ZHLT
From Wikipedia, the free encyclopedia
Zoners Half Life Tools | |
ZHLT during compilation. |
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Developer: | amckern |
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Latest release: | 3.4 Final / February 28, 2006 |
OS: | Microsoft Windows |
Use: | Compiler-compiler tools |
License: | Free Software |
Website: | ZHLT documentation site |
ZHLT (Zoners Half-Life Tools) is a collection of compiler-compiler tools for Half-Life and games or mods running on the GoldSrc graphics engine. The suite is based on the "q" tools, which came with the original software development kit.
ZHLT takes a raw .MAP file, made in level editor such as the Valve Hammer Editor or QuArK, and processes the information into a playable .BSP file.
Major improvements have been made on ZHLT over the years including speed, and options to create levels that include more data. As a result, before beginning a GoldSrc map, upgrading to the latest version of ZHLT is recommended.
The tools had originally intended to be usable on x86 Windows platforms, but with the release of ZHLT 3.4, the tools also support x64 Windows. Each release the SDK is upgraded so that people can compile, or modify the tools, for use on Unix-based systems.