Talk:The Legend of Zelda: Ocarina of Time

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Contents

[edit] Versions section: Crescent Moon Symbol Change

The new symbol, the one that replaced the crescent moon, is the same symbol as the one on General Onox's armor. Should that be mentioned? 71.166.86.16 23:00, 4 March 2007 (UTC)

[edit] Massive reversion

In the interest in not having a cleanup tag in the article I've reverted the vast majority of edits since the March 23 version. Nifboy 18:04, 11 April 2006 (UTC)

A week later, I'm reverting some anonymous's reversion, the plot summary of which was tagged for cleanup before I first reverted it last week. While I'm not quite satisfied with the current plot summary, the one before it was just awful. Nifboy 06:15, 18 April 2006 (UTC)

[edit] Genre

On the box for the Japanese version it says the genre is "3D Action RPG". —The preceding unsigned comment was added by Linkdude20002001 (talkcontribs) .

[edit] Sages

Can someone give me a list of the seven sages? Naj 16:55, 19 April 2006 (UTC)

  • Rauru
  • Saria
  • Darunia
  • Ruto
  • Impa
  • Nabooru
  • Princess Zelda
There. Setokaiba 17:31, 19 April 2006 (UTC)

[edit] Beta Content

Just FYI: There's mention of the ocarina pedestal, stating that the game freezes in that area because 4 Jabu-Jabu actors are loaded. Someone (djtheham?) made a code to remove the extra 3 a while ago. I don't think they found anything particularly interesting though. 65.95.140.20 06:23, 1 May 2006 (UTC)

[edit] Classical (or Opera) music piece in commercial

There was an American commerial for this game: (http://www.legendofzeldaseries.com/commercials/zelda5ad.mov) that had an interesting classical piece as the background music. I know this isn't a forum or anything, but I can't find out what the piece is and I'd really like to find it. Does anyone know where it's from? --67.163.39.150 17:30, 3 May 2006 (UTC)

Sounds like one of the sections of the Carmina Burana, though I couldn't tell you exactly which one (other than that it's not the first or second). Fieari 19:15, 28 July 2006 (UTC)

[edit] Version Differences

I updated the article to reflect the fact that there are two variations of Version 1.1 The only noticable difference is that the Ganondorf's blood can be either red OR green. Trel 22:39, 26 May 2006 (UTC)Trel

[edit] Dungeons - intended order?

The article says that in the PAL version the intended order of the final two dungeons is reversed. What's the source for this? I've only ever played the PAL version, and the order has always been Shadow followed by Spirit (which i assume is the same as the NTSC version). Tredanse 01:38, 29 May 2006 (UTC)

I concur on this. There's no source to suggest otherwise, so I'm binning the reference. —The preceding unsigned comment was added by 81.96.181.73 (talk • contribs) .

In my version of the game, Spirit is meant to come before the Shadow Temple, so here's information to suggest otherwise as you say.

How can you tell which order is intended? Setokaiba 15:17, 28 August 2006 (UTC)
I rever remember any official order of these temples. Guides cover them in a specific order based on difficulty. And the Hover Boots help in the Spirit Temple. Jaxad0127 16:38, 28 August 2006 (UTC)
You can tell the intended order by listening to what Navi prods you to do next. After the Water Temple, she says "let's find somebody who knows about the other Sages!" which is supposed to prod you towards Kakariko Village and then the Shadow Temple. It's only after the Shadow Temple that she starts talking about going to the desert (Spirit Temple). This is true in all retail versions of the game. However, at some point in development the order was Spirit, then Shadow, and it is still possible to do the temples in this order. Clear enough? -- SamSim 20:16, 19 September 2006 (UTC)
I just checked, and the official walkthrough puts Shadow first. We should do the same. Jaxad0127 22:59, 19 September 2006 (UTC)
Nintendo's official players' guide does the same as well. Dlong 00:13, 20 September 2006 (UTC)
You would have to; during gameplay, you would need the Hoverboots acquired in the Shadow Temple in order to solve many of the Spirit Temple puzzles. Blizpeak 19:31, 1 October 2006
You don't need them, but they make the temple easier. Jaxad0127 00:26, 2 October 2006 (UTC)
My misunderstanding, then. It might have been my own fault that I got stuck. Blizpeak 20:37, 1 October 2006
In the Nintendo Official Guidebook (from Japan), the order is: Inside the Deku Tree, Dodongo's Cavern, Inside Jubu Jabu's Belly, Forest Temple, Fire Temple, Ice Cavern, Water Temple, Bottom of the Well, Shadow Temple, Gerudo Training Ground, Spirit Temple, and Ganon's Castle.Linkdude20002001 17:38, 28 February 2007 (UTC)

[edit] Plot is too long. Advice?

