GoldenEye: Source
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GoldenEye: Source | |
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Image:Goldeneyesource.png | |
Developer(s) | Team Goldeneye: Source |
Engine | Source Engine |
Latest version | Beta 1 |
Release date(s) | Alpha 1: December 25, 2005 Beta 1: December 26, 2006 |
Genre(s) | First-person shooter |
Mode(s) | Multiplayer, possibly Single player in the future |
Platform(s) | Windows |
System requirements | 1.2 GHz processor, 256 MB RAM, DirectX 7.0c or higher (included) |
GoldenEye: Source is a total conversion mod in development using the Source engine developed by Valve Corporation for the computer game, Half-Life 2. GoldenEye: Source is based on the award winning Nintendo 64 video game, GoldenEye 007, featuring Ian Fleming's secret agent, James Bond. The original game was developed by Rare and published by Nintendo in 1997. An alpha release was distributed on December 25, 2005 receiving more than 65,000 downloads in 2 weeks. A Beta release of GoldenEye: Source was scheduled for December 25, 2006, but was released on December 26, 2006.
Recently, in January of 2007, was awarded twice in the 2006 annual Moddb awards. A win in Editor's Choice for the Reinvention category, and the player voted 3rd placing in the overall Mod of the year. A significant rise from the 2005 awards, which earned Goldeneye: Source 4th place in the unreleased category.
[edit] Possible copyright issues
The use of the "007" signage and the word "GoldenEye" has caused controversy regarding respective copyright holders. "007", "James Bond", "GoldenEye" and several other names, words, and logos are owned by Danjaq, LLC and United Artists Corporation. In the past, MGM (the parent company of UA) have proven quite difficult in the handling of their copyrighted property, as seen in their previous legal action taken against the developers of a "Stargate SG-1" mod for the Source engine, as well as the "Stargate" freeware stand-alone game based on the Torque engine in 2002. The car company Peugeot, for example, was forced to refer to their new car "the 1007" as the one thousand and seven instead of the one-double oh-seven. Only Activision (which will acquire the license from Electronic Arts in 2007) currently holds the license to develop James Bond computer and video games. Additionally, both Nintendo and Rare hold rights to various pieces of intellectual property used in the original game, such as the level design.
[edit] Mod Leader Death
The original director behind the mod, Nicholas "nickster" Bishop, was found dead after he had committed suicide on May 24, 2006 by inhaling Carbon monoxide from a charcoal grill found with him. The attempt caught the duplex where he lived on fire, leading officials to his discovery. [1]