SWEET16
From Wikipedia, the free encyclopedia
SWEET16 is an interpreted "byte-code" language invented by Steve Wozniak and implemented as part of the Integer BASIC ROM in the Apple II computer. It was created because Wozniak needed to manipulate 16-bit pointer data in his implementation of BASIC, and the Apple II was an 8-bit computer.
SWEET16 code is executed as if it were running on a (non-existent) 16-bit processor with sixteen, internal 16-bit little-endian registers, R0 through R15. Some registers have well-defined functions:
- R0 is the accumulator.
- R14 is the status register.
- R13 stores the result of all comparison operations for branch testing.
- R15 is the program counter.
The 16 virtual registers, 32 bytes in total, are located in the zero page of the Apple II's real, physical memory map (at $00-$1F). The actual SWEET16 interpreter is located from $F689 to $F7FC.
According to Wozniak, the SWEET16 implementation is a model of frugal coding, taking up only about 300 bytes in memory. SWEET16 runs about 10 times slower than the equivalent native 6502 code.
Contents |
[edit] The source code
In the very beginning of personal computing, copyrighted source codes were generally published (exception: Applesoft BASIC created by Bill Gates). Here are the first few lines of SWEET16's source code written by Wozniak. As you can see, the starting address of SWEET16 is $F689 and the virtual 16-bit registers are little-endian.
******************************** * * * APPLE-II PSEUDO MACHINE * * INTERPRETER * * * * COPYRIGHT (C) 1977 * * APPLE COMPUTER, INC * * * * ALL RIGHTS RESERVED * * * * S. WOZNIAK * * * ******************************** * * * TITLE: SWEET 16 INTERPRETER * * * ******************************** R0L EQU $0 R0H EQU $1 R14H EQU $1D R15L EQU $1E R15H EQU $1F SAVE EQU $FF4A RESTORE EQU $FF3F ORG $F689
[edit] See also
[edit] References
- Wozniak, Steve. "SWEET16: The 6502 Dream Machine". BYTE. November 1977. [1]