The plot section is way too long, and uses far more detail than is preferable. It's an obvious cause of the article's inflated file size, and is an eyesore to boot. Any objections to a severe culling? I'll check some RPG games' articles for comparison, and any advice would be appreciated.Spencer F. 03:13, 3 June 2006 (UTC)

OK, FF6's Plot section gives background and leaves out most of the gameplay and ending detail. I might try to do something like that. Hell, if it doesn't work out, there's always revert, right?Spencer F. 03:25, 3 June 2006 (UTC)

[edit] Development and history

Where can you find information about this topic, which this article completely lacks? Skinnyweed 23:01, 5 June 2006 (UTC)

[edit] Video Gamer X's Debug code

Anyone think its important enough to be in this article? The_hot_dog 09:24, 15 June 2006 (UTC)

What debug code? I haven't seen any debug code. There's a code to access an exception handler, if that's what you are talking about. And there's a development version of the game that was leaked, with debug options. But to the best of my knowledge, there are no debug menus in any of the retail versions of the game. Dlong 00:14, 20 September 2006 (UTC)

Video Gamer X's debug code.. you pull the left side of the cartridge up and input a button combo, then you get the debug mode screen... ♂ Roast Beef God ♂ 00:00, 3 January 2007 (UTC)

That's an exception handler Dlong 01:26, 3 January 2007 (UTC)
It's a crash debugger. You can see Actor Lists, Stack Dumps, Exception IDs, and a hidden message that says "I LOVE YOU 00000000", but it's not a debug menu. I think it's important enough to go in the article, but I don't know how to get it in without it being classified as "original research". 71.166.86.16 22:53, 4 March 2007 (UTC)

[edit] OoT movie or not?

I heard that a movie based on this game was going to be released in late 2006, but now all of the information on Wikipedia has just disappeared. What happened? (Plainnym 14:19, 15 June 2006 (UTC))

The alleged film seems to have been an April Fool's hoax. Setokaiba 11:27, 16 June 2006 (UTC)

I bet your right and it was just a hoax. Besides, movies based on games usually aren't that good anyways.

It's just a hoax?! Then who's the retard who posted the information on Wikipedia?! (Plainnym 21:18, 21 June 2006 (UTC))

Someone who wasn't smart enough to realize it was april fools when they said it. =P Wesz 12:58, 23 June 2006 (UTC)

I don't think there's an official movie, but it looks like an independent group is making one.. http://www.youtube.com/watch?v=f5nGVcQN2rE —The preceding unsigned comment was added by Nilay (talkcontribs) .
There's a movie that can be deemed independent; though no Hollywood material, it seems too good for an independent write, however. It's called Legend of Zelda: Hero of Time. Or maybe just Hero of Time - my memory is unclear. Blizpeak

[edit] Time Loophole

Is there any evidence to suggest that the plot is reversed when Link becomes a kid for the final time? I always thought he would stay behind scenes in Termina whilst his other self does what is required in the plot 7 years later. So 7 years after the events of Ocarina of Time there would be two Links until the "other" Link went back in time. This is all a little confusing, but all im asking is whether there is any real evidence to suggest that the plot is undone? And why would the plot be undone anyways? Some sage magick? -PP —The preceding unsigned comment was added by Purple Pikmin (talkcontribs) .

Well, ive concluded a few possible story lines, from various facts. I only refer to important games that relate to the triforce/mastersword.

Possibility 1: When OOT link goes back into the past, the timeline that he saved never really happens(well, it happens in the timeline its in =P), and he ceases to exist in the timeline. Now, in his kid self, he goes to termina, then he lives out the rest of his days in peace..

..But in the other timeline, Gannon twists the sacred realm (golden land) into the dark land(Link to the past) and LLTP link stops him from taking over the world or somthing. Then windwaker happens, WW link kills him, WW link moves on the the four sword and minish cap stuff..

