Talk:The Adventure Game
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[edit] Drogna Game
I'm reasonably sure the Drogna Game rules are correct, but it was twenty years ago and I'm working from memory. (I have half an idea I'm conflating two different versions.) Corrections are appreciated. Marnanel 03:42, Apr 15, 2004 (UTC)
The Drogna rules changed each series. Originally, contestants had to find the sequence, which would be any drogna of specific shape (ie, a square) or any drogna of a specific colour (ie, green). In the final series, the Drogna game involved the number of sides on the drogna, so the sequence would be: '1. any circle, 2. any crescent, 3. any triangle, 4. any square, 5. any pentagon. I've added a bit more info on the ctaracters and actors. Common mistake on Bill Holmwood, who many people misremember as Australian. [Visitor: Jim]
[edit] Game thoughts
My memory of the first series goes like this:
- the contestants didn't know the value of the drogna, and had to work them out with the aid of a Roy G Biv sign and some sort of slot machine (did it give change?).
- The "drogna game" wasn't called that. It was on a black floor (this changed in later series) with the symbols laid out on it. They had to get across stepping only on symbols which were either the right colour or the right shape. Stepping on an incorrect one, I think, set off klaxons? Later in the same programme, I think they had to do it again except that this time, if they stepped on the wrong one, they were evaporated.
- The "simple computer game" mentioned as one of the tasks was not seen as particularly simple then: remember, the Spectrum and BBC computers had just come out! The computer used in the programme was of course a BBC B computer.
- There was usually a game which involved getting something out of a perspex container and which required several steps to complete. Several containers, blocks, keys and jugs of water (so that you could pour water into tall narrow containers to get the contents to float up to the top) would be provided. Paul Darrow's lot worked out that they could just stretch some of the chains connecting different podia (on which were different components) so that at full stretch, they could skip one or two of the stages. The Argonds, watching this on their monitor, argued about whether this was cheating or no :)
Another game which I think was in the second series and which replaced the computer game was one which involved one contestant being in a darkened maze. The other contestants, from their vantage point with a heat-sensitive camera showing the contestant in the maze, had to direct the maze contestant out by telling them where to step in the dark.
I'm reluctant to put all this into the article until someone else confirms that my memory is not playing tricks!
Telsa 15:00, 27 May 2005 (UTC)
[edit] Not a children's show
This wasn't aimed specifically at kids, like the article suggests. It was shown on BBC2 in the evenings in a time slot when they always had family programmes. It was no more a children's show than The Great Egg Race or The Crystal Maze. --Psychonaut3000 02:31, 25 June 2006 (UTC)
[edit] Questions
Two Questions i've been wanting to ask for ages.
First of all, how did the "how many argons around the pond" game work in series 4? I could never figure it out.
- It think it had to do with how many fingers Gandor had on the desk. BillyH 18:42, 31 July 2006 (UTC)
And Secondly, the BBC in the mid 90's created a kids game show caled "Incredible Games" which was VERY similar to The Adventure Game, It had most of the games, notably the Vortex Game (but replaced with a knight) and the crystal caves one. Was it a sequel series? or jusr coincidence?
- I never noticed the simularity before, I'd say coincidence. There's a Wikipedia article on Incredible Games here. BillyH 18:42, 31 July 2006 (UTC)
Excellente! Thanks Billy ^_^