Quest for Glory III: Wages of War
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Quest for Glory III: Wages of War | |
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Developer(s) | Sierra |
Publisher(s) | Sierra |
Designer(s) | Lori Ann Cole |
Engine | SCI1.1 |
Release date(s) | 1992 |
Genre(s) | Adventure game/CRPG (hybrid) |
Mode(s) | Single player |
Rating(s) | ESRB: Kids to Adults (K-A) |
Platform(s) | PC: DOS, Amiga, Macintosh |
Media | Floppy disk |
Input | computer mouse |
Quest for Glory III: Wages of War is a hybrid adventure/role-playing game released in 1992 for the MS-DOS PC, Amiga and Apple Macintosh. It is the sequel to Quest for Glory II: Trial by Fire.
Quest for Glory II hinted that Ad Avis would return in this installment of the Quest for Glory series. However, the game begins by just hinting at the whereabouts of Ad Avis and saving that particular plotline for the next game in the series, Quest for Glory IV.
Contents |
[edit] Plot
Rakeesh the Paladin brings Devon Aidendale the Hero and Prince of Shapeir, to his homeland, the tropical realm of Tarna which resembles an African setting.
Tarna is at the brink of war: the Simbani, the tribe of Uhura, facing off against the Leopardmen. Each has ransomed a sacred relic from the other tribe and refuse to return it before the other does. The Hero must prevent the war and thwart the loosing of a demon upon the world.
The Hero earns membership in the warring tribes, and leads his newfound allies into battle against the demon wizard. As soon as the battle is won, the Hero suddenly disappears into darkness.
[edit] Gameplay
A Fighter or Magic User who proved honorable in the previous game, is imported as a Paladin. However, anyone with a character from a previous game could change the character to a different class, including paladin, before the start of the game.
Wizard is given the opportunity to create a magical staff, which can be summoned to augment spellcasting ability while wielded. However, the game's reliance on combat and tests of physical strength leave the Thief underutilized and less able to use stealth and trickery to avoid danger in critical sequences than he could in other entries in the series. Furthermore, Quest for Glory III is the only game in the series to not feature a Thieves' Guild in which the Thief can fence stolen goods, hone his skills, and upgrade his equipment.
In a departure from the first two games, Quest for Glory III features an "overworld" where all important cities and landmarks are represented in miniature. While traveling from one landmark to another, time passes rapidly, and the player is prone to random encounters, most of which are hostile. The stealthy Thief character is less prone to these encounters. Some random encounters are not hostile, and some are downright silly, yet nevertheless helpful in one way or another, such as the Awful Waffle Walker (meant to save the Hero from starvation), and Arne the Aardvark (possible to question for hints).
[edit] Trivia
Wages of War marked the first game in the series to use the VGA graphics engine which would be used for the next game of the series (the fifth, Dragonfire, utilized 3D graphics). Instead of a text parser interface to control the hero, the use of the mouse to point and click was the main input device. Many diehard fans were disappointed with this change, complaining the game was too "restricting" of its options.
Due to a programming oversight it is impossible to achieve a perfect score in QFG 3.
The Quest for Glory series was originally intended to be a tetralogy, with Shadows of Darkness being the third installment. This can clearly be seen at the end of Trial By Fire, which has an advertisement for Shadows of Darkness. The Coles did not think the series was ready for the tonal jump between Trial by Fire and Shadows of Darkness, however, and added Wages of War to bridge the gap between the lighter Trial and the more serious Shadows.
Each Quest For Glory title usually had a cameo by a comedian or a comedy team: The designers put Sanford and Son in this game, as merchants in a marketplace.
