The Wheel of Time (video game)

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The Wheel of Time
Developer(s) Legend Entertainment
Publisher(s) GT Interactive
Engine Unreal Engine
Release date(s) PC: October 31, 1999
Genre(s) First-person shooter
Mode(s)
Rating(s) ESRB: Teen (T)
Platform(s) Microsoft Windows
Media CD
Input Keyboard and Mouse (PC)

The Wheel of Time is a first-person shooter video game based on Robert Jordan's fantasy series of the same name. It was released in 1999 by Legend Entertainment.

Contents

[edit] Gameplay and features

The game is based on Unreal Engine technology, and combines elements of first-person-shooter games such as Half-Life with strategy/role-playing game elements. The game can be played either in single player or multiplayer modes, which determine the course of the game. In the single-player game, the story centers on a character made for the game: Elayna Sedai, the Keeper of the Chronicles of the White Tower. The storyline in the singleplayer game is linear, whereas in the multiplayer game the player may act as either Elayna Sedai, the Leader of the Children of the Light, one of the Forsaken, and the Hound, an entirely new character type. The game's multiplayer contains two modes: Arena and Cidatel. Arena is a basic deathmatch, in which the player or team with the most kills wins. Cidatel is similar to capture the flag, in which each team must capture the "seal" of the other teams. Seals can be protected in the base through a variety of traps and computer-controlled guards. Though the game never saw as high play volume as many other first-person shooters, it was played by a loyal group of fans for a long time after its release.

Wheel of Time's gameplay is very similar to a first-person-shooter, but instead of normal weapons the player is given a wide assortment of over 40 ter'angreal - magical artifacts which can cast specific spells. These artifacts range from offensive weapons, to shield and healing spells, to various more complex spells, such as one which swaps the player's location with the target. The number and variety of spells available allows for combinations of spells to be used, as well as effective counters to the attacks of other players or AIs.

[edit] Critical Reaction

The game received mixed reviews. One of its best features was the architecture, which many said, along with the relatively advanced graphics for its time, brought the story to life. Reviewers were also impressed by the complexity introduced by the variety of spells, though some complained that this variety was difficult to manage during fierce battles. Many also complained that the ending was rushed.

[edit] External links

[edit] Reviews

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