..Then in the future(zelda 1) gannon somehow comes back from the dead, and link stops him. Then, Years later(zelda 2), gannon minnions try to bring him back, but link stops it.

Possibility 2: When OOT link goes back into the past, the timeline that he saved never really happens(well, it happens in the timeline its in =P), and he ceases to exist in the timeline. Now, in his kid self, he goes to termina, then when he comes back he does when gannon floods the land..

..Then windwaker happens in that timeline WW link kills gannon he moves on to the four sword and minish cap BS..

Meanwhile in the other timeline, Gannon twists the sacred realm (golden land) into the dark land (Link to the past) and LTTP link stops him from taking over the world or somthing. Then much much later, zelda one and two happen.

Possibility 3:

When OOT link goes in to the past at the end of OOT, his other self is still in the sacred realm (being there for 7 years and returning in the future blah blah) so all that future bs happens and there's only one timeline, but there somthing to fathom, what happened to link? I think that he was the dark link(possibly a form of oni link?) that you encountered. =P..

..Then years later after link has died(or maybe he died in the flood), gannon escaped and flooded the land, then windwaker happened, meaning the gannon in it just has to be a light world manifestation, WW link defeats them, then WW link moves on to all his jolly goods quadrupole swords and shrinky cap..

..Then, later gannon twists the sacred realm into the dark world, link stops him, zelda 1 and 2 happen blah bla..

There is tons more possible time lines i could make, but I'm tired. Wesz 13:35, 23 June 2006 (UTC)

What I believe actually happens Link never gathers the three Spiritual Stones for Zelda, the Door of Time never gets opened, and Ganon never succeeds in taking over Hyrule. But Since this is all original research, it doesn't really matter, does it? -- SamSim 20:18, 19 September 2006 (UTC)
Interesting. I like the possibilities, but I've thought it to be something like this. Obviously none of this will get into the article, being too vague and open-ended. But I believe the theory that Link defeated Ganondorf in the future, before returning to the past; hence the future never truly being eradicated, also hence why the game backtracks to Ganon's Tower every time you defeat it. It never 'ends', per se. This would explain Ganon's revival during the Wind Waker. It would also explain where Link was when the citizens called upon him, but 'he never came'. He was in Termina, dealing with Majora. This could possibly carry over into the Twilight Princess plot, depending on how that coorelates, but it's too soon to tell. 66.177.246.101 22:39, 1 October 2006 (UTC) Anonymous

[edit] disambiguation page

I was thinking the search for "Zelda 64" / "Zelda64" should redirect to here (The Ocarina of Time), rather than to the disambiguation page since This game (not Majora's Mask) is more commonly assosiated with the nickname "Zelda 64". —The preceding unsigned comment was added by 84.92.62.165 (talkcontribs) .

I would agree. -- ReyBrujo 00:00, 25 June 2006 (UTC)
No, an outsider to the series would have no idea, when being redirected to Ocarina of Time that really they wanted Majora's Mask, if they were searching for both N64 games, or the latter. Scepia 03:58, 28 June 2006 (UTC)

[edit] Playing again

I am playing the game again and am wondering if anyone wants any info that they are not sure about. I will list my observations here:

  • A Kokiri girl outside of Mido's house says that the Great Deku Tree gave life to the Kokiri, and wonders if the Tree gave life to the forest as well.
  • The Deku Tree tells Link that the latter has/should use his wisdom and courage to save the Tree. (See triforce)

--Scepia

Do you mean including information that otherwise would be looked over; relevant, but often not registered in the game? If so, I thought of an instance.
  • A guard in the Back Alley of Hyrule Marketplace, after the cut scene showing Zelda fleeing the castle. He is wounded, and relays the message to Link that Zelda had to give him something before dying. Blizpeak

[edit] Pre-Relase Leftovers?

I used some gameshark codes on my Oot on my N64 and i founded some leftovers of Beta/Pre-relase of OOT

  • Rauru talking about see zelda on temple of time insead impa, maybe after beat beta-temple of light, before rauru gives beta light medallion, the game frezzes
  • Sheik on kakariko village talking with link about the shadow spirit and shadow spirit aparears and attack sheik (wow! sound effects of sheik with damage!)
  • Part 2 of before beta cutsense, with sheik learing noctune of shadow to link
  • What the!?!?!? Burning Death mountain "volcano"?!?!? —The preceding unsigned comment was added by 201.17.231.220 (talk • contribs) .

