Creatures in Metroid Fusion and Metroid: Zero Mission
From Wikipedia, the free encyclopedia
This is a list of creatures in the Metroid series games Metroid Prime, Metroid Fusion, and Metroid: Zero Mission.
Contents |
[edit] Metroid Fusion
[edit] Yakuza-X
An arachnid that shows up when Samus attempts to go restore the auxiliary power to the station. The spider's first form consists of it moving up and down the metal wall, attempting to either grab Samus or bomboard her with fireballs. After Samus destroys its legs it uses to latch to the wall, it uses the space jump to spin around wildly and spit debris at Samus. After being destroyed, it becomes a core-x that, after destroyed, will leave Samus with the Space Jump, to allow infinite spinning to basically fly.
[edit] Drip Lizard
In certain narrow shafts above (or below) Samus, large reptilians move about, spitting out globules of acid that fall straight down. The lizards are slow moving and require only minimal effort to kill, but the presence of the shaft's floor means only the Power Bomb and Wave Beam can reach the nuisances. They are found traveling in rather large groups in all their appearances.They have a resemblance to the Xenomorph species from the Alien series, and, like the alien, crawl around in the roof.
[edit] Fake Energy Tank and Missile Expansion
These beings resemble Energy Tanks or expansions until Samus gets close to them; then, they spread bat-like wings, reveal a set of eyes and fly off, hurting Samus. The result of an X-Parasite intelligently mimicking an Energy Tank or Missile Expansion with the intent of catching Samus with her guard down. Careful exploration after an encounter with one of these enemies will reveal a real Energy Tank or Missile Expansion, usually in a sealed-off area.
[edit] Mermen Pirates
The result of an X containing fish DNA combining with an X containing Space Pirate DNA. The result is a swimming Pirate with a tail instead of legs. Mermen Pirates fire short, red blasts and swim towards Samus at rapid speed. This makes them better suited to water than normal Space Pirates, whose standard long greenish-yellowish beams move slowly in water, and who are hindered by the presence of the liquid.
[edit] Nightmare
Nightmare is a biomechanical organism engineered in the Biologic Space Laboratories to be an unstoppable weapon. It appears as a X-clone boss in Metroid Fusion, in the ARC sector. Nightmare has an integrated gravity field generator, which causes Samus to lose movement speed and missiles to fall to the ground before reaching their target, also distorting light waves, six rayguns, as well as heavy shielding and his eyes sometimes drip green slime out of them. If Nightmare is damaged enough, its field generator is destroyed, and its mask falls off to reveal its face, which is covered in green slime. It also has six eyes even though the mask has only 2 openings. When Nightmare is defeated Samus retrieves the Gravity suit allowing her to move in water without resistance.
[edit] Serris
An aquatic serpent-/dragon-like animal, also known as Ishtar in the video game Metroid Fusion. It has the ability to swim at incredible speed. It is kept in the AQA sector of the Biologic Space Labs. After the X-Parasites infested the BSL, Serris was killed and copied by a Core-X. Upon its defeat, Samus receives the Speed Boost. In a room seen before fighting Serris (in the North American version) players can see the original creature's remains. The skeleton is completely stretched out, this may indicate that the X killed it quickly not giving it time to squirm around. However, the remains of Serris are smaller and in a slightly different shape than the Serris that Samus must fight. This may mean that it had shed its skin recently, but it is unknown.
[edit] X Parasite
Main article: X Parasite
X Parasites, often referred to as simply 'X', are parasites who copy their prey. X Parasites infect a host and eventually kill it. They would seem to take the host's DNA and use it in order to copy its form.
X Parasites are natives of planet SR388, and were seen as a significant enough danger by the Chozo that they created the Metroids in order to control their numbers. Metroids are the only creatures they cannot infect, being absorbed by them instead. After Samus was infected by an X-Parasite and cured via a Metroid cell infusion, she was able to absorb them as well.
They are the main antagonist in Metroid Fusion, most notably in the form of SA-X, an X Parasite that took Samus' form. Outside of its host body, an X Parasite may take several forms, all conferring a benefit to Samus if she absorbs them, except for the larger blue X Parasites, which harm Samus until she gains the Varia Suit.
