Mordor: The Depths of Dejenol

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Mordor: The Depths of Dejenol (henceforth referred to as M:DoD) is a computer role-playing game for Windows created by David Allen in 1995.

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[edit] Aim of the Game

The player must develop their character(s) by exploring a 15-level dungeon, fighting monsters and collecting items and gold along the way, until ultimately they are powerful enough to earn victory against the Prince of Devils who resides in the deadliest level at the bottom of the dungeon.

[edit] Remarks

Considering the age of the game, its depth is impressive. Playing casually, it can take hundreds of hours to complete - even after that, M:DoD offers replayability through multi-guild characters and various community-devised challenges and competitions.

While it is perfectly playable on modern Windows-based PCs, M:DoD was created in the days of 486 processors and Windows 3.11, and as such has a very functional appearance that may discourage players who prefer a healthier dose of eye-candy during their adventuring.

Despite the name, M:DoD is not set in the realm of Middle-earth created by J. R. R. Tolkien and instead has no background or notable characters. The only background in the game is contained in the help files and the names of the leaders of the different guilds such as Requnix, Torak and the Questmaster.

Mordor has its roots in an ancient multi user dungeon game called Avatar, which ran on a computer system called PLATO. Avatar permitted multiple players to roam the dungeon together, whereas Mordor is a single user game; albeit that single user can run several player characters in a party, controlling all of them.

[edit] See also

  • Avatar - the original root of Mordor

[edit] External links