Playboy: The Mansion

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Playboy: The Mansion
playboyxbox.jpg
Developer(s) Cyberlore Studios
Publisher(s) ARUSH Entertaiment
Groove Games
Release date(s) January 25, 2005
Genre(s) Simulation
Mode(s) Single player
Rating(s) BBFC: 18
ESRB: M
ESRB: AO (Private Party)PEGI: 16+
OFLC: MA15+
Platform(s) PC, PlayStation 2, Xbox

Playboy: The Mansion is a simulation video game for the PlayStation 2, PC and Xbox consoles, developed by Cyberlore Studios, published by Groove Games and ARUSH Entertainment and licensed by Playboy Enterprises.

The player takes on the role of Hugh Hefner, the founder of Playboy Magazine and Playboy Enterprises, referred to in the game as 'Hef'. The aim of the game is to build the famed Playboy Empire from scratch, starting from a humble magazine to celebrity endorsements to home entertainment to Internet website to merchandise.

The player can mold the famed Playboy Mansion to their own needs and wants, and has the option of experiencing the infamous Playboy Playmate parties in locations such as the Grotto and the Clubhouse. Each month, the player has to print an issue of the magazine. To do that you need a cover shoot, a centerfold, an essay from a celebrity, interview with a celebrity, a pictorial about a subject and an article about a subject. In the game, the player is the photographer during photo shoots. The playmate/celebrity is able to pose topless during photo shoots.

The player starts with his secretary, Jenny, his chief director Dick and playmate Julie Mcollough. The player must complete a variety of missions by achieving all the goals in a mission. When you finish a goal you get things for finishing that goal. There are twelve missions in total. Some of the goals include making and/or fixing relationships with people, publishing certain magazine content, and throwing parties. Players can also choose not to achieve goals, as there is no time limit, and do other things such as parties, mansion renovations and playing with the mansion's variety of games. However, magazines must continue to be published as that is the players income source, as parties and items cost money.

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