Space Federation
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Space Federation | |
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Developer(s) | Stephen Yong |
Publisher(s) | Ino-Online[1], GamesTotal.com |
Release date(s) | February 15, 2003 (Beta)[2] June, 2003 (Official) |
Genre(s) | MMORPG |
Mode(s) | Multiplayer |
Platform(s) | Windows, Mac OS, Linux, Unix |
System requirements | 14.4 Kbps Internet connection |
Space Federation is a series of browser-based, turn-based strategy game inspired by the now-defunct Archmage. The series was first released as one game under the name Galactic Conquest (GC) in 2003 but later grew to include three other spinoffs of the game.
Contents |
[edit] The Series
Space Federation was developed in Malaysia by independent IT developer Stephen Yong. When it was first released in February 2003, the game reached a membership of 417 within the first month.[3]
[edit] Galactic Conquest
Galactic Conquest is the first game developed in the series.
[edit] Fictional Background
Over 500 years ago, the Unification War ended as the United World Council collapsed in a final battle with the Free Worlds rebel fleet, ending in the catastrophic destruction of the ancient homeworld of the Terran race, rumored to be none other than Earth itself. The last remnants of the United World Council fell apart in the years to come, and there was peace, until the rise of the feudal empires. Single worlds began to control dozens, even hundreds of planets, checked only by the cost of colonizing new worlds, and of making war on their neighbors. In the year 10,000 AD, the Galactic Council holds precarious influence over everyone, but beyond their specified powers, it is anarchy.
[edit] Unification Wars
Unification Wars is the second of the games that were developed. It takes place on a much larger scale than its mirroring game, Galactic Conquest. Infrastructure is based on the number of planets, not a specific amount of land on a planet or cluster. It is the most popular game of the SpaceFed series.
[edit] Fictional Background
The backdrop of this part of the series occurs half a millennium prior to the feudal period of empires and federations during the Unification War. Millennia ago, the United World Council was established for the Terran race to oversee Terran colonization. Though the organization matured and grew significantly in power over several millennia, there were immediate signs of corruption in the high ranks. Members of the Free Worlds Alliance, an organization dedicated to the freedom from complete Terran subjection, revolted against the Council's authority in what resulted as the Unification War. The war raged for several centuries with numerous casualties on both sides. The Free Worlds members themselves were Terrans, but they despised being subjected into the authority of the Council.
[edit] 3700 AD
[edit] Fictional Background
In the year 3700, the Terran race developed the technology of faster-than-light travel through space by constructing portals across systems. During the years after this development, scores of traders and merchants began their journey into space and exploring the new frontiers of the galaxy. Colonization was loosely controlled, forcing many systems to rely on their own security forces and on hiring mercenaries.
[edit] Ancient Worlds
[edit] Fictional Background
Ancient Worlds tells of a world of the Terran race prior to the days of space travel.
[edit] Naming
The term Space Federation or SpaceFed is generally used to describe the game series as a whole. Galactic Conquest or GC is used to describe the oldest portion of the game series, which was originally the game's name itself.
[edit] Notes and references
- ^ Ino-Online was the first developer for Unification Wars. The game's management was transferred after Yong created GamesTotal.com.
- ^ Development of Galactic Conquest began in December 2002. The game's infrastructure was uploaded onto the website in February of the following year when it was opened for general beta testing.
- ^ New Straits Times. "Conquer the galaxy for free". April 14, 2003.