Variable fighter

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A Variable Fighter is one of a series of transforming aerospace fighters primarily designed by Studio Nue's Shoji Kawamori and Kazutake Miyatake for the animated series The Super Dimension Fortress Macross and later related projects.

Their defining feature is the ability to transform—usually into a humanoid giant robot called Battroid and an in-between mode called GERWALK (Ground Effective Reinforcement of Winged Armament with Locomotive Knee-joint), in which the nose and wings have a pair of "chicken walker" legs extending underneath enabling VTOL, and two arms reaching forward from the sides. Another prevalent (but not universal) design point is the use of a detachable gun pod instead of an internally mounted gun. This allows it to be used as a hand-held weapon in GERWALK and battroid modes. They usually also have one or more trainable head-mounted lasers in battroid mode, stowed internally or used as fixed armament in fighter and GERWALK modes.

In The Super Dimension Fortress Macross , the reason behind the development of variable fighters was the discovery of the existence of the Zentradi race, giant humanoid aliens genetically engineered for military conquest. Although at the time the humans hadn't met any actual Zentradi it was thought prudent to develop a weapon that can fight them on the ground as well as in the air, thus the development of the variable fighter.

[edit] List of Variable Fighters

Following Variable Fighter are from parallel world of Macross II.

  • VF-XX Zentradian Valkyrie
  • VF-2SS Valkyrie II
  • VF-2JA Icarus
  • Metal Siren


See also: Veritech fighter

[edit] External links