Pitfall: The Mayan Adventure

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Pitfall: The Mayan Adventure
North American box art for gameboy advance version of Pitfall: The Mayan Adventure
Developer(s) Activision/ Redline Games
Publisher(s) Activision
Release date(s) 1994, 1995, 1996, 2001
Genre(s) Platformer
Mode(s) Single player
Rating(s) RSAC: V1: Creatures Killed
ESRB: T (Atari Jaguar, SNES, Sega Mega-CD)
ESRB: E (Game Boy Advance)
Platform(s) Super NES, Sega Mega-CD, Sega 32X, Mega Drive/Genesis, Jaguar, Windows, GBA

Pitfall: The Mayan Adventure is a video game released in 1994 for the Super NES and Sega Mega-CD by Activision. It was ported to the Sega Genesis (1995), Sega 32X (1995), the Atari Jaguar (1995), PC (1995), and the Game Boy Advance (2001), with the last one published by Majesco. Pitfall: TMA was also the first commercial game released for Windows 95.

In this game, the player takes the role of Pitfall Harry Jr., son of the hero of the original game, who has to find his kidnapped father.

An extra feature in all versions is the ability to play the original Pitfall! (the Atari 2600 version) after finding a secret doorway. The doorway can be found by looking for something that seems out of place. The Mega-CD, 32X and Windows ports contained extra (and expanded) levels and other enhancements over the earlier versions. The Windows port was based on the Mega-CD version, and made using Kinesoft's Exodus game technology, which was later used to make the Windows port of Earthworm Jim: Special Edition.