Warcraft universe

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The Warcraft universe is a fictional universe in which a series of games and books are set.

Contents

[edit] Geography

The Warcraft universe is connected by an ethereal plane called the Twisting Nether. Inter-world travel is rare, but can be achieved using magical portals. Known worlds include Azeroth, Draenor, Argus, and Xoroth.

[edit] The world of Azeroth

The majority of media set in the Warcraft Universe takes place on Azeroth. It consists of four large continents: Kalimdor, Azeroth, Lordaeron and Northrend.

[edit] Capital cities

[edit] Major cities

  • Dalaran (Effectively destroyed in Warcraft 3, few survivors erected a magical barrier to prepare for restoration/rebuilding)
  • Stratholme (Currently under mixed Scourge/Scarlet Crusade control)
  • Andorhal (Destroyed in Warcraft 3, currently under Scourge Control)
  • Tyr's Hand (Fell out of Alliance hands, into the control of the Scarlet Crusade)
  • Caer Darrow (Effectively destroyed, base for the Scourge's Cult of the Damned)

[edit] Minor cities

[edit] Nation-States of humans

  • Alterac (destroyed, under Ogre control)
  • Gilneas (shut off from the rest of the world, situation unknown)
  • Stromgarde (mostly destroyed, under mixed Syndicate/Renegade Ogre/Stromgarde Cavalry control)
  • Dalaran (mostly destroyed, under restoration by few survivors)
  • Kul'Tiras (Administrated by Tandred Proudmoore, situation unknown)
  • Lordaeron (destroyed, now under mixed Forsaken/Scourge control)
  • Azeroth (destroyed by orcish horde, now rebuilt and more commonly referred to as "The Kingdom of Stormwind")
  • Theramore Isle (newest human nation, led by Jaina Proudmoore)

[edit] Major races

[edit] The world of Draenor

Map of Draenor as seen from Warcraft II: Beyond the Dark Portal.
Map of Draenor as seen from Warcraft II: Beyond the Dark Portal.

Draenor is the homeland of the Orcs and other related races that invaded Azeroth through the Dark Portal. The world was originally swampland, but the demonic corruption of the Orcs by the Burning Legion converted the world into wasteland. The dominant civilization of the world were the Draenei. After the destruction of Draenor, a few Draenei, known as "broken ones," remained alive.

Until the events of Warcraft III: The Frozen Throne, Magtheridon held Outland using the Fel Orcs.

[edit] Capital cities

Races native to the world of Draenor:

Immigrated races of Draenor:

Draenor humans are rarely mentioned or referenced. The only mention of Draenor humans is in the novel The Last Guardian, as the basis for the parentage of Garona the Half-Orc, who was born before the Dark Portal was first opened.

[edit] The Twisting Nether and the Beyond

Frequently called "The Great Dark Beyond," or simply "The Beyond," it is described by Gul'dan as a resting place for the spirits of the recently deceased. On the other hand, the Twisting Nether, also known as the Void, is depicted as a hellish region beyond space and time, and is the realm of Demons.

Known demon races from the Twisting Nether:

[edit] Sources

The background, plot, and setting, like most Blizzard games, is indebted to tabletop games such as Warhammer Fantasy by Games Workshop, and Dungeons & Dragons from Wizards of the Coast. The fantasy works of J. R. R. Tolkien also served as a foundation; many of the races are patterned after Tolkien's, and place names are often made to sound like Sindarin, the predominant Elvish language used in the Lord of the Rings. However, large portions of the setting are drawn from modern-day sources and references, ranging from Star Trek, to the Cthulhu Mythos, to Thundercats, to third-world proxy wars.

[edit] Media set in the Warcraft universe

[edit] Computer games

[edit] Real-time strategy games

[edit] Other

[edit] Other media

[edit] Tabletop games

[edit] Trading card games

[edit] Books

[edit] Movie

[edit] See also

[edit] References

  1. ^ http://warcraftcardgame.com/2006/05/october-25-release-date.html

[edit] External links