Unreal Media Server

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Unreal Media Server is a proprietary streaming server for Windows platforms, designed to provide multimedia delivery over LAN and Internet.

It supports media files and live media streams. Supported file formats: AVI (DivX, XVid, VP6, any other codecs), MPEG-1/2/4, WMV/WMA, MP3, ASF, QuickTime. Playlist functionality allows automatically playing all the files of server's virtual folder in a loop mode. Supported live media sources include: digital cameras, microphones, TV-tuners, analog video sources connected to video card or to Video capture card that supports DirectShow interface. Live audio/video is encoded with WMA/MP3/GSM 6.10 - WMV/MPEG4 codecs in real time. Hardware encoder appliances are supported for streaming hardware compressed content without software transcoding.

TCP and HTTP unicast, RTP multicast transport protocols are supported. For HTTP delivery IIS web server is required on the server computer. Unreal Media Server includes 3 major components: The Media Server itself, the Live Server for streaming live sources and Streaming Media Player, the client application. The player can be embedded into web page as an ActiveX control or Mozilla plugin. Unreal Media Server is free for up to 15 concurrent client connections.

Supported OS: Server side: Windows XP, 2000, 2003 Server, Vista. Client side: All Windows systems.

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