Steinberg Cubase

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Cubase

Cubase SE
Developer: Steinberg
OS: Mac OS X, Microsoft Windows
Use: Digital music workstation
Licence: Proprietary
Website: http://www.steinberg.net/27_1.html

Cubase is a series of MIDI, music sequencer and digital audio editing computer applications (commonly known as a DAW - Digital Audio Workstation), originally created by the German firm Steinberg in 1989.

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[edit] Origins

Steinberg's Cubase (briefly at first known as 'Cubit') started life on the Atari ST in 1989, as the successor Sequencer to Steinberg's professional sequencer "Pro 24" - it was a complete software re-write. Cubase's most obvious benefit over Pro 24 was its vastly superior arrange page — in fact, Cubase's arrange page is now widely regarded as the first sequencer to 'get it right', and its paradigm was later wisely incorporated into virtually all the major sequencers (for example, Logic).

However, as the Atari market slowly diminished, Cubase was ported to the Apple Macintosh and Microsoft Windows platforms, and subsequent versions introduced features for recording raw audio (Circa late 1992). This porting re-invigorated the Mac sequencer developers, and as time passed, they began to gradually catch-up with their European challengers.

The original Cubase used its own operating system called MROS (MIDI Real-time Operating System) which runs on top of the computer's own operating system. MROS did not initially work well on Windows 3.0, which was not intended for real-time applications. However, modern operating systems are designed to support multimedia applications, so modern versions of Cubase no longer use MROS.

The release of Cubase in 1993 on the Atari Falcon was a breakthrough in DSP software technology as realtime manipulation of audio was possible without the assistance of additional processor cards as was the case with the more costly Pro Tools and other similar systems.

[edit] Operation

Cubase creates projects which allow the operator to edit MIDI files, raw audio tracks, and other associated information like lyrics, and to present them in a range of formats including musical scores, editing console, event lists, etc. The operator can also mix the various tracks down into a stereo .wav or .mp3 format ready to be burned onto a CD.

While MIDI is a fairly ubiquitous standard for representation of digital music, there is no broadly accepted standard for the interchange of complete projects containing both MIDI and audio between Cubase and other competing recording/editing software (e.g. Logic Pro, Pro Tools, Digital Performer, or Cakewalk), so while actual pure recorded audio information can be exchanged, it is hard to import a whole project (with specific edits, instrument information and automation) in its native format from Cubase to another application and vice versa. The cross-platform OMFI format (which is supported by Cubase SX) resolves this issue to some extent.

[edit] Versions

Cubase has undergone three main incarnations - initially Cubase, which featured only MIDI, and which was available on the Atari ST, Macintosh and Windows. After a brief period with audio integration, the next incarnation, Cubase VST, featured fully-integrated audio recording and mixing along with effects, added VST support, a standard for audio plug-ins which has led to a plethora of third-party effects, both freeware and commercial. Cubase VST was only for Macintosh and Windows - Atari support had been effectively dropped by this time, despite such hardware still being a mainstay in many studios. Despite Cubase VST offering a then-unheard-of amount of power to the home user, computer hardware took some time to catch up, and by the time it did, VST's audio editing capability was shown up to be weak compared with systems such as ProTools DAE and Digital Performer MAS. To address this, a totally new version of the program called Cubase SX (which is based on Steinberg's flagship software Nuendo) was introduced, which dramatically altered the way the program ran, and featured a steep learning curve for users of older Cubase versions. However, once the new methods of working are learned, the improvements in handling of audio and automation make for a more professional sequencer and audio editor.

A notable improvement with the introduction of Cubase SX was the advanced audio editing, especially the ability to 'undo' audio edits. Early versions of Cubase VST did not have this capability. Cubase SX features real-time time-stretching and adjustment of audio tempo, much like Sonic Foundry's ground-breaking ACID.

In September 2006 Steinberg announced Cubase 4 - the successor to Cubase SX3. Notable new features include control room support and a new set of VST3 plug-ins and instruments.

[edit] Copy Protection

Almost all versions of Cubase use dongles for copy protection. The Atari versions used the cartridge port for this purpose. Parallel port dongles were employed as copy protection up until Cubase VST5.0. Cubase SX V1.0 introduced the use of cross-platform USB dongles. Both dongle types allow license transfer between machines. However, this protection has been successively broken for all versions of Cubase, up to Cubase SX 3.1, in spite of all Steinberg's efforts. The copy protection for Cubase SX3 did manage to survive unbroken for 9 months after its release, before it was finally achieved by an anonymous group of crackers.

[edit] VST Instruments

Cubase VST 2.0 in 1999 introduced a virtual instrument interface for software synthesizers known as VSTi. This made it possible for third-party software programmers to create and sell virtual instruments for Cubase. This technology has become the de facto standard for other DAW software when integrating software based instruments on the Macintosh and Windows platforms. A new version of VST, VST3, has been introduced with Steinberg's latest Cubase 4 product.

[edit] Trivia

Gerhard Lengeling - developer of Creator/Notator and later Logic, originally worked at Steinberg as a programmer on the pre-cursor to Cubase, "Pro 24".

[edit] References

    [edit] External links