__*These are remains from an earlier version, or possiby functions that would be called with the N64DD. --HarroSIN 07:24, 15 July 2006 (UTC)

____* No way, it dont have logic... I founded also the rauru leftovers on Master quest(a.k.a 64DD zelda) and frozen too...



Actually, the Master Quest and 64DD version are 2 different versions of OOT, even though Nintendo claimed them to be the same.

Marikthechao 21:35, 11 November 2006 (UTC) Marik the Chao Marikthechao 21:35, 11 November 2006 (UTC)

[edit] Chronology inconsistency

The following is stated in the introduction of this article: "In 2003, Ocarina of Time was re-released as a bonus disc for those who pre-ordered The Legend of Zelda: The Wind Waker." In the The Legend of Zelda series article, however, it is stated that this version was released already in 2002. --pred 23:21, 26 July 2006 (UTC)

[edit] Weasel words?

"It is widely considered one of the best games of all time. Some argue that it is the greatest game ever made, and has been featured in numerous Top 100 greatest games lists."

These sound like weasel words to me. Things like "...is widely regarded as..." and "Some argue..." are considered weasel words and really shouldn't be in Wikipedia articles. The article is supposed to have a neutral point of view.

For more on what weasel words are, click one the following: WP:WEASEL Link2086 15:45, 20 August 2006 (UTC)

If that's your criteria for slapping a "weasel words" template on an article, you're going to be quite busy branding that all over Wikipedia. More articles feature such "weasel words" than have this template, which leads me to believe that that particular aspect of WP:WEASEL is not enforced very well.

Not accusing you of anything, but this strikes me as trying to find trouble where there isn't.24.161.186.145 04:41, 22 August 2006 (UTC)

The first sentence of the weasel-wording page says it's a matter of tryign to give statements authority without actually referencing them to some authority. Saying that OoT is widely considered the best game ever would be weael wordign if you didn't give specific examples of some notable publications or peopel that said htat, but this is referenced, so it's just fine. I'm deleting the tag. Ace of Sevens 04:33, 23 August 2006 (UTC)

[edit] Ariana Hoax

The hoax was actually an in-house production from the staff at Hyrule: The Land of Zelda, and not them being fooled by someone else. They created the screenshots in Photoshop and then projected them onto TV with video out equipment, which was somewhat rare back in 1998. Not really that important, but interesting to know.

71.198.235.198 04:39, 3 September 2006 (UTC)

WOW! a image on a TV can foolish many peoples, its'n? —The preceding unsigned comment was added by 201.17.229.69 (talk • contribs) .

[edit] Record Completion Time

Is it worth adding the world record completion time of the game? I'm pretty sure that the actual world record is held by Mike 'TSA' Damiani, as detailed here: http://speeddemosarchive.com/OcarinaOfTime.htmlAdamgritt 13:04, 21 September 2006 (UTC)

I like it. Possibly only as a side-note, though. But so long as the link is added, it should be okay. And interesting. 66.177.246.101 22:40, 1 October 2006 (UTC) Anonymous

[edit] Weight?

Has anyone noticed that the cartridge is a bit... heavier than other games? It might just be mine, but it definitely weighs more... DarkLink Metroid 05:10, 28 September 2006 (UTC)

It might be that gold plastic weighs more than gray plastic. Jaxad0127 16:16, 28 September 2006 (UTC)
No, I have the gray v 1.2 cartridge. DarkLink Metroid 15:03, 29 September 2006 (UTC)

if you can't find anything on the internet about it, then publish it on a blog or something and reference your findings. (no original research, remember) although i think a small fact like that isnt neccecary to add to the article...

just browsing this article, i'm smelling alot of fancruft...Blueaster 09:11, 1 October 2006 (UTC)

My cartridge was the gray one, and I noticed that when there was no saved data on it, it was pretty light. But when there was even one save file all the way to the end, the cartridge weighed at least three grams more than if not. —The preceding unsigned comment was added by Onigiriman (talk • contribs) 01:58, 2 March 2007 (UTC).

