Dragon Ball Z: Super Butoden
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Dragon Ball Z: Super Butôden | |
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Developer(s) | Bandai |
Publisher(s) | Bandai |
Release date(s) | JPN March, 1993 EU November 30, 1993 |
Genre(s) | Versus fighting game |
Mode(s) | Single player, multiplayer |
Platform(s) | Super Famicom |
Dragon Ball Z: Super Butôden is the first Dragon Ball Z fighting game released for the Super Famicom (Super Nintendo in the US) in Japan. It was not translated into English for a North American release because Dragon Ball Z, the series it is based on, was not yet officially dubbed. The game is based upon the timelines between the Piccolo Junior Saga and the Cell Games. This game was never released in North America.
Contents |
[edit] Characters
- Goku (Base, SS)
- Vegeta (Base, SS)
- Gohan (SS)
- Cell (Imperfect Form, Perfect Form)
- Future Trunks (SS in Saiyajin armor and long hair)
- Piccolo
- Freeza
- Android 16
- Android 18
- Dr. Gero
[edit] Featured modes
[edit] Story
The story mode lets player battle through the Piccolo Jr Saga to the Cell Games Saga.
[edit] Classic fight
Direct battles allowing the following kinds of fight:
- Player versus Player.
- Player versus CPU.
- CPU versus CPU.
[edit] Tournament
A tournament mode allowing up to eight players, humans and CPU alike, to fight for the title of champion.
[edit] Options
Allows the player to choose settings such as the difficulty for the fights against CPU (except for the Story Mode which has its own difficulty setting, asked to the player at the beginning), and listen to the sounds and musics from the game.