Talk:The Legend of Zelda: The Wind Waker

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[edit] Still Requesting Help

OK, I'm still wondering if somebody can help out with the Great Sea page by adding pictures of the islands I wrote about. AND BEFORE YOU DELETE THIS, PLEASE READ THIS: I know this is not the Great Sea page, but the Great Sea page gets almost no traffic whatsoever, so I basically figured if I want some quick results, I should go to the Wind Waker page because it gets more traffic and the Great Sea is more closely associated with it. I'm not trying to cause trouble, I'm just trying to be productive. Thank you. Dementus 13:20, 1 March 2007 (UTC)

[edit] Request

Can someone include the original screenshots of when this was first shown off at spaceworld? Link looked even more stylized then he does in the final game.

Will look into this if I remember to. I guess publicly-released screenshots have no copyright, right? (Master Thief Garrett, 12:10, 13 Apr 2005, GMT)
Wikipedia policy is that screenshots inherently fall under fair use. 68.47.234.131 23:42, 8 December 2005 (UTC)

I wouldnt say the art style was anything close to anime-style, in fact that's why i -didn't- like it so much. I mean if that's chibi, then so is every 'toon' in america.

First of all, the wording of the first paragraph is a bit wrong: "(...) the introduction of new items such as the Grappling Hook and Deku Leaf were added." I suppose technically there weren't any introductions before, but I doubt that's what the sentence is meant to say. Secondly, I'm pretty sure Ocarina of Time already featured a Grappling Hook, although it might have a different function now...? Retodon8

Yes, there have been grappling devices before--ALttP introduced the Hookshot that has since featured in later games--but the Grappling Hook in this case is a proper "hook" with rope and all, and probably operates differently (I've never played TWW). But certainly a mention could be made that it's the intellectual descendant of the Hookshot.
Remember, the idea with Wikipedia is that if you see something wrong you can change it. Just feel free to correct anything and everything to the way you want it, and if others don't like an edit they'll change it some more. Just be bold and go wild! :) Master Thief GarrettTalk 6 July 2005 21:59 (UTC)
The hookshot is in TWW as well. The grappling hook has a three pronged claw and can be used for either hooking round branches or similar features and swinging from them, or thrown at enemies to steal spoils, hearts and other things. It can also be used on the boat to pull up treasure chests from the sea floor. The hookshot is pretty much the same as in OoT and MM from what I recall. Ian Moody 7 July 2005 07:24 (UTC)
By now I have almost finished TWW and discovered the Hookshot as well. I didn't realise it was included, and something different from the Grappling Hook (although like Ian Moody mentioned, it does work differently). The only other Zelda I played is OOT, quite a while ago, and I think you started out with a Hookshot, later upgraded to a Longshot, both different from the GH. I am ignorant no more. :) (I'm going to edit the strange sentence now.)

About the WW second quest.. Are there any other differences from the first other than the clothes of link and his sis, the DX camera, location of treasures, and the ability to understand Hylian? Do any of those things make the game worth playing again? I'm just a Zelda fanboy who needs to know!! Thanks 198.31.162.65 08:33, 18 October 2005 (UTC) hey everybody! i added the names of islands on a map supplied by www.z64planet.com (p.s u guys rock!) damn! wouldnt work! 0 well cyaz!

I think the clothes and Hylian alone was reason enough to replay, especially when the game's so much fun in the first place, but each to their own. Deco 00:20, 9 December 2005 (UTC)


Someone should change the main character... the main character is NOT link. He is a descendant of the hylian family. (im too lazy to read through it all and chage it on my own. —The preceding unsigned comment was added by 72.77.120.175 (talkcontribs) .

I think you will find he is Link, none of the Links who appear throughout the series are known to be blood relatives, its kind of a mixture of fate and the Hyrulian gods who Link turns out to be/recieves the triforce of courage.

