Slige

From Wikipedia, the free encyclopedia

Screenshot from a SLIGE-generated level
Screenshot from a SLIGE-generated level

Slige is a random level generator for the computer game Doom. The program was written by David M. Chess. The program in available as both a Microsoft Windows binary, and as C source code for any other platform. The lion's share of development for this program was in the late 1990s; the last official release, build 485, was released in February of 2001.

The generator will usually create levels which primarily consist of killing monsters and picking up health, weapons, and ammunition before reaching the exit. It is possible to modify Slige so that it creates more puzzle-oriented levels, where the player needs to find keys or switches before being able to advance. The last official version of Slige cannot create any source port specific features.

The program can be modified and redistributed under the following terms:

   - If you make various changes and improvements to it and release
     a modified version yourself:

     - Write me and tell me about it so I can be pleased,
     - Mention me and SLIGE in the docs somewhere, and
     - Please *don't* call your new program "SLIGE".  SLIGE is
       my program.  Call yours "BLIGE" or "EGGISLES" or "MUMFO"
       or something like that.

[edit] External links