TubeTwist
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TubeTwist | |
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TubeTwist Title Screen |
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Developer(s) | 21-6 Productions |
Publisher(s) | GarageGames Reflexive Arcade Halycon (Germany) |
Designer(s) | Keith Johnston Dave Calabrese Justin Mette |
Engine | Torque Game Engine |
Latest version | 1.1 |
Release date(s) | v1.0 January 2006 v1.1 December 6th, 2006 v1.0 May 2006 v1.1 March 1st, 2007 (CD-Rom) |
Genre(s) | Puzzle |
Mode(s) | Single Player |
Rating(s) | N/A |
Platform(s) | Windows, OS X |
Media | Download CD-ROM |
TubeTwist is a puzzle game created by 21-6 Productions. The game uses the classic mechanic of balls moving through a labyrinth of tubes which you must utilize to construct a Rube Goldberg style device. The game is broken up into five chapters, with each chapter taking place in a different area which continues the story.
The player plays the role of a scientist searching for their missing professor, re-assembling the TubeTwist experiments to unlock the professor’s secrets. Macrotons are the balls of energy that must be guided from the Injector Tubes to the Reactor tubes. Three types of Macrotons exist: green, blue, and exploding Macrotons. The green and blue Macrotons must reach the reactor of the same color to release the energy from the Macrotons. Exploding Macrotons are used to clear paths for the green and blue Macrotons.
After completing all the experiments in a chapter, the story will continue and the player will get closer to finding the missing Professor Jaymour.
TubeTwist was originally conceived by Keith Johnston of Pinoli Software, who eventually partnered with 21-6 Productions to assist in producing the game. The final core team to create the game, along with Keith Johnston as Game Designer, was Justin Mette as executive producer, Dave Calabrese as artist/scripter/story writer, Chris Brethren as Level Artist, and Matt Sayre of Matt Sayre Productions creating the audio and musical score to the game.
On December 6th of 2006, the 'Quantum-Flux Edition' of TubeTwist was officially released. This new edition officially adds support for Experiment Packs, ships with 2 built-in experiment packs, adds the ability to have up to 13 individual player profiles, performance enhancements, various other small additions and can import saved data from the original TubeTwist.
As of March 1st of 2007, TubeTwist is available for purchase in a box on CD-Rom. The game can be purchased through many sites including Amazon.com, and in brick and mortar stores such as GameStop.
[edit] Awards
Independent Game Conference 2004: Most Innovative Game
Independent Game Conference 2005: Best Single Player Game
Independent Game Conference 2005: Best Overall Game of Show
Independent Games Festival 2006: Nominated for Best in Technical Excellence
Indie Developer Showcase at E3 2006: 1'st Place
GameTunnel Players Choice Awards 2006: Nominated
[edit] External links
- TubeTwist Home Page
- GarageGames Portal Page for TubeTwist
- Reflexive Arcade portal page for TubeTwist
Game Development Products: | Torque Game Engine | Torque Game Engine Advanced | Torque Game Builder |
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Developed Games: | Marble Blast Gold | Marble Blast Ultra | Realm Wars | ThinkTanks | Zap! |
Published Games: | Aerial Antics | Bridge Construction Set | Chain Reaction | Dark Horizons: Lore | Dimenxion | Gish | Minions of Mirth | Orbz | Produce Panic | Puzzle Poker | Robot Battle | RocketBowl | TubeTwist | Tribal Trouble | Wildlife Tycoon: Venture Africa |