Super Bomberman 2

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Super Bomberman 2
Boxart
Developer(s) Hudson Soft
Publisher(s) Nintendo
Release date(s) JPN April 28, 1994
NA December 12, 1994
EU February 23, 1995
Genre(s) Action
Mode(s) Single player, multiplayer
Rating(s) ESRB: Everyone
Platform(s) Super NES
Media 8-megabit cartridge

Super Bomberman 2 is the second of five video games in the Bomberman series developed by Hudson Soft to be released for the Super Nintendo. In North America it was released on December 12, 1994 and in Europe on February 23, 1995. The original release in Japan on April 28, 1994 for the Super Famicom was only the second of several Bomberman games to be released for the system. It is the only Super Bomberman game without a 2-Player Story Mode.

Contents

[edit] Gameplay

The gameplay consists of walking through maze-like areas filled with monsters with a goal of opening the gate leading to the next area. Playing as a bomberman, the player can lay bombs to destroy all of the monsters, which will subsequently open the gate. Destroying blocks in the maze may uncover useful items including remote control bombs, accelerators, and hearts. There are five levels total and at the end of each is a boss. Each boss is faced first alone in an arena until he or she has been defeated. The boss then retreats back to an another arena where the play will face him or her in a personalized machine. After the boss is defeated, the player will continue to the next level.

[edit] Multiplayer

In Battle Mode, one to four players can face off against one another in one of ten arenas designed specifically for multiplayer play. Matches can be customized as battle royal matches or as team matches. A special option called G-Bomber can also be enabled allowing the winner of each match to be given a special item to begin the next match with and also to be colored golden.

[edit] Story

Five evil cyborgs, called the "Five Bad Bombers" are bent on taking over the universe. At the planet Earth, they capture the original Bomberman and is placed a prison cell in their base. He awakens in the dungeon of Magnet Bomber and must fight his way to a final showdown with the Magnet Bomber himself. In the following four levels, Bomberman will challenge Golem Bomber, Pretty Bomber, Brain Bomber, and their leader, Plasma Bomber in an effort to free the Earth of these alien invaders as well as save himself.

[edit] Items

  • Extra Bomb — Increases the maximum number of bombs that can be laid by one
  • Extra Fire Power — Increases the size of bomb explosions by one ground square
  • Roller skates — Increases Bomberman's speed
  • Remote Control Bomb — Allows Bomberman to detonate bombs at will
  • Heart — Lets Bomberman withstand a fatal attack
  • Bomb Passer - Allows Bomberman to walk over bombs
  • Block Passer — Allows Bomberman to walk over blocks
  • Power Glove - Allows Bomberman to pick up and throw bombs
  • Kick - Allows Bomberman to kick bombs
  • Maximum Explosion - Increases the size of bomb explosions to the max, only a bit smaller than the Power Bomb.
  • Power Bomb - Allows the first bomb's explosion to be near the max size
  • Super Bomb - Allows bombs' explosions to pass through blocks and destroy all blocks within its explosion area
  • Slime Bomb - Allows bombs to continually bounce off obstacles when kicked until it explodes
  • Skull - An item appearing only in Battle Mode that may infect the player with any of nine unwanted diseases


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