Talk:Stunts (video game)
From Wikipedia, the free encyclopedia
[edit] Anonymous comment
There's also a 1977 movie by the same name. Someone create a page for that, too. —The preceding unsigned comment was added by 70.48.153.76 (talk • contribs) 16 July 2006.
[edit] Critical speed?
"Also, with certain of the fastest cars in the game, it was possible to gain a certain high enough "critical speed", which caused the vehicle to "take off" after a long jump or after merely touching a small cliff. If that happened, the player lost control completely, the car could "fly" several meters above the ground and crash randomly. This behavior could be consistently recreated with the right car and track layout."
Wouldn't it be more correct to state that the speed of the car will never drop below the critical speed once the critical speed has been reached -- given that the player doesn't release the throttle? Also I have never experienced continuous problems with the car flying above the ground for no reason, this seems to happen randomly but very rarely (at least with the fastest car -- the IndyCar), the car will bounce up and down a few times then sometimes fly higher and crash. As far as I know several design tracks to exploit the critical speed bug (including myself) to be able to drive at maximum speed constantly; these could be considered by some experienced players to be the most fun and challenging tracks as they are _fast_. The most easy way I know of to reach critical speed with the IndyCar is to ride a loop -- drive through a loop repeatedly a few times (a little tricky but easy with practice -- another bug?) until the critical speed is reached, then escape the loop. —The preceding unsigned comment was added by Corge (talk • contribs).