Talk:Tyranids/Archive 1
From Wikipedia, the free encyclopedia
[edit] 40K Timeline
The latest Tyranid codex strongly implies that the invasions of Hive Fleets Kraken and Leviathan were not simultaneous, although it doesn't say it outright. --WyldStallionRyder 20:32, 3 October 2005 (UTC)
I'm not sure about the timeline given for Hive Fleets - Kraken was not co-ordinated with Leviathan. It's difficult to find definitive (Games Workshop) info online. Some clues:
- http://www.criticalhit.co.uk/w40krp/wd145_tyranids.shtml
- http://www.geocities.com/kavillion_secondus/imperialtimeline.htm
- http://www.geocities.com/fabricatorgeneral/general/40000timeline.html
It might be worth having a section called Hive Fleets with details of each.
--Air 15:08, 4 Oct 2004 (UTC)
As the Kraken was described as the second Hive Fleet (and was connected to GW's first worldwide campaign reguarding Ichar IV) at a time when the Leviathan had not yet been mentioned, it seems reasonable to assume that they were not simultanious. However, the remnants of the Kraken (the "Splinter Fleets") continue to cause problems even after the defeat of the main force, overlaping (in time, not space) with the attacks by Leviathan. —The preceding unsigned comment was added by Darth Fanboy (talk • contribs).
- It's very possible that the intention was to imply that those people looking for Tyranids were only looking at the Eastern Fringe. While Kraken is making a mess out there, nobody notices Leviathan doing much the same as Behemoth did - attacking sparsely populated fringe worlds that nobody notices are missing until too late. It's quite reasonable for the initial phases of Leviathan to be going on even as Kraken is being beaten back. Sojourner001 18:03, 18 January 2007 (UTC)
[edit] relationship with Genestealer
- I've removed the mergewith Genestealer tag. They are historically and meaningfully distinct races.
- the external link from GW shows the true origins of both races.
--Air 08:05, 20 May 2005 (UTC)
- ??? Excuse me? I can't believe nobody replied this.Colonel Marksman 13:49, 18 April 2006 (UTC)
-
- Hi. For more info, read: http://us.games-workshop.com/games/40k/tyranids/articles/genesis.htm
- Also see 2nd paragraph of Genestealer. --Air 14:30, 21 December 2006 (UTC)
[edit] Extension
Would it be excessive to add a section on, or create a new article about the tyranid bio-weapon life-forms? It seems clear that species section is already long enough without adding entries for the interior biology of the barbed strangler or spinefists, but it’s still interesting enough to report on, aye? I’m wary of bridging into unencyclopedic, so I looking to field any objections before I proceed.
Similarly, is there any merit to documenting the change in the GW provided models, like the Carnifex’s change from a static model (in terms of the provided customization options) to, as the article suggests, the tyranid creature with the greatest mutability, or the Tyranid Warrior becoming relatively diminutive (and, if memory serves, losing its monstrous creature status)? I understand that outside references would have to be found documenting the shift, but, if they exist, is there any harm in mentioning it? Thanks for any feedback you can offer. 164.223.72.7 14:09, 12 January 2006 (UTC)
- I started it off. The line about 'modern tyranids' is a reference to that fact that in the Rogue Trader days the 'nids could be equipped with human weapons and armor...we'll talk more about it later, all right? I'll start the main article soon, but it's gonna be slow.
SulfirR 00:50, 13 January 2006 (UTC)
[edit] Special Charecters
In the last edition the Tyranids had special charecters but GW removed them in the latest edition because Tyranids are supposed to have no concept of individualism and therefor not have any special charecters. Do you think this would count as a retcon and how should it be mentioned? —The preceding unsigned comment was added by 70.36.241.144 (talk • contribs).
- I think the place it would naturally fit would be in what is currently the third paragraph of the article, which could be expanded into a section on "Evolution of the Tyranid concept" (or something like that) detailing how the idea of Tyranids has evolved from its beginnings in Rogue Trader and Space Hulk through to the fully fledged army we see today. Cheers --Pak21 08:17, 11 February 2006 (UTC)
I think that does not count as a retcon. It's not that characters like Old One Eye don't exist any longer; the Hive Mind just isn't focused on making them. As was pointed out in White Dwarf 305,"The focus has changed from mutants within broods to broods of mutants."
