Ulric (Warhammer)
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Ulric is a fictional deity in the Warhammer Fantasy setting, and is partially drawn from some real world analogies, particularly Odin and Thor. Ulric is described as the god of winter, battle, and wolves.
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[edit] Background
In the setting, Ulric’s worship in the Old World goes back at least three thousand years, and Ulric was the patron god of the Teutogen tribe when they migrated into the territory know known as the Empire. He is worshipped as a god of battle and destruction, winter, and wolves, evoking a barbarian predatory god appropriate to the early, savage period of the setting. He is typically presented as being accompanied by wolves, and wielding a two-handed war-hammer; the Emperor-God Sigmar also wields a two-handed war-hammer, in emulation of Ulric.
Ulric is considered a harsh, remote, and unforgiving god, who expects his chosen people to be self-reliant. He is not considered to be married and is not noted to have sired offspring. His brother is Taal, and is noted as possibly being part of an older triad with Taal and Rhya. He is the uncle of Manann, the sea god of the Old World.
Ulric is, in the modern period of the setting, a less important god than Sigmar, but still an important and influential god, due to his central role as the personal god of the living Sigmar. The High Priest of the cult of Ulric, called the Ar-Ulric, is an Elector of the Empire, a right descended from the former duty of the Ar-Ulric to crown the Emperor.
[edit] Symbols
Ulric is symbolized by a wolf, particularly a white wolf or a wolf’s head. Male followers generally grow full beards as a sign of their devotion.
[edit] Areas of Worship
Ulric is most strongly worshipped in the north of the Old World, and has a strong cult following in Middenland, and is the patron god of Middenheim. The god has a less dedicated following in the rest of the Old World, but is worshipped anywhere winter is powerful and by many individualistic warriors.
[edit] Source
Warhammer Fantasy Roleplay, Second Edition, 2005
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