The World Is Not Enough (video game)

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The World Is Not Enough
Developer(s) Eurocom (N64)
Black Ops (PS1)
Publisher(s) Electronic Arts
Release date(s) October 18, 2000
Genre(s) First-person shooter
Mode(s) Single player, multiplayer
Rating(s) ESRB: Teen (T)
Platform(s) Nintendo 64, PlayStation, GameBoy Color (2D)

The World Is Not Enough is a first-person shooter video game based on the James Bond film of the same name. The game was published by Electronic Arts and released for the Nintendo 64 and PlayStation console systems in 2000. The Nintendo 64 version was developed by Eurocom and the PlayStation version was developed by Black Ops. Black Ops had previously developed the James Bond game Tomorrow Never Dies. Eurocom would later go on in 2002 to develop the Bond game Nightfire. Versions of The World Is Not Enough for the PC and the PlayStation 2 were planned for release in 2000, but cancelled. These aforementioned versions would have used the Quake III Arena engine.

Coming off the failure of the previous Bond game, Tomorrow Never Dies, it was decided that The World Is Not Enough would go back to its roots as a first-person shooter, popularized by the success of the Bond game GoldenEye 007. In the Nintendo 64 version, it would also see the reintroduction of the multiplayer portion of the game that gave GoldenEye 007 such a lasting appeal.

Contents

[edit] Features

  • N64: Support for Nintendo 64 Rumble Pak and the Expansion Pak allowing for higher resolution graphics.
  • N64: 14 single-player levels with varying difficulties.
  • N64: 14 multiplayer maps including optional enemy bots (AI).
    • Support for 4 players.
  • PS1: 11 single-player levels with 2 different levels of difficulty.
    • No multiplayer support.

[edit] Missions

The game closely follows the storyline of the movie, with minor differences. The missions are (N64 version):

Bilbao, Spain

  • Courier

London, England

  • King's Ransom
  • Thames Chase
  • Underground Uprising

Caucasus Mountains

  • Cold Reception

Baku, Azerbaijan

  • Night Watch
  • Midnight Departure

Kazakhstan

  • Masquerade

Caspian Sea

  • City of Walkways I
  • City of Walkways II

Istanbul, Turkey

  • Turncoat
  • Fallen Angel
  • A Sinking Feeling
  • Meltdown

In addition, with GameShark, players can unlock two additional levels: one dubbed "Crate Yard" and the other "Subterranea." Crate Yard appears to be an early test level, and Subterranea is likely a mission once intended to go between "Fallen Angel" and "A Sinking Feeling."

The PlayStation version had only 11 missions: "Thames Chase, "Underground Uprising, "Midnight Departure" and "A Sinking Feeling" were not present, and "City of Walkways" was only one mission. Between "Cold Reception" and "Night Watch" there was a mission called "Russian Roulette", in which the player must play a game of Blackjack to get information about Renard off Zukovsky.

[edit] Weapons & Gadgets

[edit] Weapons

This was the first 1st-person James Bond game wherein the player could switch the 'mode' in which a weapon operated, such as mounting or removing a silencer or switching from single-shot to full auto.

  • Submachine guns
    • Meyer TMP (automatic or single) (Steyr TMP)
    • Deutsche M45 (automatic or burst) (HK UMP)
    • Ingalls Type 20 (automatic or single) (Ingram MAC-10)
    • Deutsche M9S (burst or single with laser) (HK MP5)
    • MB PDW 90 (automatic or single) (FN P90)
  • Explosives
    • GL 40 (2x zoom, grenade explode by impact or after 5 sec.) (M79 Grenade launcher)
    • RL 22 (2x zoom) (RPG-22)
    • AT-420 Sentinel (4x zoom, automatic or guide with laser) M202 FLASH (supporting weapon)
    • Hand grenade
    • Sticky grenade
    • Stun grenade

[edit] Gadgets

  • Watch, which holds 4 options:

1-Stunner 2-Tranquilizer Dart 3-Cutting Laser 4-Grapple

  • Flash Bang Gun (Detonated by glasses)
  • Safe Cracker
  • Door Decriptor
  • Pen Grenade
  • Bomb Disposal Kit
  • X-Ray Glasses
  • Camera
  • Data Mixer
  • Phone Tap
  • Night Vision Glasses

[edit] Cast

[edit] See also

[edit] External links


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