Thievery UT

From Wikipedia, the free encyclopedia

Thievery UT
image:tutlogo.jpg
Developer(s) Black Cat Games
Engine Unreal Engine 1
Release date(s) 2001
Genre(s) First-person sneaker
Mode(s) Single player, Multiplayer
Platform(s) Microsoft Windows, Linux, Apple Macintosh
Media Download
System requirements 500 MHz processor, 128MB RAM, DirectX 8 or OpenGL
Input Mouse, Keyboard, Joystick

Thievery is a free mod for Unreal Tournament (1999) released by Black Cat Games. Thievery aimed to bring the gameplay and style of Thief: The Dark Project and Thief II: The Metal Age to an Unreal Tournament based multi-player and single-player format.

Contents

[edit] Gameplay

As stated above, Thievery was made to create a multiplayer version of the thief series. Thief is what is now known as a First Person Sneaker. A first person sneaker is a game which relies more on stealth than sheer brute force. In thief you play a character called Garrett who is a master thief, capable of breaking into any building and lock picking any safe. Garrett is a master of stealth and while he is hidden he is completely invisible to the AI characters. All three thief games have their own storyline but the main theme of the game is to sneak into a building past the guards, steal loot and escape. Thievery was made to transfer that game style into a multiplayer version. Although designed for multiplayer, Thievery can be played solo (which is often useful for new players to learn the game). There are three styles of play which are explained later.

Thievery is more forgiving of higher pings than most first-person shooter games.

Black Cat Games runs a Teamspeak Server for its members, join "blackcats.homeip.net" within Teamspeak and locate the Thievery Channels contained within.

[edit] Differences with Thief series

Game Styles - Thief was a single player game, Thievery is a Mod created take the original game features and convert this to multiplayer. Because of this thievery has 3 styles of game play. This are "Thieves vs Guards", "Thief Match" and "Co-op". Thieves vs Guards pits a human thief team against a human and AI guard team. Generally the thieves' objective is to steal a certain amount of loot and then escape with it, however notable exceptions are the maps Aquatone, Folly, Gerome, Korman, SkeltstonHead, and Theatre (which require item/s and loot). Co-op plays the same as Thieves Vs Guards but all Human players are thieves, so all the guards are AI. The third game style is Thief match, Thief match also has only human players as Thieves but in thief match it's every thief for himself. In all three game styles the game pace is much faster than in the original Thief series. Thieves vs Guards is probably the most challenging as you play against human guards who are not as predictable as the AI guards. Like Thief, Thievery also has a single player mode, but this is just the Thieves vs Guards mode in single player. This mode is very useful for beginners but not really challenging to the more elite and experienced players.

AI - When compared to the AI guards of Thief, the Thievery AI are smarter, faster and more accurate, though some thievery players would debate this. They can also be commanded by the guard team's human players to patrol certain areas or to stand watch over doors and loot locations.

Items - The Thieves also get many items of equipment to help you escape from the guards, some are included that were in the Thief series such as flash bombs and invisibility potions and some where not such as Crack and Decoy arrows. Guards also get equipment to help them catch the thieves such as paralyze and tag bolts. Guards can also have traps such as caltrops, mines and whistlers to catch the thieves off-guard.

[edit] External links

[edit] Community

In other languages