SVGALib
From Wikipedia, the free encyclopedia
svgalib is an open-source low-level graphics library which runs on Linux and FreeBSD and allows programs to change video mode and display full-screen graphics. Some popular games like Quake and Doom used it in their original releases.
The library was popular in mid-1990s, but toward 2000s, most applications that used it have migrated to X11 and SDL.
The library is simple to use, as can be seen from the following code sample:
#include <stdlib.h> #include <unistd.h> #include <vga.h> int main(void) { int color = 4; int x = 10; int y = 10; unsigned int seconds = 5; /* detect the chipset and give up supervisor rights */ if (vga_init() < 0) return EXIT_FAILURE; vga_setmode(G320x200x256); vga_setcolor(color); vga_drawpixel(x, y); sleep(seconds); /* restore textmode and fall back to ordinary text console handling */ vga_setmode(TEXT); return EXIT_SUCCESS; }
[edit] See also
[edit] External links
- http://www.svgalib.org/
- svgalib windows: a windowing program which uses svgalib