Super Foul Egg

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Super Foul Egg is a computer game for the Amiga and the Acorn Archimedes.

The game, a Super Puyo Puyo clone, was inspired by Amiga Power's comment that no decent clone of the game was made for the machine. After reading the comment, a reader created the game and sent it to the magazine, which included it on their cover disk.

Super Foul Egg, like Super Puyo Puyo, is a variation of Tetris, where differently-coloured blocks (eggs in this case) drop from above, and the player has to manipulate them into the correct position. When four or more eggs of the same colour touch each other, they vanish, and the player earns points. When more than four eggs of the same colour touch each other, the player earns bonus points, and a row of gray-coloured foul eggs drops onto the screen of the opposing player. These foul eggs don't connect with either each other or any other eggs, so they only serve to fill up the screen and hasten the player's downfall. However, eggs that vanish also destroy any foul eggs adjacent to them.

Super Foul Egg is famous for its catchy theme music, and for having two different levels of computer Artificial Intelligence: IBM=crap, Amiga=good.

It was later ported to the RISC OS by Owain Cole and appeared on the Acorn User cover disk, and this version was later ported to Java.

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