Tal'mahe'Ra

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Anarchs · Antitribu · Autarkis · Black Hand · Blood hunt · Bloodline · Caitiff · Camarilla · Clan · Inconnu · Laibon · Kuej-jin · Masquerade · Sabbat · Tal'mahe'Ra

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The Tal'mahe'Ra are a fictional sect of vampires, composed of several clans and bloodlines, from White Wolf Game Studio's Vampire: The Masquerade books and role-playing games. The sect is often confused with the Black Hand.

The so called True Black Hand is very secretive and mysterious, with infiltrators in many other sects. Dedicated to bringing about Gehenna and the return of the Antediluvians, these vampires hope to serve the ancients and gain positions as favoured servants.

Spoiler warning: Plot and/or ending details follow.

The extent of Tal'mahe'Ra power and infiltration is debatable, due to the very nature of the sect. In any case the question may be considered academic as the heart of the Tal'mahe'Ra was eviserated at the start of the Sixth Maelstrom in the shadowlands. The surviving servants have quietly blended into the sects they once infiltrated.

In Vampire: The Masquerade - Bloodlines, the player has a chance to pick up a fabled blade of the Tal'mahe'Ra in the Hallowbrook Hotel.

[edit] References

  • Sarah Roark, C.A. Suleiman & Janet Trautvetter, Caine's Chosen: The Black Hand, (White Wolf Game Studio, 2003, ISBN 978-1-58846-236-7)
  • White Wolf Publishing, Vampire Storytellers Handbook, (White Wolf Game Studio, 2000, ISBN 978-1-56504-264-3)1565042646
  • Justin Achilliet al., Vampire: The Masquerade (Revised Edition) (White Wolf Game Studio, 1998, ISBN 978-1-56504-249-0)
  • Steven C. Brown, Dirty Secrets of the Black Hand, (White Wolf Game Studio, 1994, ISBN 978-1-56504-210-0)