[edit] More Pictures Needed
We need more pictures for this article. I have already uploaded a pic of an Epic40k Dominatrix, but a little help would be appreciated. --Jesse Mulkey 21:11, 27 February 2006 (UTC)
[edit] Notable characters
I have proposed a guideline for character notablity within Warhammer 40,000 articles which I believe may effect the listings on this page. Please see the proposal at Wikipedia:WikiProject Warhammer 40,000/Notability and comment. Cheers --Pak21 10:39, 3 March 2006 (UTC)
[edit] Tyranid characters
I think tyranid chacter Death Leaper is now a full sub-species of Lictor. This happened with the fall of Medusa V storyline. Also I think old one eye is just a one-off carnifex and the red terror is a one-off ravener.
General Aion 01:17, 13 April 2006 (UTC)
- Not exactly. Old One Eye is pretty much unkillable. Or, to be more accurate, very hard to -keep- dead. Carnifexes, on the other hand, while hard to kill, stay quite wasted once you finally knock them down. teh TK 18:29, 13 April 2006 (UTC)
- What I meant was he is just a really powerful carnifex but not a chacter as such. General Aion 06:43, 15 April 2006 (UTC)
The only reason people say that Old one eye and the Red terror cant be special charcters and that they must be one offs is because tyranids dont seem to have a social structure, but characters are distinguished because they are different from the normal trooper/commander and have acheived great things for their races, Old one eye could be deemed as special character because he is completely different from a normal carnifex, and unlike a normal carnifex, hasnt (as far as i know) been reabsorbed into the hive, like all the other tyrnaids go after a battle LaKais 16:40, 24 April 2006 (UTC)
- Tyranid special characters are special characters because they're in the Codex Special Character section. That's all there is to it. Is there a fundamental difference in backstory between a Space Marine commander who's in the special character section and one who's merely mentioned in fluff? Absolutely not, so the distinction is meaningless. Special Character means "In the special character section". End of. Sojourner001 18:05, 18 January 2007 (UTC)
[edit] Tyranid Species
Umm... I see a list of the different unit types in the article. Notice, though, that none of the other articles are like so. Is this one of the firsts undergoing that type of revising? Colonel Marksman 13:52, 18 April 2006 (UTC)
- It's one of the ones we haven't got round to stripping this kind of non-encyclopedic information out of yet... Cheers --Pak21 18:40, 19 April 2006 (UTC)
- Actually, many of the other WH40k army in fact DO have info on the various units. Please refrain from removing the information from this page as it cannot be found anywhere else on th net without an EXTREMELY huge amount of searching. Believe me, I have tried to find info on many of the creatures listed, and I have come up completely empty handed. --Jesse Mulkey 19:27, 19 April 2006 (UTC)
- Wikipedia is not an indiscriminate collection of information; just because you can't find the information elsewhere doesn't mean it has a place on Wikipedia. If you want this information for almost all the types listed, read the Codex. More specifically, compare the Hive Tyrant description here with that at [1] and the Tyrant Guard description with that at [2]. They're just about rephrased enough avoid being copyvio, but adding nothing that can't trivially be found elsewhere. Cheers --Pak21 21:33, 19 April 2006 (UTC)
- Actually, many of the other WH40k army in fact DO have info on the various units. Please refrain from removing the information from this page as it cannot be found anywhere else on th net without an EXTREMELY huge amount of searching. Believe me, I have tried to find info on many of the creatures listed, and I have come up completely empty handed. --Jesse Mulkey 19:27, 19 April 2006 (UTC)
[edit] Revising
I think this article needs some revising. The Tyranid page is built too much off the gameplay and units of the Tyranid army, rather than from a point-of-view from their overall existence. Anyone agree? Colonel Marksman 13:56, 18 April 2006 (UTC)
- Agreed. Then again, the entire 40k collection on wiki is a fairly jumbled mess of perspectives with no real order to it. I'd suggest that the entire system be edited to have seperate sections on gameplay and background. Sojourner001 08:43, 8 August 2006 (UTC)
