Starlord (computer game)
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Starlord | |
---|---|
Developer(s) | MicroProse |
Publisher(s) | MicroProse |
Release date(s) | 1993 |
Genre(s) | Strategy game |
Mode(s) | Single Player |
Platform(s) | DOS |
Game Background
Many thousands of years ago we were confined to living on our planets. We shared the resources and problems of those worlds and conflicts were few. Then wer started to populate other Star Systems. The first ship were ramshackle affairs, little more than tubes with, inefficient ion drive units, but they got us to the stars. They started our colonisation of the Galaxy.
In those early days, conrol of the planets was not complicated. A Governor was introduced to each planet, to take responsibility for just that planet and report back to the President of the Inter-Planetary Federation. The president managed all matters arising from the ever-increasing number of colonised worlds.
As the boundaries of space were pushed even further back, we found that controlling the planets we had colonised was becoming more and more difficult. Small rebellions were forming, gathering their forces and making damaging attacks on our Governors before we could get our warships across the huge expanses of space between Star Systems. For this reason, we started evacuating the more distant settlements, hoping that some day we could restore order to the Galaxy and return.