaller than either the full production or limited edition Zoats. It is thought among Citadel collectors that less than 10 of these exist).
[edit] References
- ^ Ian Watson, E: "Space Marine", page 271 and following ISBN: 3453109120
- ^ war Games Workshop US website
- ^ war Games Workshop US website
Watson, Ian (1993). Space Marine. GW books, pp. 271-276. ISBN 3453109120.
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