[edit] Oops
Err... Colonel Marksman here. I revised the Tyranid page... but I pressed "save page" by accident. There were some huge major changes made by me, that I wanted to make and organize into something like what we're doing with the revising Tau page. If there are any complaints, excuse me. I do not have time to change the article. Colonel Marksman 00:36, 20 April 2006 (UTC)
I did, however, take out:
- Jargon (words and termonolgy people outside the interest would not understand)
- POV (descriptive words and suggestive information)
- General Junk (information I could not verify with the sources in front of me)
- Epic 40,000 insert (We are describing Warhammer 40,000)
- Description around Tyranids as a 40k army
I also reorganized:
- Biology Section (much too specific)
- Fluff storyline
- Description of Units [are now more mild and broad]
Things The Tyranids Needs:
- Pictures (2 or 3, I have trouble with pictures)
- More real-life information
- Weapons, Equipment, Vehicles Page
Colonel Marksman 15:48, 20 April 2006 (UTC)
- Personally, I think we should at least mention the Epic stuff. This article is about the Warhammer 40,000 universe, not just its appearance in the main game. --Pak21 16:02, 20 April 2006 (UTC)
-
- Agreed, titans et cetera are a part of the 40k universe plus are mentioned in a number of 40k game sources, at least in mine anyway. I don't see any harm in including them, though they shouldn't be a focus--Wight1984 19:30 3 June 2005 (GMT)
- Good point. I haven't looked closely at the Imperial Guard, Space Marine, and Eldar pages yet, but do they have epic stuff mentioned as well? (since how you are one of the wikipedians who is already everywhere on this stuff)? Colonel Marksman 20:15, 20 April 2006 (UTC)
- Titans and Baneblades are both mentioned in Vehicles of the Imperium, both of which are available only via Forge World rules in the main game. For the IG, we don't mention all the armoured vehicles, and we don't mention the Hunter (the only Space Marine ground vehicle in Epic but not in the main game), but I'd have no objections to doing so. We don't mention aeroplanes or space vehicles at all; the latter are possibly a slightly separate case, and possibly tie in more with Battlefleet Gothic. For the Eldar, I don't think we mention the Epic vehicles at all, but that article is very much a work-in-progress at this point; ditto for the Tau.
Is someone going to gripe at me yet? I'm waiting for insults.... Colonel Marksman 02:26, 21 April 2006 (UTC)
- The only things I see a problem with (you frakking piece of frakking shit, seeing as you're waiting for insults), is that (1) we need more information on both fronts (which you already have recognised) and (2) once we establish exactly how we will layout the articles, we will have to whack this with a sledgehammer until it fits. -- Saberwyn 12:11, 26 April 2006 (UTC)
[edit] Suggested 40k Article Guidelines
I have:
- An overall page of general guidelines
- A list that defines different types of articles on differt subjects
-
- For Armies "Army Page"
- For Technology "Technology Page" (equivalent to "Weapons, Vehicles, Equipment Page", or, "WVE page")
- For Notable Planets "Notable Planet Page"
- (User:Pak21 already made guidelones for notable characters, but a link to that is included)
- A statement of purpose for my guidelines
- Left room for more guidelines to come
--Nothing offical will be done with the guidelines (moved or put to use) until several Wikipedians involved in the Warhammer 40,000 project have verified it.-- Colonel Marksman's Proposed Guidelines
Colonel Marksman 20:57, 27 April 2006 (UTC)
[edit] FAO Tyranid players/experts...
I heavily cleaned up and restructured the article to make it read better, but as I don't know much about the Tyranids I was only working with what was already there. I attached an {{expert}} tag to the "Notable engagements" section, as it's the part in most need of attention from someone who knows the details of their history, but the whole thing could do with a once-over. -- Colm O'Brien 23:29, 29 April 2006 (UTC)
- Thanks muchly for what you've done, its a significant improvement. Hopefully someone with a Gribblies codex can now come and verify that info. -- Saberwyn 23:34, 29 April 2006 (UTC)
[edit] Hive fleets Ouroboros and Collossus?
