Tellah

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Tellah
Game series Final Fantasy series
First game Final Fantasy IV
Designed by Yoshitaka Amano
In-Universe Information
Class/Job Sage
Special ability Recall
White Magic
Black Magic
Home Mysidia
Age 60
Laterality Right-Handed

Tellah (テラ Tera?, Tella and Tella the Wise Man in the original Japanese language version) is a fictional, playable character from the Square Co., Ltd. RPG Final Fantasy IV. His name is probably a reference toward Terah, which is Hebrew slang for "old man." One of the oldest playable characters in the series, Tellah is a very wise Sage, though is a bit short-tempered. At a younger age, he was a famous sage in the mage village of Mysidia, having learned nearly all the white and black magic known to man by deciphering various ancient scrolls. However, he lost control of his magic one day, injuring many mages. In penitence, he left Mysidia and retired to Kaipo, where he married and had a daughter named Anna. After losing his wife, Tellah became very over-protective of his daughter. Over the course of time, he forgot most of the spells he worked so hard to learn. Tellah is also one of the weakest playable characters in the game. When he goes up a level, his stats will decrease instead of increase (to indicate aging).

Contents

[edit] Story

Cecil Harvey and Rydia first encounter Tellah in the Water Cavern outside of Kaipo. Though Cecil and Rydia are searching for a cure for the desert fever, in hopes of healing Cecil's friend Rosa Farrell, and Tellah is trying to confront his daughter about her elopement with Edward Chris von Muir, they decide to join forces in hopes of defeating the monster blocking the way to the Kingdom of Damcyan.

After making it through the cave, the three friends witness Damcyan Castle being attacked by Baron's fleet of airships, the Red Wings, led by the evil Golbez. They rush into the castle, only to find Anna dying. She explains that she eloped because she knew she would never receive her father's consent. She also shares that Edward is the prince and future king of Damcyan. After she dies, Edward says that Anna shielded him from Baron's arrows. His parents were also killed in the siege, trying to protect their Crystal from Golbez- the Game Boy Advance translation indicates that they, like Anna, sacrificed themselves to protect Edward, who would be the successor to the throne. In an outrage, Tellah leaves the party, swearing to kill Golbez.

Later, when Cecil, Rydia, and Edward are travelling to Baron, they are shipwrecked and separated. Cecil arrives in Tellah's hometown, Mysidia. The Elder of Mysidia tells Cecil that the only way to conquer Golbez is by becoming a Paladin. He sends the twins Palom and Porom with Cecil to Mt. Ordeals. There, they meet Tellah, who is searching for a way to learn the Meteor spell (the Spell is renamed Meteo in the original Super Nintendo release). When they reach the top of the mountain, a mysterious light allows Cecil to become a Paladin. The light also returns Tellah's memory of his spells, including Meteor. Later, after an injury-wracked, bed-ridden Edward left bed and played the Twin Harp despite his injuries to save the others as they fought the Dark Elf, Tellah begins to respect him, says he now sees what Anna saw in him, and says he will get revenge on Golbez for both of them.

Eventually, Cecil and Tellah encounter Golbez in the Tower of Zot. Tellah uses his life energy to cast Meteor. Golbez survives his attack, but his power over Cecil's friend Kain Highwind is weakened. Cecil attempts to finish him off, but is struck down, and Golbez retreats after receiving a surprising revelation (presumably that Cecil is his brother). The party finds the dying Tellah, who regrets losing himself to vengeance, and begs the party to defeat Golbez before passing on.

Before the final battle, Tellah's ghost appears before the party to revive their strength that was drained by Zemus.

[edit] Skills

[edit] Recall

Using the Recall or Remember command, Tellah can relearn one of the spells he has forgotten, although the result is random. He can no longer use this skill after regaining all of his magic on Mt. Ordeals. This ability is not available in the first North American localization.

[edit] White

Using the White command, Tellah can use any white magic (spells designed to cure, protect or enhance the abilities of their target) spell he has learned.

[edit] Black

Using the Black command, Tellah can use any black magic (spells designed to deal damage to or debilitate their targets) spell he has learned, except the Meteor spell, which he lacks magic points (MPs) to cast.