UAE (emulator)
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UAE | |
E-UAE 0.8.27 configuration and control panel |
|
Developer: | Bernd Schmidt (UAE) Toni Wilen (WinUAE) Richard Drummond (E-UAE) |
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Preview release: | 0.8.25 / |
OS: | cross-platform |
Use: | Emulator |
License: | GNU General Public License |
Website: | http://uae.coresystems.de/ |
UAE is a computer emulator designed to run software written for the Amiga range of computers, first released in 1995.
The user of the emulator would typically load an application into the emulator and use it. The emulator program tries to produce a similar experience as the original Amiga computer did. The emulator will play the same sounds and display the same picture as the original computer did. Modern controllers (e.g. joysticks) differ from those on the original Amiga computer, but the emulator will let the user take advantage of keyboard or modern controllers to use the emulated software.
Released under the GNU General Public License, UAE is free software.
For software, UAE may use disk images made from Amiga floppy disks or hard drives. UAE also supports mapping host operating system directories to Amiga hard drives.
Contents |
[edit] Features
UAE is almost a full featured Amiga emulator. It emulates most of its functions:
- Original Amiga chipset, Enhanced Chip Set and Advanced Graphics Architecture
- I/O devices (floppy disk driver, joystick, mouse and serial ports)
- Processor (Motorola 68k)
[edit] The name
UAE was originally called the Unusable Amiga Emulator, due to it not being able to boot. In its early stages, it was known as Unix Amiga Emulator and later with other names as well. Since none of the popular expansions fit any more, the acronym no longer stands for anything, and the software is simply known as UAE.
[edit] Portability
UAE has been ported to many host operating systems, including Linux, Mac OS, FreeBSD, DOS, Microsoft Windows, RISC OS, BeOS, the Xbox console, and even AmigaOS and AROS, where it allows software that requires the Amiga chipset to be run on PPC-based AmigaOS machines.
[edit] Emulation speed
There have been many threads in the past on Usenet and other public forums where people argued about the possibility of writing an Amiga emulator. Some considered UAE to be attempting the impossible; to be demanding that a system read, process and output 100 MB/s of data when the fastest PC was a 66 MHz 486, while keeping various emulated chips (the Amiga chipset) all in sync and appearing as they were supposed to appear to software.
For a long time, UAE was almost entirely unusable but slowly and step by step, it fleshed out its support of the Amiga chipset and by 1998 was able to more-or-less emulate an Amiga 500 at full speed.
Today, UAE is usable, thanks partly to the effort taken to develop it and partly to the big improvements in technology that brought computers many times faster than those UAE was initially expected to run on. Many Amiga games and applications can run smoothly on a Pentium II-era system. The realization that a useful Amiga emulator could be written contributed to an increase in enthusiasm about emulation, which started or sped-up efforts to write emulators for other and often less popular computer and electronic game architectures.
A major improvement was made in 2000 by Bernd Meyer with the use of Just-in-time compilation, which significantly improved the emulation speed, to the extent that average PCs could now emulate some Amiga software faster than any real Amiga. UAE can use as much of the host's power in native mode as possible, or balance it with other requirements of the host OS, or to accuractely reflect the original speed, depending on a user's choice. UAE also provides an RTG-compatible "video card" for the Amiga side of the emulation which is tailored for display on the host hardware, so as not to be limited to the emulation of the original Amiga video hardware.
[edit] Project development
There are currently two main forks of the original program:
- WinUAE, designed to run on Windows
- E-UAE, designed to run on other platforms
Today the most active fork is WinUAE, so active and well-developed that the E-UAE is actually porting back to POSIX platforms from WinUAE. WinUAE has reasonable compatibility for most software but, just like a "real" Amiga, for some old games it requires careful configuration in order to match the originally-supported hardware. For example, 68000 code could cause an exception on an emulated 68040, just like it would perhaps do on an Amiga 4000/040.
[edit] References
- Announcement by Bernd Schmidt on Usenet, Message-ID: <421jqo$91h@news.rwth-aachen.de>.
- Announcement by Bernd Meyer of the Just In Time compiler on Usenet, Message-ID: <8nbkst$ta9$1@wombat.cs.monash.edu.au>.
[edit] See also
- Fellow, another Amiga emulator which was released not too long after the first usable versions of UAE, and generated competition beneficial to both projects.
- POSE, Palm OS emulator that is based on Copilot, which in turn was based on UAE's m68k emulation
[edit] External links
- UAE Website
- WinUAE Website
- E-UAE Website
- Amiga Forever Website
- Checklist - Emulator Compatibility lists
- Free and legal game software resources for UAE