[edit] ridiculously long summary

we need to cut it down to what's appropriate for a wikipedia article 24.13.192.86 09:06, 1 October 2006 (UTC)

It might be in part of my laziness to check, but what is the requirement for a Wikipedia article? Blizpeak
If you're referring to an article layout, there is not set layout. Length standards on Wikipedia are only an object of the mind, and nothing more. We do not have to worry about the length of the article. --DavidHOzAu 05:13, 3 October 2006 (UTC)


yea, but....

"The Nupedia FAQ rightly warned about taxing a reader's patience with rambling prose, but detailed subtopics and sub-subtopics enrich Wikipedia with information. There is no reason why there shouldn't be a page for every Simpsons character, and even a table listing every episode, all neatly cross-linked and introduced by a shorter central page."

"Of course, a 100-page thesis on poker is useless to someone who merely needs an article summarizing the basic rules and history of the game. The purpose of a normal encyclopedia is to provide the reader a brief overview of the subject, while a reference book or text book can explain the details."


It's just that, IMO, the plot section is a bit too long to be practical. Who's going to read all that? Blueaster 06:31, 3 October 2006 (UTC)

I agree. The points that should be covered are, in my opinion: The Deku Tree, Meeting Zelda, Mentioning that the other two stones were found (no more detail than that), Getting the Ocarina of Time, Opening the Temple (and letting Ganondorf get the triforce), Finding the sages (no more than saying "He goes to find the sages, each in their respective temples), sealing Ganon away, and then returning to his original time (leading into Majora's Mask). We definitely don't need to mention details about each temple. Any objections to a judicial trimming? Fieari 02:41, 10 November 2006 (UTC)
I just cut it down to about half its previous length a few weeks a go. I wanted to make it shorter, but I also wanted to keep in the summary characters that recur throughout the series, to give additional context to readers (the Zoras, Jabu-Jabu, Impa, Twinrova come to mind). Certainly you are welcome to take a whack at it some more. Sraan 21:51, 11 November 2006 (UTC)

[edit] new age

can u guys put a before and afer links age? Mr.Willison 11:33, 1 October 2006 (UTC)

I'm not too sure. As addressed earlier in the discussion, there doesn't seem to be quite enough agreement on the age differences, though many believe it to be 10 as a child; 17 as an Adult.
Off subject, but I added that OoT was the first game to feature Link as an Adult clearly, assuming that he wasn't already adult in the SNES games. Correct me if I'm wrong.

66.177.246.101 22:26, 1 October 2006 (UTC)Anonymous

[edit] Possible Solution to "plot problem"

The plot is long no doubt. So why don't we have a seperate article for the plot. Have a link to the new page where the plot is on this page. Again, just a possible solution.

User:wittj

I believe that is unnecessary. As it is, the plot can definitely be trimmed. This isn't a plot summary; it's more of a step-by-step explanation of all events in the game. --Tristam 18:44, 15 October 2006 (UTC)

[edit] Plot summary

Here is a prototype for a somewhat more condensed plot. It is a little more than half the length, although still perhaps too long. Please edit as needed and I will post it sometime if we like it.Sraan 16:03, 17 October 2006 (UTC)

Okay, I went ahead and edited it in - please fix it up. It especially needs a lot of wiki links in the second half. Sraan 00:44, 21 October 2006 (UTC)

[edit] Level Select

Cadohacan found a level select in both OOT and MM. Is this worth mentioning? It's here: http://kodewerx.net/forum/viewtopic.php?p=3116 Dlong 07:02, 1 November 2006 (UTC)

[edit] Why the Fire Temple controversy should be in the Music section

I strongly believe that the Fire Temple controversy should be in the Music section. If it is not, people might see it in the differences and think, "Why wasn't this in the Music section?". Well, if they think hard enough, but still. It is an important part of the history of the game's music and should be in that section. I have edited the article to put the Fire Temple stuff in the music section. If anyone objects, please tell me a good reason why it should not be in there. I can't think of one.



Marikthechao 23:17, 9 November 2006 (UTC) Marik the Chao Marikthechao 23:17, 9 November 2006 (UTC)

The music section should describe the game's music, while the differences section should describe the changes between the version and why they were made. Those passages don't describe the music, they describe the reasons the music was changed. — Jaxad0127 15:55, 10 November 2006 (UTC)

It's still related to the music, therefore it should be there. We could put it in both sections, though; the music section could just put more detail on what the music is like. —The preceding unsigned comment was added by Marikthechao (talk • contribs).

