Striker (sports video game)
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Striker | |
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Developer(s) | RAGE Software |
Publisher(s) | RAGE Software |
Release date(s) | 1992 |
Genre(s) | Sports |
Mode(s) | Single player, multiplayer |
Platform(s) | Amiga, Atari ST, Amiga CD32, Sega Mega Drive, Super Nintendo |
Media | Floppy Disk, CD ROM, Game Cartridge |
Input | Keyboard, Joystick, Joypad |
This is about the video game Striker. If you are looking for the board game, see Striker (board game).
Striker is a football video game released by Rage Software in 1992 for the Commodore Amiga, Amiga CD32, Atari ST, PC, Sega Mega Drive, and Super Nintendo. It was bundled in one of the Amiga 1200 launch packs. It was one of the first football games to feature a 3D viewpoint, after Simulmondo's I Play 3D Soccer. A sequel "world cup striker" was released for the super nintendo with a game boy port of the same game released as "soccer" many months later.
[edit] System requirements
The Amiga version of Striker ran on all Amiga systems with a minimum of 512K Chip RAM, including the A1200. Playing the game on an A600, A1200, or A500 equipped with a minimum of 512KB Fast RAM would provide benefits such as faster loading times. The Atari ST version was subject to similar system requirements.
The DOS version required a minimum 286 processor, 640KB RAM, and VGA graphics chipset. It supported both AdLib and Sound Blaster-compatible cards, as well as joysticks.
[edit] Critical reaction
The game received a mixed reaction from the gaming press, with some condemning and others praising its extreme speed. For example, CU Amiga Magazine awarded the game 94% in its June 1992 issue along with the CU Amiga Screenstar award whilst German magazine Amiga Joker awards the game 64% in the September 1992 edition.