The new section only seems to concern the Tiamet fleet, or am I missing something? -- Colm O'Brien 21:58, 2 May 2006 (UTC)
- Also, I was wondering about the chronology - I assume Behemoth, Kraken and Leviathan are in the right order, but I don't know about the rest of the section. Also also, saying Tiamet was discovered in "M35" might be a bit confusing for non-players (i.e. me), if someone wants to clear that up. -- Colm O'Brien 22:02, 2 May 2006 (UTC)
- I'm very suspect. M35 is 40Kspeak for 35th millennium (ie 34,*** AD). However, the first Tyranid Hive Fleet was encountered in 745.M41 (40,745 AD), six thousand years later!. Mesa suspecting non-canonical fancruft. As for the other Hive Fleets, they are in order of appearance. -- Saberwyn 22:33, 2 May 2006 (UTC)
- All righty...apparently the 4th ed Tyranid Codex mentions three hive fleets that may have come before Behemoth, though Behemoth still stands as the first "official" sighting. From a quick scan of forums, I get the impression that some isolated lifeforms were found long before Behemoth, but it was only when that fleet attacked Tyran that the Nids were revealed to the Imperium as an entire race. Now, if anyone has a codex and can flesh that out before we edit, that'd be just darling. -- Colm O'Brien 15:23, 6 May 2006 (UTC)
- I have the Codex.General Aion 04:54, 30 May 2006 (UTC)
- All righty...apparently the 4th ed Tyranid Codex mentions three hive fleets that may have come before Behemoth, though Behemoth still stands as the first "official" sighting. From a quick scan of forums, I get the impression that some isolated lifeforms were found long before Behemoth, but it was only when that fleet attacked Tyran that the Nids were revealed to the Imperium as an entire race. Now, if anyone has a codex and can flesh that out before we edit, that'd be just darling. -- Colm O'Brien 15:23, 6 May 2006 (UTC)
- I'm very suspect. M35 is 40Kspeak for 35th millennium (ie 34,*** AD). However, the first Tyranid Hive Fleet was encountered in 745.M41 (40,745 AD), six thousand years later!. Mesa suspecting non-canonical fancruft. As for the other Hive Fleets, they are in order of appearance. -- Saberwyn 22:33, 2 May 2006 (UTC)
I've added a note explaining the chronology and made Tiamat a subsection. Not having the codex myself, I can't add any info for Ouroboros or Collossus. If we can get as much info on all the hive fleets as we have on Behemoth, and possibly reference it a bit more, I think this would be a damn fine article. -- Colm O'Brien 16:48, 7 May 2006 (UTC)
I managed to find some info on Hive fleet Collossus, btw look of the Tyranids in the swarm they are the long lost Zoats. Shock Trooper 16:48,May 2006
- Nice work. I changed the layout so that "T, O and C" is its own section, rather than being part of "Notable engagements". I think it makes more sense that way, though with this new content I'm not sure if "military strategy" is strictly appropriate as the main heading. -- Colm O'Brien 22:46, 7 May 2006 (UTC)
[edit] Weaponry?
I think a brief outline of how Tyranid ranged weaponry works wouldn't go astray. It would fit nicely as a subsection of "Tyranid biology". -- Colm O'Brien 22:42, 7 May 2006 (UTC)
- In the future, there is going to be a separate page that details Tyranid Bio-technology. This will include weaponry. Colonel Marksman 16:29, 8 May 2006 (UTC)
-
- Will that include bio-ships? Between the new material in BFG and the old material in Advanced Space Crusade (later released as Tyranid Attack?) there seems to be plenty of material on them. I was not entirely sure whether it would be appropriate given how long ASC has been out of print (though the rules and background appear to be available online: [3]) Things like the teleporter cysts and such like seem such a novel idea that they really ought to be mentioned. --User:Wight1984 19:18, 03 June 2005 (GMT)
[edit] Possible Influences
Removed. There's no sources where any of that can be verified. It's only presumed thoughts. Colonel Marksman 16:26, 8 May 2006 (UTC)
[edit] Death Leaper
The Death Leaper is no where in the 4th Edition Codex, BUT there IS a model available. So... where is it, and is it referenced? Colonel Marksman 16:36, 8 May 2006 (UTC)
- It's in the Dark Stars players pack if nowhere else, so I expect it will be making an appearance during Medusa V. Cheers --Pak21 19:10, 8 May 2006 (UTC)
- It will. Thats the 'Nids' 'mission', to readsorb the Death Leper genus. -- Saberwyn 21:38, 8 May 2006 (UTC)
- The death leaper isn't a special cahcter in games and you don't need your opponents premission to play any tyranid.General Aion 04:50, 30 May 2006 (UTC)
- It will. Thats the 'Nids' 'mission', to readsorb the Death Leper genus. -- Saberwyn 21:38, 8 May 2006 (UTC)
[edit] Tyranids in Play
Removed. There's no such thing as any specified Tyranid tactics on the tabletops because Tyranids are too broad of varied tactics and techniques. How one uses the Tyrands (or any army for that matter) is purely opinion and should be avoided. Exceptions are those tactics specifically mentioned in the Codexes and massive player's perspective (e.g. Tau are considered a long-range shooty army, but has nothing to do with the "hunt" as noted in their codex) Colonel Marksman 16:42, 8 May 2006 (UTC)
[edit] Another Rewrite?