Except it doesn't add anything to the music section. That section is already comprehensive enough with out describing in detail the Fire Temple music. — Jaxad0127 17:50, 12 November 2006 (UTC)
So even if the fact about the fire temple is just mentioned shortly.
Where can I read more about that? —The preceding unsigned comment was added by 84.187.254.152 (talk • contribs).

[edit] Restructuring sections

I did a fairly big restructuring of the sections and content, to see if I could make everything flow a little better. Virtually all of the previous content is still in the article but some of it is in different places, trying to use a more standard plot->gameplay->development->versions->reception->impact and legacy format. Please let me know here if there are problems with it. Hopefully this helps resolve some of the music controversy, because music is now part of the development section (which should discuss how the music was created), placing the discussion of the controversy squarely as the responsibility of the "Versions" section. Sraan 20:55, 14 November 2006 (UTC)


[edit] lol spoiler tags?

This game came out YEARS ago and thus is not necessary to recieve spoiler tags. —The preceding unsigned comment was added by 71.250.31.201 (talkcontribs).

Please post new messages at the bottom of a talkpage. -- RattleMan 02:33, 18 November 2006 (UTC)
I've been under the impression from discussions at WP:CVG that spoiler tags are not needed for any sections clearly labeled as "plot" etc, because they obviously would contain spoilers. Many people are against the tags for any reason, but I agree they are redundant and against the purpose of Wikipedia in this case. Sraan 05:25, 18 November 2006 (UTC)

[edit] Delisted of Good Article

I realize many of the people editing and viewing the article are either good fans or hold their editing highly. This is why I have to ask you to let those feelings aside, and understand why this should not be a Good Article without letting your opinion on the game hinder you - remember, this is about the article, not the game. I will explain all the violations of what a good article is.

  • The article is not fully comprehensible to non-specialists. I will only deconstruct the lead just to inform of the problems.
  • "he must go on a quest to stop a "dark stranger" who lays a curse on the tree".
Why? Is this tree important? What is the tree for? It needs to be lightly explained without the reader having to click the link.
  • "to help save Hyrule from destruction by the forces of evil."
What is Hyrule? Who are the forces of evil? Why are they destructing Hyrule?
  • There are lists in the "Characters" and "Leftovers" section.
  • There are very few sources - there are no sources in the Story and Gameplay sections. Because of the article's size, this is a big problem.
  • There are a lot of unnecessary details. The plot is far too long, it needs to be summarized. The "Leftovers" section needs to be truncated, and the "Triforce rumors" section goes unnecessarily in-depth.
  • This article is definitely not neutral point of view. Here are some examples.
  • "due to its groundbreaking graphics ... ingenious puzzles and breath-taking story."
  • "Koji Kondo, Nintendo's famed in-house composer."
  • "gained a ferocious amount of hype before release"
  • "Very few were disappointed with the game, something which is a startling rarity in gaming"
  • "Many gamers, especially Nintendo fans, would argue that no game since Ocarina has matched its classic standard."
  • There are no images describing gameplay, but far too many images describing minor things like "hidden" items and pictures of both the box AND the cartridge.
  • There are no image rationales or sources.

I hope these problems can be fixed. When editing, try to think that no one has played the game and that your life depends on explaining it. --TheEmulatorGuy 00:39, 20 November 2006 (UTC)

I came to this article to try to find out why my wife loves this game so much (I've never played it and find no interest in games featuring child-heroes). The plot summary makes the game seem rediculous. Link seems to have little motivation for doing anything. It sounds like a heavily linear game where you simply "do the next thing" for no other reason than "you're supposed to." It also seems like the game has glaring plot holes, because of its time traveling in particular. For "one of the best games ever made" according to any number of Wikipedia articles, I'm very unimpressed. I am thus left to conclude that either a.) people love this game in spite of its story (quite possible, as many games feature "porn movie quality plots") or b.) the story summary sucks and the game isn't as dumb as this article makes it sound. :) RobertM525 02:15, 27 November 2006 (UTC)

RobertM525, to be plain, it's option B. The story summary here is terrible, the Zelda games are not. I must tell you, they are very good, perhaps the best I've ever played. The summary, however, makes this game, and in effect the whole series, look like a cheaply knocked-together low-budget title... Basically, the summary makes the game look hundreds of times worse than it actually is. -Cat Lover

[edit] Spoilers without any spoiler tags?