[edit] External links
- Unofficial patches to the games made in SCI (QG1 remake, QG3 and QG4)
- Quest for Glory III: Wages of War at MobyGames
Game | Characters | Location in Glorianna |
Quest for Glory I: So You Want To Be A Hero |
Abdulla Doo (The Robbed Merchant), Amelia Appleberry (The Healer), Antwerp (The Bouncing Blob), Baba Yaga (The Evil Witch), Barnard von Spielburg (The Baronet), Bonehead (Gatekeeper Skull), Boris (Fencer of Stolen Goods), Brauggi (The Ice Giant), Bruno (The Thief at the Town Gate), Brutus (Key Carrying Brigand), Chief Thief (Thieves Guild Master), Crusher (Goon Tavern Thug), Damiano (Zara's Bat-Like Familiar), Dryad (The Tree Woman), Elsa von Spielburg (The Brigand Leader), Erana (The Spirit of All That is Good), Erasmus (The Wizard), Fairies (Ring of Mushrooms Pixies), Fenrus (Erasmus' Rodent Familiar), Heinrich Pferdefedern (The Centaur Farmer), Henry the Hermit ('Enry the 'Ermit), The Hero (YOU), Hilde Pferdefedern (The Farmer's Daughter), Karl (The Castle Gatekeeper), Kaspar (The Dry Goods Store Clerk), Kobold Magic User (The Baronet's Captor), Meeps (Including the Green Meep), Otto von Goon (The Sheriff's Right-Hand Goon), Sam (The Beggar), Shameen (The Katta Innkeeper), Shema (The Katta Waitress), Shultz Meistersson (The Sheriff), Stefan von Spielburg (The Baron), Toro (The Minotaur), Weapon Master (The Castle Swordsman), Wolfgang Abenteuer (The Adventurer's Guild Master), Yorick (The Brigand Warlock) & Zara (The Magic Shop Owner) |
Spielburg |
Quest for Glory II: Trial by Fire |
Abdulla Doo (Your Friend From Spielburg), Abu al-Njun (The Astrologer), Ad Avis (The Evil Sorcerer), Al Scurva (The Caged Beast), Ali Chica (Map Selling Chico Marx), Ali Fakir (Saurus Selling Groucho Marx), Arus Al-din (The Saurus Turned Emir), Aziza (The Enchantress), Dervish (Bearded Oasis Hermit), Dinarzad (The Money Changer), Djinni (The Genie), Element Wizards (Earth, Air, Wind & Fire), Erana (The Good Sorceress in WIT), Erasmus (The Wizard in WIT), Harik Attar (From the Apothecary), The Hero (YOU), Issur (Weapon's Shop Strongman), Ja'afar (Omar's Translator), Julanar (Enchanted Woman in the Tree), Keapon Laffin (Humorous Magic Shop Owner), Khaveen (Military Head of Rasier), Mayzun (Guardian of Zayishah), Omar (Sultan Harun Al-Rashid Disguised as a Poet), Rakeesh Sah Tarna (The Paladin Liontaur), Shameen (The Katta Innkeeper), Shema (The Katta Waitress & Dancer), Sharaf (The Captured Katta), Signor Ferrari (Rasier's Chief Thief), Simba (Uhura's Baby), Ugarte (Ferrari's Henchman), Uhura (The Adventurer's Guild Master), Walid (EOF Thug) & Zayishah (The Emir's Daughter) |
Raseir & Shapeir |
Quest for Glory III: Wages of War |
Ad Avis (The Evil Sorcerer), Arne Saknoosen (Aardvark Earth Pig Adventurer), Aziza (The Enchantress in Shapeir), Demon Wizard (The Evil Master), Harami (The Dishonored Thief), The Hero (YOU), Jana Jamil (Tarna's Welcome Inn Waitress), Johari (Your Leopard Woman Wife), Kalb (Meat Selling Dog-Man), Khatib Mukar'ram (Survivor of the Peace Mission), Kreesha (Rakeesh's Magical Partner), Laibon (Leader of the Simbani), Manu (Friendly Talking Monkey), Rajah Sah Tarna (King of Tarna), Rakeesh Sah Tarna (The Paladin Liontaur), Reeshaka (Rakeesh & Kreesha's Daughter), Salim Nafs (Far Out Herbalistic Healer), Shallah (Shema & Shameen's Nephew), Simba (Uhura's Baby), Uhura (Simbani Warrior & Mother) & Yesufu (Simbani Warrior & Friend) |
Tarna in Fricana |
Quest for Glory IV: Shadows of Darkness |
Ad Avis (The Evil Sorcerer), Anna (Lost Spirit), Avoozl (The Dark One), Baba Yaga (The Evil Witch), Bonehead (Gatekeeper Skull), Boris Stovich (Gatekeeper), Dmitri Ivanov (Burgomeister), Dr. Cranium, Erana (The Good Sorceress), Erasmus (The Wizard), Fenrus (Erasmus' Rodent Familiar), Gypsy Dave, The Hero (YOU), Katrina, Olga (Shop owner), Piotyr (Paladin), Punny Bones (Down and out jester), Tatiana, Rusalki & Toby |
Mordavia |
Quest for Glory V: Dragon Fire |
Ann Agrama (Gnome innkeeper), Arestes, Bruno, Elsa von Spielburg, Erana, Fenrus, Faldor, Gort, Julanar, Katrina, Kokeeno Pookameeso, Logos, Magnum Opus, Minos, Rakeesh, Shakra, Signor Ferrari, Salim Nafs, Toro & Ugarte |
Silmaria in Marete |