Society (computer game)
From Wikipedia, the free encyclopedia
Society is a massively multiplayer online real-time strategy game in development by Stardock. It is to be initially released on their online game subscription service, TotalGaming.net. Notably, it is to be free to play, with a charge for premium features such as custom artwork or extra features in the game client — the intention being to draw users to Stardock's website and get them to purchase other products.
[edit] Gameplay
Players must first secure control of their starting province from an AI opponent in the form of barbarian invaders. Once this has been done they can attempt to take over neighbouring provinces, whether controlled by the computer or by another player.
Society will be running continuously - including battles - so players must be careful not to let their holdings slip from their grip overnight. To lessen the effect of constant warfare, only 1/4 of a player's provinces may be contested during any one day, and players can band together into empires to take over the defence of each other's provinces. Provinces that have no player to defend them will be defended by the AI.
[edit] See also
[edit] External links
- Society official home page
- Preview of Society at GameSpy
- Gamespot E3 2005 impressions of Society
- History of Society's predecessor, Mobilization
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