While you expect spoilers from the plot section it is not tagged with a spoiler warning. Not that most would need it but it is standard on pretty much all articles that reveal plot. Should it be included?Bride of lister 20:48, 20 November 2006 (UTC)

Actually it is generally not considered standard in sections that are clearly labeled as "plot", "story", or anything else that would clearly have spoilers in it. And some Wikipedians are against spoiler tags altogether because Wikipedia is not censored, and spoiler tags are un-encyclopedic in tone. There is much debate about it, so read on at places like Wikipedia_talk:Spoiler_warning. Sraan 21:21, 20 November 2006 (UTC)
It's not standard on "articles that reveal plot" at all. Lower-quality articles are normally given spoiler tags because they are not moderated by an editor familiar with consensus. Take a look at any video game featured article - it probably won't have spoiler tags. --TheEmulatorGuy 23:51, 20 November 2006 (UTC)
EmulatorGuy, while you're here, where do I find the manual of style for CVG articles? I looked on the WP:CVG page, and it gives some guidelines for content, but nothing I could find stated a definite order of sections. I've looked at a lot of featured articles, some place Gameplay first, then Plot, others do it othe other way around (though not as many, admittedly). Personally I think the plot section being first helps set the reader up for what the gameplay is about. Anyhow, I was just wondering. Sraan 02:37, 21 November 2006 (UTC)
I don't think there is one. However, WikiProject Final Fantasy has one (Wikipedia:WikiProject_Final_Fantasy/Manual_of_style) and they've contributed the bulk of CVG Featured Articles. The reason gameplay is first is because (as noted by video game) it is most important. For a non-specialist to understand (which is a requirement for articles) it'd be a good idea to have gameplay first. Fans and players of the game will obviously not want to know about gameplay first, but the article is not written for them in mind. --TheEmulatorGuy 03:01, 21 November 2006 (UTC)
I'll have to warn you, I just made some changes to the section you were asking about. What was previously there was by no means true - none of the articles use it. Regardless, Gameplay was alreadu placed before Story which (I believe) was the problem. --TheEmulatorGuy 03:21, 21 November 2006 (UTC)
Good info, thanks. I noticed that you mentioned the it is consensus that trivia sections not be added. On the WP:CVG, it actually says that trivia should be kept to a minimum depending on the circumstances. I wondered if you could tell me where the consensus against trivia sections was decided. I'm not trying to argue in favor of trivia, I just want to know what the true consensus is. Sraan 23:05, 25 November 2006 (UTC)

[edit] Sage of Wisdom?

Sorry if this is an obvious question or has been previously discussed, but has it been stated anywhere that Zelda is the Sage of Wisdom? Seeing as Wisdom is one of the parts of the Triforce, and Power and Courage are not represented by Sages, it seems more likely that she may be the Sage of Time (due to her being able to see into the future, as well as being close in proximity to the Temple of Time, as the other Sages were rather close to their Temples). However, seeing as she has not gotten an official title in how many years, she is probably just a Sage with no affinity, and is simply the leader.

67.149.100.26 04:39, 30 November 2006 (UTC)

Zelda was reffered to as the "Seventh Sage" in-game, though I can't remember when that was exactly. Another thing to note is the six sages were sages of some type of element. Can "wisdom" be considered an element? I can imagine the sage of fire blasting fire at enemies, but can one shoot "wisdom"? Just a random thought. Then again, if she is the Sage of Wisdom, that would mean there is also a Sage of Courage and Power (ie Link and Ganondorf). 67.142.130.24 21;23, 11 December 2006 (UTC)
Hey, here's some relevant lines from a text dump of Ocarina of Time. It's a great source for getting information direct when you need to know what was said in-game. There's one such text dump at http://www.neoseeker.com/resourcelink.html?rlid=74465&rid=68842 - I'm sure it'll make a perfect article source as well. It's out of order, but searching for specific words or phrases from memory works fine.
But to answer the question above - according to the text dump, at no point in OoT is Zelda given a title - so unless a designer has revealed it somewhere, I'm afraid her title is speculation, original research, and can't be included in the article. But here are the main lines that reveal her as a sage:
"If all six Sages come together, we can imprison Ganondorf, the King of Evil, in the Sacred Realm. But, in order to make a perfect seal, we need the seventh Sage. Someone you know must be that Sage, Link..."
and later on:
"The one who holds the Triforce of Courage is... You, Link! And the other, who holds the Triforce of Wisdom... is the seventh Sage, who is destined to be the leader of them all... It is I, the Princess of Hyrule, Zelda."
Hope this helps! --Terpoma 14:56, 18 January 2007 (UTC)

