Stargate SG-1 (roleplaying game)
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Stargate SG-1 | |
---|---|
Designer(s) | Robert Defendi, Scott Gearin, Patrick Kapera, Don Mappin, Christina Kamnikar, Rodney Thompson, Kevin Wilson |
Publisher(s) | Alderac Entertainment Group |
Publication date | 2003 |
Genre(s) | Licensed science fiction |
System | Spycraft (d20 System) |
Stargate: SG-1 Roleplaying Game is a role-playing game based on the TV series Stargate SG-1, released in 2003 by Alderac Entertainment Group. The game, based on AEG's Spycraft, uses the d20 System. Since Sony did not renew AEG's contract to publish the game, it is now out of print.
[edit] Core rulebook
The core Stargate SG-1 roleplaying book is a hardbound and full-color 488 page volume. The content includes:
- summaries of the television show's first six seasons
- information on some worlds previously visited by SG-1
- information regarding Stargate Command and the Cheyenne Mountain Complex
- details on the Goa'uld, including their history, breeding information, types, and common psychology
- skills, feats, and gear for character ability development
- details for Game Masters on building worlds to visit, races to encounter, and otherwise constructing adventures in the Stargate setting
The core book retails for $50 USD. After World's Largest Dungeon and Ptolus: City by the Spire, it is possibly the largest and most expensive d20 System resource.
[edit] Supplements
AEG have published several supplemental books for the Stargate roleplaying line:
- Fantastic Frontiers (2003) and Friends and Foes (2004), detailing seasons one and two of the series
- False Gods (2004), giving details of the Goa'uld System Lords
- First Steps (2004), a collection of worlds and adventures. These are created by AEG and not taken from the series.
[edit] External links
- AEG's home page for the game