[edit] Wikibooks

Wikibooks

wikibooks:The Legend of Zelda: The Wind Waker is in need of serious work. I have fixed some of the lists, but the main text of the walkthrough contains many inappropriate comments, language and needless spoilers. Lots of help is needed! ~ Dread Lord CyberSkull ✎☠ 01:17, 2005 July 20 (UTC)

Just a note to say that the Zelda WikiBook has been deleted. I think it was a copyvio, however all videogame guides are being deleted on Jimbo's orders anyway. People are free to stat the guide at WikiKnowledge instead if they wish. Gerard Foley 18:21, 7 June 2006 (UTC)

[edit] Images

This article lacks images; the one that currently sits in the article is not very flavoured as it displays the backside of Link. If a screenshot demonstrating the use of cell-shading should be present in the article, I believe that it should, in the least, feature Link facing the camera. If not, perhaps an up-close-and-personal view point from the protagonist's eyes could be desirable. Also, an image of The Great Sea in general would add flavour to the article (one similar to that of Majora Mask's Image:Termina Field.jpg). A map of The Great Sea (one similar to that of Majora Mask's Image:Termina.jpg) would also be rewarding. Personally, I believe that an image of the King of Red Lions should be included as well, considering that he supplies a major role in Wind Waker. Any thoughts, suggestions? 64.231.179.130 02:23, 23 January 2006 (UTC)

I have included the same fair use rationale on the screenshot Image:Zelda wind waker.jpg that our delirious friend placed on the images in the Majora's Mask article. Any objections, comments, suggestions? 64.231.179.130 02:35, 23 January 2006 (UTC)

[edit] Oh really?

"The whimsical look was also compared to the similar style of A Link to the Past and promotional artwork from previous Zelda games." Does anybody have a source for this claim? It seems like both POV and factual inaccuracy to me. Wind Waker looks nothing like A Link to the Past, and I don't remember promotional art from any previous Zelda game looking anything like Wind Waker. 68.47.234.131 03:13, 24 January 2006 (UTC)

Wow, the one sentence I don't put a footnote on. (kidding) I didn't say they looked the same, I said they were compared. I did take the word similar out, that was misleading. What is currently note 7 (Mirabella III, Fran, May 22, 2002.) compares WW to the world of Link to the Past and Miyamoto remarks in this interview about matching box art styles. If you remember the drawings of Link and other characters from the time of the original Legend of Zelda, they were drawn like cartoons, as opposed to the more realistic Link of Ocarina of Time character sketches. Persons would write letters to the editors of game sites complaining about how WW looks like a kiddy cartoon, and they would be reminded that Link started as a cartoon. I'm sure you can find some articles or letters sections mentioning this if you do a litle research. I don't understand why you feel the sentence is POV, though. I'm not saying that being compared to those things is good or bad, just that it happened. --Pagrashtak 06:45, 24 January 2006 (UTC)

[edit] Takt

A.f.a.I k., takt isn't an English word, even if it's on the Japanese box, it's useless as an English translation.

True, it's not an English word. The inclusion in the article is a representation of the title as given on the Japanese box, not an English translation. Writing "Baton of Wind" would be speculation, as multiple translations based on Kaze no Takuto were given prior to the official English subtitle. --Pagrashtak 04:41, 30 January 2006 (UTC)
That's because takuto was an uncertain word, difficult to translate with other possible meanings like wand. But the "translation" proves that they meant it to translate as takt, which has a very specific meaning: a conductor's baton. -- WikidSmaht (talk) 13:55, 30 January 2006 (UTC)
It's a pretty obscure word, though. Most reference sites either have nothing at all about it or have something different to what is apparently meant by it (Encarta, for example, lists it as either a musical direction or 'beat' or 'bar'). It may be the most appropriate word, but it could do with some explanation in the article. There's no point in including the translation if nobody's going to understand it. — TheJames 23:44, 15 November 2006 (UTC)

[edit] I have made a change

I made a change involving the gaps in the wind waker story and the ocariana of time story. —The preceding unsigned comment was added by Pandemonic Reaper (talkcontribs) .

