Valis IV
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Valis IV | |
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Developer(s) | Telenet Japan |
Publisher(s) | |
Release date(s) | March 27, 1992 |
Genre(s) | Action, Adventure |
Mode(s) | Single player |
Platform(s) | Super Nintendo, PC-Engine CD |
Valis IV (or Super Valis IV as it was named on the Super Nintendo) was a video game platformer and the final release of the Mugen Senshi Valis series in the United States. It was the first Valis title not to be released on the Sega Genesis in any form.
[edit] Story
Following on the events of Valis III, Yuko has become the goddess of the world of Vacanti and has watched over the world in peace since the death of Glames. Trouble brews, however, when a prince of Vacanti named Galgear begins to search for a magical ring. This ring increases his powers, but to the loss of control he could have maintained under its effects, and the gods of Vacanti recognize this and enslave the reckless prince inside a crystal, its mass sinking into the ocean. Fifteen years pass, and Galgear manages to break out of his prison, kidnapping the former heroine Valna and being pursued by troops led by Cham as a result. A member of her band, named Rena Brant, requests permission to infiltrate Galgear's stronghold and free Valna on her own; Cham initially disagrees, but a disembodied voice convinces her to allow this, and Rena brings her twin sister Amu with her. They both succeed in reaching Galgear's inner sanctum, but are stopped by the prince and his ring, who is about to obliterate them when they are teleported away by a magic force -- that of Asfer, the prince's father, who tells them that only the Valis sword, no longer in this world, can stop him. Both girls journey day and night to reach the heavens of Vacanti and claim the sword, which is bequeathed onto them by Yuko herself, sent with her blessings in stopping the power-hungry prince. They return to Vacanti and use the mystic blade to defeat Galgear.
[edit] Gameplay
Valis IV is a side-scrolling action platformer. Picking one of four characters (only one character is available in Super Valis IV), the player fights through a 2D level, jumping from platform to platform and battling enemies, before confronting a boss character at each stage's end. Animated sequences and in-game dialogue help move the story along periodically throughout the game.
[edit] Version Differences
Not unlike the port of the TurboGrafx-16 original Akumajou Dracula X: Chi no Rondo that became Castlevania: Dracula X on the Super NES, extensive cuts were made to Valis IV when it was ported to the Super NES. The playable characters were cut from the original four (Cham, Valna, Amu, and Rena) to just one (Rena). The graphical quality of the Super NES port was also lower than the TurboGrafx-16 version of the game. Also removed were the animated cutscenes from the original for the Super NES port.