Destroying a boss in Metroid Fusion results in a spiked Core-X which flies around the room until enough missiles are used to destroy the outer coating. Absorbing the X from inside the core always results in a new ability being gained. There are two variations of Core-X: normal and eye. Normal Core-X are faster, and hitting any part of it with a missile will damage it. Eye Core-X are slower, and move in more defined patterns. As they are moving, they charge the beam that they have absorbed. While this is in progress, an eye opens facing Samus. Shooting a missile at the eye is the only way to damage an eye Core-X, and it also causes it to fire the beam. Simply waiting will also cause the Core-X to fire. Eye Core-X are noticeably different; their spikes are larger and more orderly and they seem to lack the ability to travel through the platforms and walls of the room they are fought in. Eye Core-X always yield the beam that they use in the battle.
[edit] Zombie Researcher
The result of an X Parasite that has combined a slime organism and a human's DNA. These beings appear in a few rooms of the Main Deck, and have the lowest stamina of any enemy; a single shot from Samus' unaltered beam can kill them. They can be revived, however; unabsorbable X will often reanimate the pool of sludge they leave on the ground after death.
[edit] Golden pirate
The result of a highly evolved X mimicking a pirate. Only two ways exist to defeat it. The first is hitting it from behind with a fully charged beam. The second is using the Screw attack.
[edit] Pirate
An X mimicking a pirate. They can hang on walls and jump. While contact is dangerous, they attack from a distance using a wave beam. They come in three forms.
- Regular
- Merman
- Golden
[edit] Plasma Beam Guardian
The Plasma Beam Core-X takes the form of a large statue covered in vines. It resembles a Chozo statue from Zero Mission wrapped in vines. There are two flowers on the top of the screen, and three on the bottom. Any contact with the boss will result in damage, though some of the flowers will release small pollen-like projectiles. They do a small amount of damage, but knock Samus back and oftentimes into the lower set of flowers. At first, the X does nothing, and Samus can freely shoot the central body of the plant, as long as she minds the pollen. For the second part, Samus must dodge the beams that are fired from the main plant and continue to hammer it with either the charge beam or the missles. The destruction of the second stage X will reveal an Eye Core-X. Killing that will earn Samus the plasma beam. Unlike in Super Metroid, the plasma beam is fully compatible with the wide beam, and represents a very large power increase for Samus.
[edit] SA-X
The SA-X is a video game character from the Metroid series of games. It appeared in Metroid Fusion, in which it was a copy of the main character Samus Aran. The SA-X was originally an X Parasite that copied Samus Aran's abilities on one of her trips to the planet SR388 and dwelled within her until it was surgically and biologically removed. The SA-X's name means that is an X copy of Samus. The letters S, A, and X stand for Samus Aran and X (as in "X Parasite" or representing an unknown or different version), respectively.
[edit] History
The infected Power Suit was transported to a B.S.L. Research Station in orbit above SR388. But it escaped its containment cell using one of Samus' Power Bombs and set free all the X Parasites in the Quarantine Bay. Samus was sent to the station to find all crew members dead and the X infesting several sections of the station. Her initial investigations accidentally allowed the X access to some of the breeding environments by releasing security locks. Subsequently, the SA-X manipulated Samus by destroying doors and wreaking havoc in certain areas to release all the security locks and allow the X Parasites access to all breeding areas.
During the course of the game, Samus discovers a secret laboratory on the station that is cultivating Metroids, which the SA-X promptly ravages (and is subsequently devoured by several Metroids). After the lab is detached from the station with the SA-X on board, Adam, Samus' computerized CO, explains that the SA-X has been reproducing and that now there are no fewer than ten SA-X onboard.
The SA-X is extremely dangerous in close combat, mimicking Samus at the height of her powers. It is equipped with the Screw Attack and Space Jump, and fires beam shots appearing to be a combination of the Plasma, Ice, and Wave beams. It cannot be damaged by Samus until the final fight against the SA-X.
Samus prevails over another SA-X in close combat, which morphed into a large monster after several Charge Beam shots. After the SA-X physical, monster, and Core-X forms are defeated, the parasitic SA-X escapes before Samus can absorb it (as she did other X Parasites). This SA-X resurfaces a short time later, after Samus had set the B.S.L. station on a collision course, during Samus' final battle with the Omega Metroid, when Samus is about to be killed. The SA-X fends off the Omega Metroid but is then fatally wounded, returning it to its parasitic state (some suggest that the SA-X came back and fought the Omega Metroid because the X parasites were natural enemies of Metroids, with this reasoning demonstrated by how SA-X desired to destroy the cultivated Metroids of the base. Another theory is that knowing Samus had set the station to explode on SR388, the X determined that only way for them to survive was to commandeer Samus's ship and escape).
