Talk:WASD keys
From Wikipedia, the free encyclopedia
Contents |
[edit] Left-handed players
what about left handed players, dont they get a mention?!--GregLoutsenko 19:51, 6 Jun 2005 (UTC)
I'm left-handed and use the keyboard like a right handed person would. --Arm 12:49, 4 October 2005 (UTC)
I've developed an interesting way of playing games with the numpad and the arrows. I use the numpad keys 8456 to move, right arrow to jump, and down arrow to crouch. The thumb is perfect to hit the arrows in that position. And usually the "*" key will reload the weapon, and "/" is the use button. --Vittau 03:17, 14 December 2006 (UTC)
Actually they perfectly fit left handers - try for yourself and see: operating WASD with the right hand might proove somewhat difficult.;) The arrow keys were created for the masses, WASD is for the left-handed elite. INTERNAZI 20:23, 8 January 2007 (UTC)
- Actually right-handed people are supposed to use WASD with the left hand. While left-handed people would need to use WASD with the right hand, and this is quite hard... Left-handed people out there, try out the configuration I said above.--Vittau 06:19, 4 March 2007 (UTC)
[edit] Strafing
The common difference between WASD and the Arrow keys, is that A and D normally strafe instead of turn. Is this really so? I took it out of the article, but it can be put back in. Many of the games that I've played use Arrow keys for strafing also. --pie4all88 02:05, 29 Sep 2004 (UTC)
It's true for the default settings of most modern FPS games, so should probably be added back in. Orange Goblin 17:54, 12 Jan 2005 (UTC)
Please name some, because I personally always use the left and right keys for strafing. I would guess that most people today would use he mouse for turning, not a key. 66.75.49.213 23:34, 16 October 2005 (UTC)
The entirity of the Half-Life and Counter Strike series of games has (from memory) used the left and right arrow keys to turn, but all other movement was controled by the wasd keys by default. I also recal having played other games that used the same layout, however cannot remember their names at this time. Grab some demos of FPS games and you should be able to test this yourself
[edit] Game perspective
Should the perspective of games using WSAD really be mentioned? It's popular in several top-down view games as well, usually for moving the camera while moving the character(s) by clicking your LMB. --Ashmodai 23:21, 4 May 2005 (UTC)
[edit] Origin
Are we sure this was first done in Quake? I remember doing this back in my Doom days, cuz it was easier to coordinate with the arrow keys as turn and look up/down.
- But it wasn't the default config in Doom. Orange Goblin 09:03, 14 Jun 2005 (UTC)
-
- Quake, by default, uses the Doom config (Up/Down = Forward/Backwrd, Left/Right = Turn Left/Turn Right, Comma/Period = Strafe Left/Strage Right with A and Z for looking up and down respectivly.
-
- It could have been Quakeworld that introduced it, or some gamers coming up with the improved config and spreading it around on IRC or Usenet.
-
- Gamers began to use it I think from Doom, but even in Quake and Quake 2 it was not in the default keyboard layout. The first game I played that had WASD was Half-Life.
-
- I remember using it for DOOM once mouse-support was enabled (so I assume people having older FPSers like Wolfenstein probably used it for the very first instance). This was certainly before Quake, but it was the Quake games which made it widespread.
-
-
- But doom lacked of any way to look up or down ... In wolfenstein I thing moving mouse up and down was translated to moving back and forward.
- And in default quake 1 config there is no sign of ASWD, a is +lookup, d is +moveup, s,w are unbound. I have not found any modified default keyboard config in quakeworld, as it just take the default keys from quake. So it was players that brought ASWD in their configs in Quake, not quake or qw itself. --Bilboq 21:03, 3 August 2006 (UTC)
-
I thought it was Half-Life that originally introduced this as a default layout. Yes the above poster is right, Doom used arrow keys to move, CTRL to fire, ALT to strafe, SPACE to open, SHIFT to run.
Quake used SPACE to jump, other keys same as Doom by default.
Duke Nukem used A to jump, Z to crouch, and PGDN / PGUP for looking up down.
Half-Life in my opinion revolutionzed by using Mouse to look and WASD to move BY DEFAULT.
—The preceding unsigned comment was added by 63.226.175.89 (talk • contribs) 05:24, 20 May 2006 (UTC2)
There was never a IJKL, it is HJKL in reality (yes, still used today).
There's a reverence on the Arrow keys page.--82.140.41.197 02:42, 26 July 2005 (UTC)
Made popular by UT? Come on, it's Quake. Orange Goblin 07:49, 8 August 2005 (UTC)
Quake was the first to bring in usable mouselook (though duke nukem 3d was somewhat close to that, but still it was only pseudo-3d) In doom I used right hand for arrow keys and left hand for "other tasks" like shooting, etc and IMHO the mouselook is the cause why people start using ASWD.
Lets try small experiment to prove that:
- Try putting right hand on arrows and left hand somewhere near < > ? and spacebar .... comfortable? Quite yes
- And now quake bring in mouselook. As most people are right-handed, grab mouse with your right hand.
- Now try to put your left hand (while holding the mouse) on the arrow keys. Pretty awkward position, right? (unless you move the keyboard way away.)
- Try putting left hand in ASDW (or somewhere close, like SDEF, DFRG ... ) ... It's comfortable now ...
--Bilboq 20:57, 3 August 2006 (UTC)
I just changed the page, it was DOOM and NOT QUAKE that started WASD. Everyone that played over multiplayer online through BBS connections knew about the WASD movement. I really disagree that it was popularized by QUAKE. —The preceding unsigned comment was added by 216.68.186.61 (talk • contribs) 17:46, 25 January 2007 (UTC)
- I've removed the part about which game made the keys popular, since it seems very much like original research to me, feel free to add the info back in with an attributable source. I'll see if I can find some references for the article in general later, though it might just be best to merge the article into some other. W 10:28, 7 March 2007 (UTC)
[edit] WSAD and WASD
The page should be under 'WSAD' not 'WASD' which is how most gamers refer to it L1nX 15;18, 7 December 2005 (UTC)
- Most? I highly doubt it. You can't even say "wsad" because it sounds awkward. Grue 16:25, 7 December 2005 (UTC)
- If anything, WSAD should forward to WASD. I use "WSAD" myself but most people I know use "WASD". (Personally, I play using EDSF.) --- Trevie 17:39, 8 December 2005 (UTC)
Well, I have heard of these 4 keys as "ASWD" keys ... in czech language (and maybe some others) it is easier pronouncable than WASD or WSAD. Personally I use YGHJ, as I have roughly equal number of usable keys available on both sides of hand. --Bilboq 20:52, 3 August 2006 (UTC)
If this was pl.wikipedia, then WSAD would be correct. If this was cz.wikipedia, ASWD would be correct. However this is en.wikipedia, and common usage in english speaking countries is WASD; the interlanguage links point at the right places, but this is correct as it stands. --Firien § 14:10, 21 September 2006 (UTC)