Yoshi's Cookie

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Yoshi's Cookie
Box art of Yoshi's Cookie for NES
Developer(s) Bulletproof Software
Publisher(s) Nintendo
Designer(s) Shigeru Miyamoto
Release date(s) 1992, 1993
Genre(s) Puzzle
Mode(s) Single player, multiplayer
Platform(s) NES, Super NES, Game Boy
Media 512-kilobit cartridge

Yoshi's Cookie is a computer puzzle game made for the Famicom (Nintendo Entertainment System), Game Boy and Super Nintendo. The point of the game is for Mario, Yoshi, Princess Peach, and Bowser to mix and match the cookies in the cookie factory.

[edit] Info

This game was originally developed by Bullet-Proof Software under the name Hermetica [1] and published by Nintendo in 1992, 1993, and 1994. In 1992 the game was released for Famicom and Game Boy in Japan. In 1993 the game was released for Super Famicom in Japan and for NES, SNES, and Game Boy in the United States. The game was released the following year in Europe. Some fans consider the 8-Bit NES/Famicom version to be superior to the 16-Bit version because it has fewer frames of animation and more responsive controls, but others say that the extra features are worthwhile in the SNES version.

Yoshi's Cookie was also available on the Nintendo GameCube game Nintendo Puzzle Collection, featured along with Dr. Mario and Panel de Pon (aka Tetris Attack, Pokémon Puzzle League or Puzzle League overseas), which was only released in Japan.

An interesting fact to note about the SNES version of Yoshi's Cookie is that it's where Yoshi got his 'new' look. This 'new' Yoshi features a bigger head and shorter neck. This appearance was next seen in Super Mario World 2: Yoshi's Island and Yoshi's Story. The Super NES version also reused some of the sprites (namely Mario's) and backgrounds from Super Mario World.

Yoshi's Cookie is also a backdrop for Puzzle Mode in Tetris DS.

[edit] Premise

In the game, the player controls a cursor which can be used to slide rows of a single "square" of individual cookies in a method similar to a Rubik's Cube. The objective is to create lines of matching cookies, which are then cleared off the screen.

In adventure mode the objective is just to last as long as possible, while in puzzle mode the screen must be cleared in a minimum number of moves.

[edit] External links