The Art of Computer Game Design
From Wikipedia, the free encyclopedia
Author | Chris Crawford |
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Illustrator | Chris Crawford |
Country | United States |
Language | English |
Subject(s) | Computer and video game design |
Publisher | McGraw-Hill/Osborne Media |
Released | 1984 |
Pages | 476 |
ISBN | ISBN 0-88134-117-7 |
Followed by | Chris Crawford on Game Design |
The Art of Computer Game Design (ISBN 0-88134-117-7) by Chris Crawford is the first book[1] devoted to the theory of computer and video games. It was originally published in Berkeley, California by McGraw-Hill/Osborne Media in 1984. The original edition is now out-of-print but available for free download from a site maintained by Washington State University, Pullman.
[edit] See also
- List of books on computer and video games
- Chris Crawford on Game Design, another book by Crawford
[edit] References
- ^ Wolf; Perron. The Video Game Theory Reader.