Super Thunder Blade

From Wikipedia, the free encyclopedia

This article has been nominated to be checked for its neutrality.
Discussion of this nomination can be found on the talk page.
Super Thunder Blade
Developer(s) SEGA Enterprises Ltd.
Publisher(s) SEGA Enterprises Ltd.
Release date(s) Flag of Japan October 29, 1988
Genre(s) Action, Arcade, Helicopter, Shooter
Mode(s) 3rd-Person Perspective, Top-Down
Rating(s) ELSPA Rating : 3+
Platform(s) genesis/megadrive
Media 8 Megabit
System requirements Game controller

Action film buffs might remember the popular John Badham 1982 feature film Blue Thunder - starring Roy Scheider, Daniel Stern, Warren Oates and Malcolm McDowell – about a supersecret prototype military attack chopper being "loaned" to the LAPD for field testing. This classic Sega arcade shooter was inspired by the movie and Sega apparently licensed the chopper's design from the film studio involved. The arcade game was inspired by the movie's aerial chase sequences and has you as the pilot bobbing and weaving down a major city thoroughfare, ducking both air and ground fire from military hardware and doing your best to terminate your opponents with extreme prejudice.

[edit] Description

Super Thunder Blade was the second title to be released for the Sega Genesis. This follow-up to Thunder Blade is very similar to the original arcade game. Get into your helicopter and blast away at the numerous enemies with your cannon and missiles. The four stages all follow a similar pattern: the first part is from a perspective behind your helicopter where you not only have to dodge enemy fire but also obstacles like buildings or caves. In between, face off against one or two smaller boss enemies. When the first part of a level is finished, the view switches to an overhead perspective for the confrontation with the level end boss.

[edit] Variations

Super Thunder Blade is the actual title of the G/MD release. This is apparently in order to differentiate it from the Master System release. Most fans of the game have not noticed any major difference between the arcade and G/MD version save some minor level development changes and the gameplay.