Dragon Ball Z: Super Butoden 2

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Dragon Ball Z: Super Butôden 2
Boxart for Super Famicom release
Developer(s) Bandai
Publisher(s) Bandai
Release date(s) JPN December, 1993
EU 1994
Genre(s) Versus fighting game
Mode(s) Single player, multiplayer
Platform(s) Super Famicom

Dragon Ball Z: Super Butôden 2 is the second game in the Super Butôden series for the Super Famicom (Super Nintendo in the US). It was not translated into English for a North American release because Dragon Ball Z, the series it is based on, was not yet officially dubbed. A third game, Super Butôden 3, was released, which expands on the gameplay of the first two games. Super Butôden 3 was not thought to have been as good as the second game. None of these games were ever released in North America.

Contents

[edit] Characters

[edit] Featured modes

[edit] Story

A story mode is available, starting at the Cell Game, and including additionnal plots with Bojack, Zangya and Broly. Four characters are available : Gohan, Trunks, Vegeta and Piccolo. The story at the Cell Game is mostly faithful to the original plot, though depending on character, the one actually fighting and defeating Cell will change. The plots related to Bojack, Zangya and Broly are very different from the movies they come from. For example, Zangya and Bojack come to Earth in search of the Dragon Balls, with evil clones of the heroes to help them.

The Story mode became very popular at the time because of its many different variations. Depending on if the player wins or loses a battle, the story will take a different turn, which leads to a lot of possibilities to experience. If the player reproduces the original story at the Cell Game, choosing Gohan and winning against Cell the first time (leading him to activate his autodestruct move), then losing against Cell when he comes back (which stands for Gohan being wounded and ready to give up in the original story), a special animated sequence reproducing the final Kamehameha battle between Gohan and Cell will show up.

[edit] Classic fight

Direct battles allowing the following kinds of fight:

  • Player versus Player.
  • Player versus CPU.
  • CPU versus CPU.

[edit] Tournament

A tournament mode allowing up to eight players, humans and CPU alike, to fight for the title of champion.

[edit] Options

Allows the player to choose settings such as the difficulty for the fights against CPU (except for the Story Mode which has its own difficulty setting, asked to the player at the beginning), and listen to the sounds and musics from the game.

[edit] Secrets

[edit] Unlockable characters

In the European version, Son Goku and Broly are available by default. In the original version, however, a cheat code must be entered during the opening scene to unlock them. If done correctly, the voice of Broly saying "Kakarotto" is heard and the two secret characters appear in the Classic Fight and Tournament modes. In the European version, the cheat code still causes Broly's voice to be heard, but has no other effect.

[edit] Meteor Smashes

Secret moves, which are not listed in the commands list of the characters, allow the player to perform a deadly move which vary slightly from one character to another. It takes a high quantity of health to the opponent. The CPU can sometimes perform these technics.

[edit] Text incoherencies

The official occidental translation of the game (in French) was clumsy and most of the time hardly comprehensible for anyone unfamiliar with the Dragon Ball story. A significant number of sentences were grammatically incorrect, sometimes to the point of complete incoherence. Some of the characters of the Story mode were also named differently than in any English dubs.

Bojack, Zangya and Broli had other names for unknown reasons.

  • Zangya was named Aki.
  • Bojack was named Kujila.
  • Broli was named Tara.
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In other languages