It is then absorbed by Samus, which fused her original power with her new Fusion Suit abilities and completes her. This new suit, the "Omega Suit" (which it is not actually called such in Metroid Fusion) finally gives back Samus' Ice Beam. Using her newly restored power, she defeats the Omega Metroid using the Ice Beam and clears the way. Adam, with the help of the Etecoons and Dachoras, pilot Samus' ship to pick her up before the station crashes into SR388, eliminating any X Parasites on it (and therefore the last nine SA-X).
[edit] Metroid: Zero Mission
[edit] Acid Worm
A long, tentacle that appears in Kraid's lair after activating the ziplines. It appears from a shallow pool of acid and attacks by shooting its entire upper body out of the acid, while leaving some still submerged to serve as an anchor. Samus must wait for it to wiggle its tentacles (the sign it will attack) and ride the zipline in the room to another platform. The worm gets stuck in the block Samus was standing on, exposing a weak exoskeletal joint that is highly vulnerable to missiles, however, damage can be dealt via beams.
[edit] Bio Barrier
The Bio Barrier is a living blockade- a large smooth sphere suspended in the air by veinlike appendages. It will not attack players and cannot be defeated by any of Samus' weapons. The only way to destroy it is to carry the small parasites called Blootiks who attach to Samus. When she approaches a Bio Barrier with blootiks on her, they will leap off and quickly eat away at the barrier. It should be noted that unless Samus has the Varia suit, these bugs will damage her as well if there are at least four on her.
[edit] Blootik
Tiny parasites who attach to Samus if she touches them, but do not do any damage to her unless there are many attached to her at once. The Varia Suit seems to nullify this damage. They disappear if the Morph Ball Bomb is used or if Samus walks to another room. The Blootiks can be used to destroy Bio Barriers by eating them.
[edit] Charge Beam Beast
This spiny worm of incredible size appears at different points in the Brinstar region until Samus defeats it or it appears five times. It uses its long body to box in Samus, then shoves its head at her. Upon returning the head to the ceiling, it opens its eye to find Samus. The eye can be damaged during this time. As the name suggests, killing the creature gives Samus the Charge Beam.
[edit] Imago
A giant bee-like organism who is originally fought in its cocoon, but is later fought inside a cave to obtain the first Super Missile pack. As a cocoon, the player must use the Winged Ripper to jump up and hit the "vines" holding it up, making it crash through the floor. In its final form, the player must repeatedly hit Imago's stinger to kill it and cause it to destroy another wall and obtain the Super Missiles.
[edit] Mecha-Ridley
The final boss of Zero Mission, encountered deep inside the Space Pirate Mothership, is a massive robot that bears a striking resemblance to Ridley. It appears to be incomplete at the time of the battle, as it has no legs, and drags itself around by its arms. It attacks using its razor-sharp claws, lasers, a homing missile launcher, and can send a barrage of fireballs out, similar to the real Ridley. Notably, with the exception of a single panel on its chest, the machine is completely impervious to Samus' attacks. When Mecha-Ridley is destroyed, it, like the Mother Brain before it, triggers a self-destruct sequence within the mothership.
[edit] Ruins Test (also called Warrior Shrine)
When Samus finally works her way through Chozodia and escapes the Space Pirates, she reaches a room that she once visited as a child. This room contains a massive painting of a Chozo warrior. This is not a typical "boss battle" but rather a Chozo-developed test of Samus' abilities. She then engages in battle with this painting; four emblems are present on the surrounding wall, and they are "absorbed" by the orb the warrior is holding. The orb will occasionally flash an emblem, and Samus must shoot the orb with a fully charged pistol shot during this brief period of time. When an emblem is not showing, the orb has a mirror image of Samus. If the orb is shot during this time, Samus damages herself. Passing the test requires shooting all four emblems (they return to their respective location on the wall after being shot once). When this happens, Samus' mirror image shows her wearing the new Power Suit, which she subsequently absorbs. She has thus earned her new Power Suit, and activated the three Unknown Items. In the cut-scene at the end, it is revealed that she chipped a crude engraving of herself and her adoptive family into the painting.
[edit] Eye-On
Eye-like creatures which emit a beam of light. If the beam is disrupted, they alert the Space Pirates of Samus' presence and begin shooting energy beams, but they can be destroyed simply by shooting them. They can only be found in Chozodia.
[edit] References
- Metroid US Instruction Manual
- Nintendo Power Magazine Volume 201
- Official Metroid Prime: Hunters Website
- Metroid-EU
- Metroid Galaxy
[edit] External links
Metroid • Return of Samus • Super • Fusion • Zero Mission |