Traction City

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In Philip Reeve's Hungry City Chronicles, Traction Cities are vast metropoleis built on tiers that are capable of moving on gigantic wheels and caterpillar tracks. These cities hunt smaller cities (in order to tear them apart for resources and fuel) which in turn hunt towns which in turn hunt villages and static settlements. This practice is known as Municipal Darwinism, and is clearly a parody of the animal kingdom.

Traction cities in the books are often named after cities in the real world, such as London, Anchorage, Paris or Manchester, and sometimes their names have been slightly modified for comedic effect; for example, Tunbridge Wells has been renamed 'Tunbridge Wheels'.

Spoiler warning: Plot and/or ending details follow.

Contents

[edit] History

Traction Cities were first formed by an engineer from London named Nicholas Quirke. After the devastation of the Sixty Minute War, the world collapsed into a post apocalyptic state, and immense geological upheaval (such as earthquakes, tsunamis, volcanoes and glaciers) threatened the world's surviving cities. In order to survive, urban areas were mobilized into vast vehicles that could evade dangerous areas. Naturally this required vast amounts of fuel, and as the earth became stripped of its natural resources, cities resorted to the practice of Municipal Darwinism and began to consume each other for energy.

The Traction Cities were soon opposed by the Anti-Traction League, based out of Central Asia, which sought to return the Earth to its former state and viewed the inhabitants of the cities as barbarians and savages. Conversely, the Traction Cities also view the Anti-Tractionists as barbarians.

The series takes place roughly 1000 years after London becomes the first Traction City, and it covers the rising tensions between the Traction Cities and the Anti-Traction League, eventually culminating in a war towards the end of the series.

[edit] Description

Traction Cities range in size from enormous metropoleis (or Urbivores) with populations of millions, to tiny villages and hamlets propelled by small engines or even sails. Airships have become the most common method of transport in this new era, as they are the only way to travel between mobile destinations.

Larger cities are usually built on tiers similar to a wedding cake, with the poorer classes living on the lower tiers among the tracks and engines, and the higher classes living in mansions and villas at the top of the city.

An exception to this is Arkangel. As well as being divided into tiers, there is an outer "shell", and an inner area, close to the engines. The poorer classes live on the outside of the city, while the rich live on the inside where it is warmer.

Most cities are carnivorous, and have attachments called "Jaws" to catch prey and drag it into an area of the city called the Gut. Here the prey is stripped, melted down and used as fuel for the predator city. Its inhabitants are integrated into the population of the predator city, or, in less ethical cities, taken as slaves.

Not all cities are predatory, however; some (notably Anchorage and Airhaven) are peaceful and make a living by trading. Smaller towns and hamlets are also often peaceful and survive by trading or mining. Sometimes smaller towns meet in gatherings known as "trading clusters."

There are also aquatic equivalents of Traction Cities called Raft Cities which travel across the oceans hunting smaller raft suburbs and static island settlements. Notable Raft Cities include Puerto Angeles, Grimsby, Brighton and Marseille, most of which are coastal ports in the real world. Some smaller towns are amphibious, using inflatable air-tanks to float across water when necessary.

[edit] Habitat

The most common area for Traction Cities to be found is Europe and Northern Asia, which is now a muddy wasteland called the 'Great Hunting Ground'. They are also prevalent in South America (now called Nuevo Maya), the Arctic (now called the Ice Wastes), India, the Sahara Desert, and Antarctica. North America has been reduced to a nuclear wasteland by the Sixty-Minute War and is known as the Dead Continent.

Static settlements, most of which are aligned with the Anti-Traction League, are found across the mountains of Central and South-East Asia, Southern Africa and the Andes.

Australia's condition is never specified. It is notably the only continent in the series that is never mentioned by any characters or the book's narration.

[edit] Notable Traction Cities

[edit] Traction cities

[edit] Traction towns and suburbs

[edit] Raft Cities

[edit] Ice Cities

[edit] See also

[edit] Sources