The edit I made was changed back and i would like to ask if it would be more apropriet to put it some where ells? PD Reaper.

Read the edit summary in history. It says speculation or original research, which is not allowed. There were also many mispellings and other grammatical errors in your text. (I'm not the one who made the changes.) 70.142.40.34 15:09, 29 June 2006 (UTC)

[edit] Castle or Temple?

One Question, was the building at the bottom of Hyrule, which stored the master sword, Hyrule Castle or the Temple of Time? The upstairs was decorated like a castle might be, but stored the mastle sword & was decorated downstairs with stain glass as the Temple of Time. Also, Ganon rebuilt his tower at a nearby site, similair to OoT.--Wikiphilia 20:33, 8 July 2006 (UTC)

Nintendo's official walkthrough here calls it "Hyrule Castle" in the section "Get the Master Sword", and a "palace" in the section "Enter Ganon's Tower"; the official game site here calls it Hyrule Castle. You'd be pushed to find something more official than that... Setokaiba 11:31, 9 July 2006 (UTC)

[edit] Ninth in Series?

The first paragraph mentions that this is the ninth game in the series, but looking at release dates it was actually the tenth (Four Swords being the ninth). Other articles about the series on wikipedia also count this as the tenth game, so should this be changed? Happyjoe5 15:27, 1 September 2006 (UTC)

You're correct. Changed JackSparrow Ninja 20:23, 1 September 2006 (UTC)

[edit] two things

i've noticed that this page seems to say nothing about the initial anger from zelda fans due to the vast graphical changes also, the images make it hard to avoid the spoilers, like the one at the end of the synopsis shows the end of the game its easy to not read something its hard not to look at the picture —The preceding unsigned comment was added by Ne0g (talk • contribs) .

Not that many Zelda fans were that shallow. Most found it at most surpising or unexpected, so it's not really something that needs to be said in the article.128.211.254.142 10:01, 14 February 2007 (UTC)
Regardless, it was highly controversial (amongst Zelda fans or not). Personally, I think it should be added to outline the media reception from the development, and the gradual process of cell-shading going from immature to excellent, and how this possibly affected sales, it also affected the art choice for Twilight Princess, as Nintendo wanted to satisfy old fans with a more traditional style. Ashnard talk 14:14, 19 February 2007 (UTC)

[edit] Art style

Given how controversial and unique it is, doesn't the game's art direction deserve its own section?--67.168.44.226 03:15, 3 November 2006 (UTC)

Also has more East Asian styling to it, compared to the more 'traditional western fantasy' the other Zelda games have. —The preceding unsigned comment was added by 71.126.179.104 (talk • contribs).

[edit] removed text

A few years ago, Nintendo revealed that they had in fact cut two full dungeons out of the final half of the game in order to make the December release date because they weren't up to their high standards. <ref>{{cite web | title=The Legend of Zelda: Twilight Princess Review | publisher=GameFAQs reviewer | date=[[2006]] | url=http://www.gamefaqs.com/console/wii/review/R107426.html}} | accessdate=2006-11-21}}</ref>

I'm pretty sure (direct lifts from) GameFAQs reviews aren't reliable sources. Plus, the fact it's a direct lift leaves the article open to copyright violation. And it's kind of bad writing. ~~ Gromreaper(Talk)/(Cont) 04:58, 7 December 2006 (UTC)

[edit] Line removal

Though it can be seen in the edit history, I removed the line "popularized by other such games as Jet Set Radio and the Sly Cooper series of games." The reason for this is, despite them being true references to cel-shading, only Jet Set Radio had been released by the time the SpaceWorld demo was shown. Jet Set Radio on its own didn't popularize the technique either. So this has no relevance to the developmental history of this game.Veridicum 05:48, 10 January 2007 (UTC)