This is terrible! Who changed all this? A look into the history reveals a lot of unidentified persons in a rapid change over the past several days. (History verifies that Colm O'Brien did mostly minor edits and is not the culprit)
Although several of the additions look good, its chalked full of POV'ing (was. most of it was removed) and no references or explainations behind any changes. Such is that of Wikipedia! Colonel Marksman 17:28, 8 May 2006 (UTC)
- Well hold on now...there are two significant differences between your last version (20 April) and the current version. Firstly, in terms of content, there's a good bit more detail concerning Hive Fleets, and an extra bit on Death Leaper; all of which were added by various users, and they don't seem too contentious (though I note you have doubts about Death Leaper). The major difference is in terms of layout, which was my edit (see 30 April). So I think I probably am "the culprit". Having said that, I don't really see what rewriting is necessary, though it certainly needs better referencing. -- Colm O'Brien 18:56, 8 May 2006 (UTC)
- Revertage! I disagree. It makes far more sense to have Hive Mind integrated with Race and Biology, and Invasion tactics ahead of the Hive Fleet entries. -- Colm O'Brien 19:45, 8 May 2006 (UTC)
-
- Well, problems.
- Tyranids don't have tactics.
- The Hive Mind is not exactly biological. Colonel Marksman 14:53, 9 May 2006 (UTC)
-
-
- Semantics, Batman. It makes sense to describe how Tyranids invade before mentioning instances of their invasions, and as the Hive Mind is one the most significant characteristics of the race, I think it should be part of the section that details said characteristics. -- Colm O'Brien 19:11, 9 May 2006 (UTC)
- ...and looking again, I think the older order works better (i.e. explaining what they are, then explaining what they've done, rather than vice versa). -- Colm O'Brien 19:16, 9 May 2006 (UTC)
-
- Makes good sense. Colonel Marksman 19:22, 9 May 2006 (UTC)
- Yes, it does make sense, but it's typical to first state the history of a race before anything else. Hmm. I'll see what I can do. Colonel Marksman 19:25, 9 May 2006 (UTC)
[edit] Article title
On a minor note, should the title be Tyranid or Tyranids? The latter is currently a redirect, but it's consistently used as the name of the race in this article and elsewhere. -- Colm O'Brien 19:07, 8 May 2006 (UTC)
- I have been thinking about that forever. I agree that should be changed to Tyranids. Colonel Marksman 19:30, 8 May 2006 (UTC)
-
- It does kind of niggle, doesn't it? :) It only struck me a while ago. -- Colm O'Brien 19:42, 8 May 2006 (UTC)
- Wikipedia prefers singular nouns, so I am in two minds about this. -- Saberwyn 21:37, 8 May 2006 (UTC)
- It stays then (can't argue with WP guidelines! They count as infinite votes). But the "Space Marines" page needs fixing then. (I couldn't figure out how to fix the title) Colonel Marksman 23:50, 8 May 2006 (UTC)
- Space Marines are a military organisation. Plurals there are apparently okay. Who knows. And the guideline specifically says prefer. I'm just giving the heads up -- Saberwyn 04:46, 9 May 2006 (UTC)
- Ignore all rules. Cheers --Pak21 07:15, 9 May 2006 (UTC)
- All rules ignored. Page moved to Tyranids. -- Saberwyn 07:35, 9 May 2006 (UTC)
- : P That is much better. Colonel Marksman 14:51, 9 May 2006 (UTC)
[edit] Referencing
This still badly needs to be footnoted. Marksman, you have the codices, so it seems like you're it... -- Colm O'Brien 14:40, 15 May 2006 (UTC)
- I was thinking of that the other day. (And as a little note, depending on where you're from, it could be Codexes, or Codices. We Americans use Codexes.)
- Will do, but I'm not at the right spot, but I will be sure to work on that ASAP.
