User talk:Unico master 15
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[edit] References
Hi. Thanks for your edits on Unreal engine. Some references for your additions would be appreciated, so the article can be verified. ··gracefool |☺ 12:18, 20 February 2006 (UTC)
Unico master 15, I've noticed that you've reverted several corrections to the Bioshock article, namely regarding which engine the game is using. Please see the source cited in the article for an explanation. Essentially, Ken Levine revealed in a recent interview that the game is now using Unreal Engine 3 tech. Your most recent edit expressed surprise about this information, so I have to ask: why did you remove that information if you hadn't bothered to check the source? --mriker 20:57, 27 May 2006 (UTC)
[edit] Image Tagging for Image:Unreal2.5engine-unrealfx.jpg
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[edit] Bioshock
Please see the talk page before you change the engine again.--Drat (Talk) 14:27, 21 June 2006 (UTC)
- Please explain yourself on Bioshock the talk page. Ken plainly says "No, we've moved to Unreal 3...".--Drat (Talk) 04:02, 22 June 2006 (UTC)
Please stop changing the engine. Explain yourself on the talk page first. There are two possible situations I see here: You have a newer source than Ken's interviews at E3 in May; that's okay, but you need to cite it. Alternatively, you are re-interpreting Ken's words, which is Original Research; that's not permitted here.--Drat (Talk) 05:47, 1 July 2006 (UTC)
[edit] Your UE article revert
Can you explain this revert? It's completely unhelpful to add that kind of vaguary, and nowhere in the article does it claim to exhaustively list licensing games to begin with, to justify that sort of thing. Nysin 15:54, 30 August 2006 (UTC)
- See Talk:Unreal_Engine_technology#unannounced_titles. Please stop reverting without explanation. If you can articulate why what I removed should stay in the article, I'm quite willing to discuss that. However, you so far have failed to do so. Nysin 08:57, 31 August 2006 (UTC)
Stop returning apparently unsourced material to the article without discussion. Talk here or preferably on the article talk page, but discuss your thoughts rather than simply reverting with no edit summary. Also please make yourself aware of the policies in WP:3RR, which discusses measures that may be taken if revert-warring continues. —Bunchofgrapes (talk) 21:02, 2 September 2006 (UTC)
Warning: If you continue to make reverts without engaging in talk-page discussion (and without seeming to understand WP:Verifiablity), you may be blocked from editing. —Bunchofgrapes (talk) 15:22, 14 September 2006 (UTC)
[edit] Your edits to various game articles using the Unreal Engine
This is to warn you to desist in inserting unverifiable or non-existant Unreal Engine versions into various articles. If you cannot provide a reliable source with which to back up your changes, don't put them in. Torinir ( Ding my phone My support calls E-Support Options ) 04:02, 19 December 2006 (UTC)
[edit] Priston Tale 2
A tag has been placed on Priston Tale 2, requesting that it be speedily deleted from Wikipedia. This has been done because the article seems to be about a person, group of people, band, club, company, or web content, but it does not indicate how or why the subject is notable, that is, why an article about that subject should be included in Wikipedia. Under the criteria for speedy deletion, articles that do not assert notability may be deleted at any time. Please see the guidelines for what is generally accepted as notable, and if you can indicate why the subject of this article is notable, you may contest the tagging. To do this, add {{hangon}}
on the top of the page and leave a note on the article's talk page explaining your position. Please do not remove the speedy deletion tag yourself, but don't hesitate to add information to the article that would confirm its subject's notability under the guidelines.
For guidelines on specific types of articles, you may want to check out our criteria for biographies, for web sites, for bands, or for companies. Feel free to leave a note on my talk page if you have any questions about this. Springnuts 14:33, 28 December 2006 (UTC)