User:Steel359/Sandbox

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<div id="shortcut" style="border: 1px solid #CC9; margin: 0em 1em 0em 1em; text-align: center; padding:5px; clear: both; background-color: #F1F1DE"> '''Administrators:''' At least one legitimate user uses this IP address. Blocks to this IP should always be anon-only.''</div>

19:54, 15 November 2006 (UTC) (Note: This message was unsigned. An arbitrary date has been added to ensure archival)

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[edit] Shadow of the Colossus

Shadow of the Colossus (ワンダと巨像 Wanda to Kyozō?, lit. "Wander and the Colossus"), is a Japanese-developed action-adventure video game developed and published by Sony Computer Entertainment (SCEI) for the PlayStation 2. Published internationally by Sony, it was released in North America and Japan in October 2005, and was subsequently released in PAL territories in February 2006. The game was created by SCEI's International Production Studio 1, the same development team responsible for the cult-hit Ico. Well received by critics, Shadow of the Colossus holds an average score of 91% from both Game Rankings and Metacritic. The game focuses on "Wander", a young man who must travel across a vast expanse on horseback and defeat sixteen giant beings called "colossi" to restore the life of a sacrificed girl. The game is unusual among the action-adventure genre in that there are no towns or dungeons to explore, no characters with which to interact, and no enemies to defeat other than the colossi. Shadow of the Colossus has been described as a puzzle game, as each colossus has a weakness which must be figured out and exploited to succeed. (More...)


[edit] MGS3 stuff

Official site


Reviews (average-score):

Reviews (individual):

Interviews

  • GameSpy - Jungle setting concept + problems. 4th page.
  • GamePro - with Kojima. It's really old, but good for a few sources.
  • ComputerAndVideoGames.com (Broken?) - An interview with Kojima after the game was released, revealing some interesting bits of info.
  • IGN
  • Boomtown - 3D cameras

Subsistence

Awards

Misc

Possible images