Turbo Outrun

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Turbo OutRun

Turbo OutRun title screen
Developer(s) Sega-AM2
Publisher(s) Sega
Designer(s) Yu Suzuki
Release date(s) February 1989
Genre(s) Racing
Mode(s) Single player
Platform(s) Arcade
Computers:
Atari ST, Commodore C64, Commodore Amiga, ZX Spectrum, Amstrad CPC, PC DOS
Consoles:
Sega Mega Drive, FM Towns Marty
Input Steering wheel; 2-position Shifter (Low/High); 2 Pedals (Accelerator and brake)
Arcade cabinet Sit-down, upright
Arcade system(s) Out Run hardware
Arcade CPU(s) CPU: (2x) 68000 (@ 12.5 MHz)
Arcade sound system(s) CPU: Z80 (@ 4 MHz)
Chips: YM2151 (@ 4 MHz), Sega PCM (@ 15.625 kHz)
Arcade display Raster, 320 x 224 pixels (Horizontal), 12288 colors

Turbo OutRun is a videogame by Sega released to arcades in 1989. It is the second game in the Out Run series (although not an 'official' sequel), and runs on identical hardware to the original.

Contents

[edit] Overview

Turbo Outrun the player in control of a male driver sitting alongside his girlfriend in a Ferrari F40, racing against the clock and a computer-controlled opponent in a Porsche 959 in a race across the United States. The goal is to reach Los Angeles from a starting point of New York City. Unlike the original Out Run, however, there are no branch roads to choose from. Instead, there is only one way from the start to the end of the road.

The most notable feature of this game, which most players remember it for, is the fact that the player can increase speed by using turbo boost by pressing a button on the side of the console-mounted shifter and the engine temperature will increase in kind on the on-screen gauge. When the gauge reaches "OVERHEAT!" turbo boost cannot be used until the temperature decreases.

At every sub-goal (reached after passing through about four cities), a power-up can be chosen, the three being: Hi-Power Engine, Special Turbo, and Super Grip Tires. If the CPU opponent reaches the sub-goal before the player, at the next race, the driver's girlfriend will move to the opponent's car. He can still win the girl back if he beats the CPU opponent to the next sub-goal. If the player beats the opponent with the girl in hand, a 1,000,000 point bonus is given. Also, the girl kisses the driver in front of his CPU opponent. If the player reaches the final checkpoint, in the process, the player will pass the CPU opponent and the ending scene is played.

It was available in a stand-up cabinet, and a sit-down cabinet with decals giving it an appearance of a Ferrari F40, the car featured in the game. There were also conversion kits available to convert original Out Run machines to Turbo OutRun.

Computer ports of the game were received with varying degrees of enthusiasm. Commodore 64 version was widely seen as a good game but 16-bit conversions got very negative reviews.

[edit] Stage Order

These courses are raced straightfoward in 4 section consisting of 4 stages each.

[edit] Music

Unlike the original Out Run, you can't select your music, rather the games songs play in each section of the game in this order:

  • Rush A Difficulty (Stages 1-4)
  • Keep Your Heart (Stages 5-8)
  • Shake The Street (Stages 9-12)
  • Who Are You? (Stages 13-16)

[edit] Commodore 64 soundtrack

The Commodore 64 home version soundtrack, composed and arranged by Jeroen Tel, was well received. The soundtrack won the "Best music on 8-bit computer 1989" award on European Computer Trade Show. The title track is a remix of "Magical Sound Shower" from Out Run, featuring sound samples from Jeroen Tel himself; due to sampling quality, he was actually saying "One, two, tree... Out Run" while recording, instead of "three", to avoid it making sound like "free".[1]

[edit] Trivia

In the 1994 arcade game Daytona USA, you can hear this song on the name entry screen, which is accessed by entering the initials TOR. The result is a short version of "Rush A Difficulty".

[edit] Releases

[edit] References

  1. ^ Brock-Nannestad, Laust (2006-01-18). SID Tune Information List v44. Retrieved on 2006-07-31.

[edit] External links


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