[edit] first in timeline

shouldnt it be noted that this is the first in the timelime as told in an interview with a guy from nintendo —The preceding unsigned comment was added by 220.239.231.69 (talkcontribs).

[edit] FA push

I'd really like to see this article featured. Anyone else interested in an FA push? It's already in above average shape, it just needs to cleanup, research, and expansion. — Deckiller 03:54, 11 January 2007 (UTC)

I'm quite shocked that nobody wants to improve this article to Featured Article status. — Deckiller 12:51, 3 February 2007 (UTC)
Very well. — Deckiller 12:26, 22 February 2007 (UTC)

[edit] Title screen music

"The opening theme is a remix of the "warp whistle" theme from the original 1986 title Super Mario Bros. 3." Um, the warp whistle music was first used in the 1986 title The Legend of Zelda. SMB3 came out in 1988 and happened to use the same music for the whistle/recorder/whatever. :P --Guess Who 02:06, 30 January 2007 (UTC)

[edit] Europian/PAL Early Release

There was a very early released version of the game for PAL (European) territories that had some differences between the rest versions. As far as I know this version was given to magazines (for reviewing/walkthrought purposes) and the very first people who bought the game.

As far as I can remember the differences of this version are: 1. Some heart pieces are placed on different places (one of these places is the roof of the kokiri shop). 2. Link sometimes holds the master short differently when he draws it from the pedstal on the temple of time.

IT is certain that there are other differences too but I obviously don't recall them all. I have played and finished this version of the game since a friend of mine's owns it and lent it to me before I got my own (ordinary) copy of the game.

Editing the article with information about this version would lead to the deletion of my changes so I found it a better option to post about it instead. This might help finding more people who have some information about this version, plus it will help the regular editors to verify this piece of information. 87.203.175.75 13:21, 22 February 2007 (UTC)

[edit] Songs

Hey guys, is there a way we could list the names of all of the songs in the game here? Specifically the names of the Ocarina Tunes played in the game? I was looking for this information and I thought this would be a great place to get that info, but it wasn't here. :-/ Thanks. AnujSuper9 18:43, 17 March 2007 (UTC)

Check out Songs from The Legend of Zelda series#Ocarina of Time. Pagrashtak 19:00, 19 March 2007 (UTC)

[edit] Image for the versions?

I feel that an image with the Mirror shields from versions 1.0 and 1.2 compared side-by-side would help the Versions section, would anyone be willing to do that? Or perhaps maybe two screenshots of gannon's blood from the two versions

[edit] Master Quest/Collector's Edition controls

The article notes that these two versions of OoT are emulated rather than ports, but what about the controls? Are they remapped specifically to the 'Cube controller, or is there some fudging going on, as with the Virtual Console release? For example, does the top-right in-game button layout still show the N64 layout, or has it been changed to reflect the 'Cube's layout? Kelvingreen 23:52, 24 March 2007 (UTC)

Could you be a bit more clear? What's wrong with the Virtual Console version? On the Gamecube, the only changes made to the game was dialogue; mentions of the Z button has been changed to L, I don't see any other changes to the ROM image. No HUD changes or anything. Still shows the C-buttons. - Zero1328 Talk? 04:04, 25 March 2007 (UTC)
According to the Virtual Console Talk page, the controls have been remapped for that version, so I was just wondering if they'd been remapped on this version, and if so, whether it was something worthy of inclusion in the article? Kelvingreen 09:43, 25 March 2007 (UTC)

[edit] Plot Summary has demographics.

The Plot Summary in this article has a very well written description of the demographics of Hyrule. Is this the place to put this, or would it be more appropriate for it to simply have links to the articles on the races and places of Ocarina of Time? Bucky 16:32, 31 March 2007 (UTC)