Snap count
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In American football, the snap count is the number of audible noises, usually "hut"s, made by the quarterback before the center is to snap the ball to him, and the offensive players are cued to begin their play. The snap count is decided on in the huddle, usually expressed as "...on <number>." being the final words spoken by the quarterback after calling the play but before the huddle breaks and the players go to the line of scrimmage. The snap count allows offensive players to have a small head start on the defense, and also keeps the defense from timing movements before the snap. Optimally, a blitzing linebacker wants to predict the snap, and build up speed such that he crosses the line of scrimmage exactly as the play begins, so as to increase his chances of getting a tackle for a loss, or a sack. By varying the snap count, a quarterback forces the defensive players to react to the movement of the offensive players, or risk being called for an offsides or encroachment penalty. Unfortunately for the offense, this advantage can sometimes become a disadvantage. When faced by an exceptionally loud stadium, players may be unable to hear the snap count, and are forced to concentrate more on visual cues, or risk false start penalties.
[edit] SNAPCOUNT/SKYFALL; A Major Attack Option
SNAPCOUNT is also the code name for when American Military forces reach their highest possible alert readiness in Defense Condition 1 (DEFCON 1); or in laymans terms The pistol is cocked and they are ready to shoot. SNAPCOUNT is a prelude to the initiation of Plan SKYFALL: A Major Attack Option. When the American President initiates SKYFALL, The US will take out all of the USSR's Land based ICBMs with a sudden, massive nuclear strike, find and kill all Missile submarines, destroy whatever planes they have on the ground and mobilize their fighters to take out whatever the USSR has in the air.