SVGALib

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svgalib is an open-source low-level graphics library which runs on Linux and FreeBSD and allows programs to change video mode and display full-screen graphics. Some popular games like Quake and Doom used it in their original releases.

The library was popular in mid-1990s, but toward 2000s, most applications that used it have migrated to X11 and SDL.

The library is simple to use, as can be seen from the following code sample:


#include <stdlib.h>
#include <unistd.h>
#include <vga.h>

int main(void)
{
   int color = 4;
   int x = 10;
   int y = 10;
   unsigned int seconds = 5;

   /* detect the chipset and give up supervisor rights */
   if (vga_init() < 0)
        return EXIT_FAILURE;

   vga_setmode(G320x200x256);
   vga_setcolor(color);
   vga_drawpixel(x, y);

   sleep(seconds);

   /* restore textmode and fall back to ordinary text console handling */
   vga_setmode(TEXT);

   return EXIT_SUCCESS;
}

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