[edit] About the Great Sea article

On the Great Sea article, I added a ton of information about the islands in this game, and I was wondering if anybody could find some pictures of the islands I added to add to the article. If you could do that, I would greatly appreciate it. Thank you!Dementus 01:39, 1 March 2007 (UTC)

[edit] I added some more content to the Great Sea article

I put in an entire section about the dungeons, and I did some formatting changes for the headings and subheadings in the islands section. If someone wants to double-check my work to make sure it is up to par, that would be great. Dementus 04:31, 3 March 2007 (UTC)

I've checked and edited some of the parts of the dungeon section, it's good, but needs improvement, it needs more of an encyclopaedic tone, something like "dark and creepy" is not encyclopaedic. You could put more information in the dungeons, like commenting on the theme of the dungeons, like the theme of the puzzles, and what they involve. There is also some simple errors, you state something like: "strangely, the moving slabs defy gravity" When many dungeons in the Zelda series involve this, so it isn't specific to this dungeon. And you state something like: "The Tower of Gods can be seen from most of the Great Sea" when this is obviously wrong. Keep up the good work though, just try to think more about what you're writing, I'll keep a watch on the page. Ashnard talk 09:49, 3 March 2007 (UTC)

I don't remember that many gravity-defying platforms anywhere else in the game, the Tower of the Gods had them all over the place. As for the Earth Temple, I know "dark and creepy" doesn't exactly sound professional, but that is basically what the feel of the dungeon was, like the Shadow Temple in OOT.

And the Tower of the Gods can be seen from almost anywhere in the Great Sea. You can see it from Outset Island, you can see it from Windfall Island, you can see it from the Forest Haven, and you can see it from Dragon Roost. Dementus 22:31, 3 March 2007 (UTC)

Don't get touchy about it, I'm trying to help improve your editing, that gravity-defying thing probably wasn't your edit if you don't remember it. I don't care about how it feels, some games feel like glitchy, crappy wastes of money, but I don't put that down, keep an encyclopaedic tone. As for the Tower of Gods, I highly doubt it can be seen from almost everywhere, I don't recall being able to see it from Outset island. Remember, I'm giving you constructive criticism . Ashnard talk 22:49, 3 March 2007 (UTC)

I wasn't getting touchy, I was just defending what I had written in that article. Emotions aren't portrayed very well on the internet. I don't resent your commenting on my work, I was hoping that somebody would.

All I meant was that the Earth Temple is one of those places that the developers meant to be creepy, like the Shadow Temple from OOT or the Arbiter's Grounds from TP, but I understand that "dark and creepy" doesn't exactly sound professional, so I'll replace that with "haunted."

The Tower of the Gods can be seen from many places, and I recall seeing it all the way from Great Fish Island. The only places I couldn't see it from were the easternmost islands. As for the hovering platforms, I'm pretty certain that there weren't any hovering platforms in any of the other dungeons. Other dungeons like Dragon Roost Cavern and the Earth Temple had platforms hanging from chains, but not hovering. Dementus 23:03, 3 March 2007 (UTC)

Well, I can't be bothered going on my Wind Waker and checking the Tower, so I can't really argue on that one, eventhough I still doubt it. As for the platforms, I meant that the Zelda seies, not just the Windwaker was full with these hovering tiles, so it isn't really an odd circumstance, and is really customary in the Zelda series. Sorry for the "touchy" comment, it turned out I was the one being touchy and you were alright. I still doubt the Tower of God comment though, I'll check tomorrow. Ashnard talk 23:17, 3 March 2007 (UTC)

Eh, no big deal. I just remember when I was playing the game that the Tower of the Gods was visible from an extreme distance. It's not really a big deal............man, we must be Zelda nerds to be debating about something so inconsequential. Dementus 23:28, 3 March 2007 (UTC)

Yeah, it's stupid, but we should be proud of our Zelda geekdom, wih a series that good, it needs devoted fans, by the way, I've left my response to the MM request on my talk page, sorry. Ashnard talk 23:31, 3 March 2007 (UTC)