- Do you think we need page numbers? (I can give that too)
- Today and tomorrow I will begin working on some sketches. Colonel Marksman 15:12, 15 May 2006 (UTC)
- Just on the subject of the plural of Codex, GW use "codexes", so that's the "standard" for 40k articles. Cheers --Pak21 15:27, 15 May 2006 (UTC)
- I can (at the press of a button at any given time) cite all the references for almost every paragraph needing them in the Codexes. I, however, am not allowed to simply come in here and add them via using footnotes, because the references (or lack thereof) does not use footnotes. A vote below saying, "Yes, this article will use footnotes" will allow me to then add this (as well as revert any latest changes back into it). After looking over the footnotes, a certain wikipedian had a huge Wikiwar with adminstrators over changing citations. Anytime I am a user anywhere, my #1 fear is being banned or restricted. I fear this to a very great extent. Colonel Marksman 22:47, 22 May 2006 (UTC)
-
- Colonel Marksman votes "yes" for using footnotes. Colonel Marksman 22:47, 22 May 2006 (UTC)
- Comment: please come and join the discussion at Wikipedia:WikiProject Warhammer 40,000/Style on referencing styles before doing anything here. Cheers --Pak21 08:09, 23 May 2006 (UTC)
[edit] Tyranid Species
There are some tyranid species that haven't been included in this article I wonder if they should be included. These include the dactyile, haruspex, malefactor, and Hydraphant. Also I think that tyranid ships should be in the biology becuase they are acctually living things General Aion 09:28, 15 June 2006 (UTC)
-- The question in that case is whether or not to mix the likes of other Warhammer 40,000 games in with the original. (As such, I'm only the Bugoligist on that level, although not to say I can't learn too much from Epic 40,000 or Battlefleet Gothic). Colonel Marksman 20:15, 12 July 2006 (UTC)
[edit] Fact-as-fiction
Let's at least be consistent - there's a lot here that's describing tyranids in the backstory without taking the proper tone. Let's make this clear - tyranids are models and playable units as far as wiki's policy on fiction is concerned. A section specifically devoted to tyranid backstory is perfectly acceptable as long as it's done from the point of view of pulling and referencing pertinent chunks from publications.Sojourner001 11:05, 19 August 2006 (UTC)
- Further to this, I've started rewriting this article in my user sandbox and have back-pasted the WIP version. I didnt want to delete anything that was already there as it was good content, just a bit lacking. I'm slightly worried that I've used a few too many bullet points; does anyone else have a problem with this or is it ok? Sojourner001 11:05, 19 August 2006 (UTC)
- I'm not understanding the complaint. Read the introductory paragraph. It states what the Tyranids are and from. With that as an introduction, the following is obviously going to have to be built on that.
- Are you concerned that the article treats the Tyranids more on a level as non-fiction? Fiction, non-fiction articles, doesn't matter. Should still be the best quality Wikipedians can get. Colonel Marksman 21:48, 12 September 2006 (UTC)
[edit] Good guys?
Just a Random Passerby... isn't "protagonist" a good guy, or main character? I'd change the word to "antagonist" (bad guy) in the initial description, but I don't want to screw it up if the Tyrranids were EVER protagonists and not antagonists. --ReaverKing
- Huh? I don't know where or when that was written, but Tyranids should not be in either category. Nor should ANY Warhammer 40,000 armies. Colonel Marksman 21:46, 12 September 2006 (UTC)
-
- In the context that it's used in this article, I think it's fine to use the term antagonist; Tyranids were, in fact, the antagonists faced in early versions of the game (such as Space Hulk), where the "protagonist" was the Imperial troops. Contrary to what the anon said, being an "antagonist" doesn't make one a "bad guy" or "evil". The Tyranids overall aren't considered an "antagonist", and this article doesn't say that either. --DarthBinky 01:05, 13 September 2006 (UTC)
- Yes, yes, but if your a Tyranid player, then your opponents are your antagonists. It's impossible to discern between goodguys, badguys, etc. etc. because its all in the opinion. Even with Chaos. If you are part of the Chaos Space Marine forces, then the Emperor is a false god, and he is the lier and the enemy against mankind. So, its simply best to say nobody is a hero, and nobody is a antagonist/protagonist than to try and pick out every little detail about it because all your going to do is start Wikiwars. Colonel Marksman 00:22, 4 October 2006 (UTC)
[edit] Hive Fleet Leviathan
There is problem with the description in this section, as it says "The Imperium has bought itself a century at least to prepare for the next attack, but there is no telling how the Tyranids may evolve thanks to the newly-harvested Ork DNA" but goes on to mention the destruction of the same fleet "Leviathan, inevitably in the end, was immobilized and destroyed". Could also do without the clunky "inevitably in the end." Aristoi 19:27, 19 September 2006 (UTC)
- Actually, that whole statement could be done away with. It was reverted to attack the Orks, yes, but was never destroyed and nobody says how long. That length of time (century) was a self-inserted guess. Colonel Marksman 00:19, 4 October 2006 (UTC)
- Hi, the Leviathan section needs ruthlessly edited down to (say) half its current length. It is currently narrative prose (possibly copied from a 40K article or novel?). For example, "worlds on the edge of the conflict have begun to file pict-captures of Tyranids" is (a) in present tense and (b) presented as fact. Also, no original research please ("self-inserted guess"). Thanks for your help making this page one of the better 40K ones! --Air 15:04, 21 December 2006 (UTC)